Player Matchup

Amaterasu
Amaterasu
DatLegendNico
Amaterasu
Level 46
God Stats
6W - 7L
1,261 SR
Queue Stats
486W - 584L
1,350 Elo+
Party 1
Izanami
Izanami
Mx1953
Izanami
Level 65
God Stats
6W - 7L
1,265 SR
Queue Stats
332W - 415L
1,401 Elo+
Party 2
Tiamat
Tiamat
NerfectX
Tiamat
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
ValseTriste
Fafnir
Level 108
God Stats
2W - 3L
1,416 SR
Queue Stats
126W - 124L
1,495 Elo+
Solo
Arachne
Arachne
Zwibbel
Arachne
Level 29
God Stats
20W - 15L
1,642 SR
Queue Stats
159W - 209L
1,327 Elo+
Party 1
Team Averages
Level 66
1,417 SR
1,415 Elo+

VS

Team Averages
Level 73
1,508 SR
1,453 Elo+
Amaterasu
Amaterasu
Elariiah
Amaterasu
Level 84
God Stats
6W - 5L
1,463 SR
Queue Stats
177W - 183L
1,446 Elo+
Solo
Geb
Geb
SamIAm667
Geb
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
pharmacist7777
Sol
Level 66
God Stats
3W - 2L
1,579 SR
Queue Stats
91W - 89L
1,363 Elo+
Solo
Izanami
Izanami
wenxiitoo727
Izanami
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 35L
1,473 Elo+
Solo
Hera
Hera
xHaemoglobin
Hera
Level 68
God Stats
9W - 5L
1,500 SR
Queue Stats
318W - 311L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DatLegendNico
Amaterasu
11
0 / 3 / 1
6,675
513
4,064
9,878
4,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
Mx1953
Izanami
10
0 / 2 / 2
6,113
470
6,010
7,306
1,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
NerfectX
Tiamat
12
1 / 2 / 1
7,151
550
4,956
6,507
4,784
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
9
1 / 1 / 1
5,951
458
3,225
7,406
3,575
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Zwibbel
Arachne
9
3 / 4 / 1
6,549
504
5,027
8,288
2,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Elariiah
Amaterasu
11
4 / 2 / 2
6,964
536
4,077
10,528
3,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 1 / 0
6,621
509
5,674
8,670
3,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 1 / 3
7,900
608
7,541
7,430
2,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
wenxiitoo727
Izanami
12
1 / 0 / 1
6,620
509
2,620
7,524
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
1 / 1 / 3
7,569
582
4,837
4,528
1,418
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
5
Kills
12
12
Deaths
5
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
DatLegendNico
Amaterasu
0
3
1
0.17
W
Amaterasu
Elariiah
Amaterasu
4
2
2
2.5
L
Izanami
Mx1953
Izanami
0
2
2
0.5
L
Tiamat
NerfectX
Tiamat
1
2
1
0.75
W
3
1
0
3
L
Fafnir
1
1
1
1.5
L
Arachne
Zwibbel
Arachne
3
4
1
0.88
W
3
1
3
4.5
W
Izanami
wenxiitoo727
Izanami
1
0
1
1.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,282
Damage
24,749
39,385
Taken
38,680
16,781
Mitigated
12,805
13,056
Healing
13,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
DatLegendNico
Amaterasu
4,064
1,219
0
3,894
9,878
4,103
996
4,691
5,187
0
32,844
W
Amaterasu
Elariiah
Amaterasu
4,077
2,614
0
1,891
10,528
3,716
0
1,187
9,341
0
32,348
L
Izanami
Mx1953
Izanami
6,010
3,994
0
3,023
7,306
1,948
0
3,581
3,725
0
40,023
L
Tiamat
NerfectX
Tiamat
4,956
1,367
0
2,192
6,507
4,784
708
3,055
3,452
42,098
0
W
5,674
363
0
3,400
8,670
3,309
231
2,557
6,113
22,597
0
L
Fafnir
3,225
444
414
2,461
7,406
3,575
0
4,382
3,024
12,826
0
L
Arachne
Zwibbel
Arachne
5,027
4,298
0
1,072
8,288
2,371
0
1,913
6,375
0
32,309
W
7,541
3,005
0
3,803
7,430
2,485
78
899
6,531
41,773
2,661
W
Izanami
wenxiitoo727
Izanami
2,620
1,588
0
3,643
7,524
1,877
973
1,311
6,213
0
41,574
W
4,837
1,128
0
1,064
4,528
1,418
0
2,227
2,301
50,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,439
Gold Earned
35,674
313
Minions Killed
392
0
Camps Cleared
0
1,281,821
Distance Traveled
1,186,207
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,675
513
66
5
0
254,551
4
W
Amaterasu
6,964
536
60
5
0
231,299
1
L
Izanami
6,113
470
91
7
0
219,515
1
L
Tiamat
7,151
550
87
7
0
256,881
5
W
Geb
6,621
509
24
2
0
243,596
4
L
Fafnir
5,951
458
20
2
0
279,721
10
L
Arachne
6,549
504
49
4
0
271,153
4
W
Sol
7,900
608
104
8
0
254,351
4
W
Izanami
6,620
509
88
7
0
221,837
4
W
Hera
7,569
582
116
9
0
235,124
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role