Player Matchup

Nemesis
Nemesis
CrescentLune
Nemesis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Oleengg
Eset
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,655 Elo+
Solo
Ra
Ra
RandomMeism
Ra
Level 28
God Stats
0W - 5L
1,182 SR
Queue Stats
95W - 110L
1,414 Elo+
Party 2
Bellona
Bellona
TAW_Salwan
Bellona
Level 22
God Stats
7W - 5L
1,666 SR
Queue Stats
144W - 117L
1,527 Elo+
Solo
Tiamat
Tiamat
YUUSYA_Slime
Tiamat
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,294 Elo+
Solo
Team Averages
Level 23
1,470 SR
1,478 Elo+

VS

Team Averages
Level 40
1,641 SR
1,597 Elo+
Nu Wa
Nu Wa
DaemonSlayer227
Nu Wa
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Artio
Artio
JonnyQuest187
Artio
Level 16
God Stats
23W - 18L
1,862 SR
Queue Stats
367W - 234L
1,766 Elo+
Party 1
Arachne
Arachne
SaySevy
Arachne
Level 102
God Stats
3W - 1L
1,647 SR
Queue Stats
288W - 165L
1,637 Elo+
Party 1
Izanami
Izanami
Sniff Buttt
Izanami
Level 68
God Stats
2W - 0L
1,326 SR
Queue Stats
50W - 49L
1,307 Elo+
Party 3
Ares
Ares
faithxinstinct
Ares
Level 12
God Stats
1W - 0L
1,870 SR
Queue Stats
14W - 4L
1,775 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CrescentLune
Nemesis
14
1 / 11 / 0
8,803
880
9,085
20,237
8,442
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eset
Oleengg
Eset
14
0 / 9 / 1
8,274
827
4,952
12,968
5,332
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 10 / 1
8,775
878
11,978
13,898
5,775
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
TAW_Salwan
Bellona
14
0 / 7 / 1
8,318
832
7,426
22,948
20,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
14
1 / 9 / 0
8,661
866
10,625
15,479
9,245
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 19
10,781
1,078
8,777
4,612
2,172
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

18
6 / 1 / 26
11,079
1,108
12,979
15,110
14,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
SaySevy
Arachne
18
13 / 0 / 24
12,355
1,236
20,671
13,256
13,059
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Sniff Buttt
Izanami
19
12 / 1 / 24
11,547
1,155
22,075
9,692
4,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
10 / 0 / 25
11,231
1,123
14,940
9,551
5,262
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
164
2
Kills
46
46
Deaths
2
3
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CrescentLune
Nemesis
1
11
0
0.09
W
5
0
19
14.5
W
6
1
26
19
L
Eset
Oleengg
Eset
0
9
1
0.06
L
0
10
1
0.05
W
Arachne
SaySevy
Arachne
13
0
24
25
W
Izanami
Sniff Buttt
Izanami
12
1
24
24
L
Bellona
TAW_Salwan
Bellona
0
7
1
0.07
L
Tiamat
1
9
0
0.11
W
10
0
25
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,066
Damage
79,442
85,530
Taken
52,221
49,555
Mitigated
39,672
6,202
Healing
20,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CrescentLune
Nemesis
9,085
4,299
0
1,228
20,237
8,442
0
9,024
11,213
0
28,652
W
8,777
2,243
0
1,164
4,612
2,172
0
2,739
1,873
34,806
0
W
12,979
2,077
3,828
5,974
15,110
14,693
0
7,717
7,393
19,521
0
L
Eset
Oleengg
Eset
4,952
500
382
878
12,968
5,332
0
5,256
7,712
11,119
0
L
11,978
1,369
1,242
921
13,898
5,775
0
6,106
7,792
43,614
0
W
Arachne
SaySevy
Arachne
20,671
14,820
0
4,325
13,256
13,059
0
7,577
5,679
0
23,645
W
Izanami
Sniff Buttt
Izanami
22,075
16,603
0
4,516
9,692
4,486
0
4,180
5,512
0
57,975
L
Bellona
TAW_Salwan
Bellona
7,426
1,672
0
185
22,948
20,761
0
10,496
12,452
74
23,059
L
Tiamat
10,625
809
0
1,366
15,479
9,245
0
5,814
9,665
28,481
0
W
14,940
893
0
430
9,551
5,262
0
5,398
4,153
22,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,831
Gold Earned
56,993
186
Minions Killed
192
6
Camps Cleared
6
805,359
Distance Traveled
903,831
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,803
880
45
5
3
174,594
0
W
Nu Wa
10,781
1,078
69
7
2
127,247
0
W
Artio
11,079
1,108
24
2
1
186,167
0
L
Eset
8,274
827
17
2
0
159,781
0
L
Ra
8,775
878
65
7
1
142,245
0
W
Arachne
12,355
1,236
10
1
0
215,338
0
W
Izanami
11,547
1,155
83
8
1
161,976
0
L
Bellona
8,318
832
33
3
0
155,765
0
L
Tiamat
8,661
866
26
3
2
172,974
0
W
Ares
11,231
1,123
6
1
2
213,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role