Player Matchup

Ra
Ra
CuAbRaDo
Ra
Level 38
God Stats
1W - 1L
1,546 SR
Queue Stats
47W - 37L
1,623 Elo+
Party 3
Rama
Rama
Dipdat
Rama
Level 23
God Stats
3W - 5L
1,305 SR
Queue Stats
105W - 83L
1,588 Elo+
Party 2
Ne Zha
Ne Zha
KaiKol07
Ne Zha
Level 101
God Stats
2W - 1L
1,729 SR
Queue Stats
103W - 81L
1,576 Elo+
Party 3
Danzaburou
Danzaburou
epicpantsuu
Danzaburou
Level 34
God Stats
4W - 4L
1,575 SR
Queue Stats
53W - 48L
1,595 Elo+
Solo
Sylvanus
Sylvanus
oaks69
Sylvanus
Level 41
God Stats
4W - 2L
1,941 SR
Queue Stats
97W - 86L
1,563 Elo+
Party 2
Team Averages
Level 47
1,619 SR
1,589 Elo+

VS

Team Averages
Level 60
1,560 SR
1,594 Elo+
Geb
Geb
Huanchаn
Geb
Level 40
God Stats
2W - 1L
1,657 SR
Queue Stats
131W - 37L
1,839 Elo+
Party 1
Bellona
Bellona
RaijenStars
Bellona
Level 8
God Stats
2W - 5L
1,236 SR
Queue Stats
5W - 10L
1,173 Elo+
Party 4
Khepri
Khepri
THEDOGER
Khepri
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
228W - 218L
1,518 Elo+
Party 4
Anhur
Anhur
XXXTRANSFACTION
Anhur
Level 40
God Stats
19W - 3L
1,909 SR
Queue Stats
178W - 49L
1,816 Elo+
Party 1
Raijin
Raijin
thatnameisxd
Raijin
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
184W - 152L
1,626 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 0
7,279
607
4,175
6,765
2,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
Dipdat
Rama
8
1 / 6 / 0
5,313
443
2,079
7,212
719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
KaiKol07
Ne Zha
11
1 / 3 / 2
6,173
514
4,973
7,751
2,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
epicpantsuu
Danzaburou
12
5 / 2 / 1
7,431
619
7,622
7,288
2,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
oaks69
Sylvanus
7
0 / 5 / 1
4,877
406
2,816
7,143
5,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 4
7,538
628
3,036
7,817
3,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
RaijenStars
Bellona
9
0 / 5 / 0
5,334
445
440
5,759
2,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
THEDOGER
Khepri
9
1 / 4 / 8
5,958
497
2,949
8,802
3,483
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
13 / 0 / 2
8,923
744
14,239
8,496
2,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
13
2 / 1 / 4
7,642
637
4,955
5,306
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
10
Kills
20
20
Deaths
10
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
L
Rama
Dipdat
Rama
1
6
0
0.17
W
4
0
4
6
L
Ne Zha
KaiKol07
Ne Zha
1
3
2
0.67
W
Bellona
RaijenStars
Bellona
0
5
0
0
W
Khepri
THEDOGER
Khepri
1
4
8
1.25
W
13
0
2
14
L
Danzaburou
epicpantsuu
Danzaburou
5
2
1
2.75
L
Sylvanus
oaks69
Sylvanus
0
5
1
0.1
W
Raijin
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,665
Damage
25,619
36,159
Taken
36,180
13,590
Mitigated
14,307
10,617
Healing
11,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,175
708
245
1,883
6,765
2,513
0
4,246
2,231
52,483
0
L
Rama
Dipdat
Rama
2,079
1,961
0
930
7,212
719
0
663
6,549
0
23,545
W
3,036
1,199
0
3,422
7,817
3,583
590
1,079
6,738
39,608
0
L
Ne Zha
KaiKol07
Ne Zha
4,973
1,587
0
2,582
7,751
2,326
0
2,885
4,784
0
35,196
W
Bellona
RaijenStars
Bellona
440
411
0
506
5,759
2,621
0
0
5,759
0
17,155
W
Khepri
THEDOGER
Khepri
2,949
329
125
550
8,802
3,483
389
1,747
7,055
17,228
0
W
14,239
8,552
0
6,573
8,496
2,867
2,367
1,993
6,503
0
62,200
L
Danzaburou
epicpantsuu
Danzaburou
7,622
4,243
0
3,679
7,288
2,545
598
2,104
5,146
0
44,337
L
Sylvanus
oaks69
Sylvanus
2,816
899
348
950
7,143
5,487
0
634
6,509
12,023
2,721
W
Raijin
4,955
619
0
330
5,306
1,753
60
1,939
3,367
44,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,073
Gold Earned
35,395
361
Minions Killed
343
0
Camps Cleared
0
1,098,509
Distance Traveled
1,086,266
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,279
607
120
10
0
241,341
3
L
Rama
5,313
443
49
4
0
207,421
1
W
Geb
7,538
628
85
7
0
254,875
2
L
Ne Zha
6,173
514
63
5
0
254,373
2
W
Bellona
5,334
445
31
3
0
168,384
0
W
Khepri
5,958
497
20
2
0
241,370
2
W
Anhur
8,923
744
113
9
0
200,203
1
L
Danzaburou
7,431
619
93
8
0
191,902
2
L
Sylvanus
4,877
406
36
3
0
203,472
4
W
Raijin
7,642
637
94
8
0
221,434
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role