Player Matchup

Nike
Nike
Busen_Klopper
Nike
Level 50
God Stats
2W - 5L
1,328 SR
Queue Stats
53W - 66L
1,371 Elo+
Party 1
Chronos
Chronos
Pr0je3ct187
Chronos
Level 67
God Stats
58W - 44L
1,550 SR
Queue Stats
866W - 833L
1,518 Elo+
Party 1
Baron Samedi
Baron Samedi
UltimeCampeur14
Baron Samedi
Level 60
God Stats
9W - 13L
1,438 SR
Queue Stats
30W - 54L
1,307 Elo+
Party 2
Izanami
Izanami
ethanophelie29
Izanami
Level 27
God Stats
2W - 2L
1,317 SR
Queue Stats
51W - 66L
1,306 Elo+
Party 2
Danzaburou
Danzaburou
xBloodcollector
Danzaburou
Level 160
God Stats
54W - 39L
1,627 SR
Queue Stats
744W - 523L
1,572 Elo+
Party 1
Team Averages
Level 73
1,452 SR
1,415 Elo+

VS

Team Averages
Level 54
1,476 SR
1,373 Elo+
Ravana
Ravana
Gkizz100
Ravana
Level 48
God Stats
2W - 1L
1,315 SR
Queue Stats
203W - 198L
1,467 Elo+
Solo
Sun Wukong
Sun Wukong
Nahtanoj_1988
Sun Wukong
Level 41
God Stats
25W - 25L
1,455 SR
Queue Stats
158W - 215L
1,317 Elo+
Solo
Cupid
Cupid
d-Javito-b
Cupid
Level 47
God Stats
10W - 9L
1,506 SR
Queue Stats
193W - 244L
1,379 Elo+
Solo
Ymir
Ymir
raul_ruiz27
Ymir
Level 47
God Stats
5W - 11L
1,403 SR
Queue Stats
11W - 22L
1,362 Elo+
Solo
Zeus
Zeus
sShiinny
Zeus
Level 88
God Stats
1W - 1L
1,699 SR
Queue Stats
10W - 19L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 1
7,741
516
4,054
7,815
4,124
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
Pr0je3ct187
Chronos
15
5 / 4 / 6
8,935
596
8,653
11,131
3,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
UltimeCampeur14
Baron Samedi
13
6 / 2 / 3
7,871
525
11,496
8,154
2,953
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
1 / 3 / 7
7,247
483
3,768
7,762
2,143
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Danzaburou
xBloodcollector
Danzaburou
17
14 / 1 / 4
10,461
697
14,622
12,208
5,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Gkizz100
Ravana
14
6 / 4 / 1
9,085
606
8,273
9,047
3,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Nahtanoj_1988
Sun Wukong
12
1 / 5 / 3
7,289
486
4,790
11,766
5,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
12
4 / 5 / 1
7,535
502
6,757
10,403
3,631
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 7 / 4
7,568
505
4,657
13,946
9,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
12
1 / 8 / 0
7,204
480
6,848
10,042
3,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
29
Kills
13
13
Deaths
29
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
3
1
1.17
L
Ravana
Gkizz100
Ravana
6
4
1
1.63
L
Sun Wukong
Nahtanoj_1988
Sun Wukong
1
5
3
0.5
W
Chronos
Pr0je3ct187
Chronos
5
4
6
2
W
Baron Samedi
UltimeCampeur14
Baron Samedi
6
2
3
3.75
L
Cupid
4
5
1
0.9
W
1
3
7
1.5
L
1
7
4
0.43
L
Zeus
1
8
0
0.13
W
Danzaburou
xBloodcollector
Danzaburou
14
1
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,593
Damage
31,325
47,070
Taken
55,204
18,451
Mitigated
26,585
19,274
Healing
10,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,054
1,172
0
510
7,815
4,124
536
0
7,815
0
33,589
L
Ravana
Gkizz100
Ravana
8,273
1,864
0
2,127
9,047
3,782
0
1,839
7,182
0
43,400
L
Sun Wukong
Nahtanoj_1988
Sun Wukong
4,790
1,001
0
2,352
11,766
5,743
77
1,758
10,008
0
32,047
W
Chronos
Pr0je3ct187
Chronos
8,653
2,752
0
4,930
11,131
3,762
36
4,909
5,920
56,174
0
W
Baron Samedi
UltimeCampeur14
Baron Samedi
11,496
753
541
3,893
8,154
2,953
170
1,563
6,591
33,298
0
L
Cupid
6,757
4,475
417
3,424
10,403
3,631
0
4,228
5,712
0
32,678
W
3,768
1,969
477
2,609
7,762
2,143
344
1,644
6,118
0
36,069
L
4,657
266
0
1,439
13,946
9,941
34
6,763
6,655
26,401
0
L
Zeus
6,848
800
0
1,223
10,042
3,488
153
4,544
5,498
41,731
0
W
Danzaburou
xBloodcollector
Danzaburou
14,622
6,827
0
6,314
12,208
5,469
352
2,939
9,121
0
68,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,255
Gold Earned
38,681
387
Minions Killed
327
0
Camps Cleared
0
1,383,647
Distance Traveled
1,329,711
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,741
516
68
5
0
231,011
2
L
Ravana
9,085
606
76
5
0
282,573
4
L
Sun Wukong
7,289
486
60
4
0
283,754
0
W
Chronos
8,935
596
100
7
0
304,090
7
W
Baron Samedi
7,871
525
46
3
0
269,256
1
L
Cupid
7,535
502
68
5
0
255,206
3
W
Izanami
7,247
483
67
4
0
276,591
3
L
Ymir
7,568
505
39
3
0
266,887
1
L
Zeus
7,204
480
84
6
0
241,291
5
W
Danzaburou
10,461
697
106
7
0
302,699
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role