Player Matchup

Neith
Neith
 
Neith
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
HannHann96
Eset
Level 64
God Stats
0W - 5L
1,147 SR
Queue Stats
100W - 107L
1,474 Elo+
Party 1
Tyr
Tyr
Itz_ShxDozZz
Tyr
Level 145
God Stats
2W - 5L
1,312 SR
Queue Stats
239W - 260L
1,421 Elo+
Solo
Bellona
Bellona
MB-Sergej-57
Bellona
Level 26
God Stats
3W - 4L
1,511 SR
Queue Stats
142W - 128L
1,514 Elo+
Party 1
Nemesis
Nemesis
genti1999
Nemesis
Level 75
God Stats
0W - 1L
1,347 SR
Queue Stats
130W - 139L
1,424 Elo+
Party 1
Team Averages
Level 84
1,363 SR
1,467 Elo+

VS

Team Averages
Level 87
1,622 SR
1,583 Elo+
Sobek
Sobek
Maxwello1996
Sobek
Level 84
God Stats
6W - 6L
1,509 SR
Queue Stats
161W - 198L
1,383 Elo+
Solo
Thor
Thor
PuRe SlIckShOts
Thor
Level 29
God Stats
3W - 2L
1,545 SR
Queue Stats
44W - 23L
1,677 Elo+
Party 2
Rama
Rama
iNamelessKing
Rama
Level 128
God Stats
10W - 3L
1,934 SR
Queue Stats
271W - 194L
1,720 Elo+
Party 2
Chronos
Chronos
mahhdan
Chronos
Level 38
God Stats
7W - 2L
1,500 SR
Queue Stats
309W - 301L
1,457 Elo+
Solo
Erlang Shen
Erlang Shen
zacamojo
Erlang Shen
Level 155
God Stats
10W - 5L
1,624 SR
Queue Stats
226W - 141L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 0 / 3
8,250
485
7,684
7,001
2,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
1 / 5 / 0
7,377
434
7,957
8,442
3,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 3 / 2
7,782
458
7,389
14,179
10,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
MB-Sergej-57
Bellona
12
0 / 8 / 0
6,722
395
3,975
11,694
8,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
genti1999
Nemesis
14
1 / 1 / 1
8,074
475
7,207
12,571
4,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 6
7,392
435
6,111
14,934
13,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

17
5 / 0 / 3
9,564
563
9,409
10,870
4,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 2 / 2
8,360
492
6,422
11,307
3,972
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chronos
mahhdan
Chronos
13
2 / 0 / 1
7,538
443
4,439
5,686
1,748
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
zacamojo
Erlang Shen
17
8 / 0 / 3
10,129
596
9,921
13,883
10,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
17
17
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
0
3
2.5
L
1
5
0
0.2
L
2
3
2
1
L
Bellona
MB-Sergej-57
Bellona
0
8
0
0
W
0
3
6
1
W
5
0
3
6.5
L
Nemesis
genti1999
Nemesis
1
1
1
1.5
W
2
2
2
1.5
W
Chronos
mahhdan
Chronos
2
0
1
2.5
W
Erlang Shen
zacamojo
Erlang Shen
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,212
Damage
36,302
53,887
Taken
56,680
29,008
Mitigated
33,449
19,109
Healing
25,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,684
2,826
0
2,439
7,001
2,535
0
1,627
5,374
0
56,740
L
7,957
286
352
1,479
8,442
3,036
504
2,438
6,004
41,354
0
L
7,389
756
0
6,763
14,179
10,695
0
3,872
10,307
0
31,683
L
Bellona
MB-Sergej-57
Bellona
3,975
1,568
0
1,521
11,694
8,121
272
734
10,960
0
27,337
W
6,111
468
0
4,029
14,934
13,285
424
3,271
11,403
21,526
0
W
9,409
1,234
0
5,518
10,870
4,274
0
1,332
9,426
0
73,141
L
Nemesis
genti1999
Nemesis
7,207
2,065
0
6,555
12,571
4,621
0
1,879
10,692
0
57,787
W
6,422
5,339
0
5,624
11,307
3,972
576
372
10,919
0
56,810
W
Chronos
mahhdan
Chronos
4,439
545
0
1,910
5,686
1,748
0
1,682
3,710
36,565
0
W
Erlang Shen
zacamojo
Erlang Shen
9,921
4,563
0
8,130
13,883
10,170
0
580
13,265
0
67,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,205
Gold Earned
42,983
404
Minions Killed
485
0
Camps Cleared
0
1,624,041
Distance Traveled
1,603,212
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,250
485
120
7
0
298,341
0
L
Eset
7,377
434
79
5
0
307,141
5
L
Tyr
7,782
458
44
3
0
353,386
8
L
Bellona
6,722
395
61
4
0
289,090
0
W
Sobek
7,392
435
21
1
0
348,801
4
W
Thor
9,564
563
137
8
0
339,988
4
L
Nemesis
8,074
475
100
6
0
376,083
2
W
Rama
8,360
492
126
7
0
265,712
1
W
Chronos
7,538
443
71
4
0
298,024
3
W
Erlang Shen
10,129
596
130
8
0
350,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role