Player Matchup

Anhur
Anhur
Bulimixia
Anhur
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
komagom
Geb
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
tenjyo
Ah Puch
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 132
1,500 SR
1,500 Elo+

VS

Team Averages
Level 78
1,415 SR
1,450 Elo+
Neith
Neith
BinkyBarnes111
Neith
Level 107
God Stats
20W - 27L
1,575 SR
Queue Stats
285W - 374L
1,346 Elo+
Solo
Kukulkan
Kukulkan
BioShocker24
Kukulkan
Level 43
God Stats
0W - 3L
1,169 SR
Queue Stats
10W - 11L
1,474 Elo+
Party 2
Sobek
Sobek
Jarkous
Sobek
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
361W - 319L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bulimixia
Anhur
12
8 / 0 / 6
8,608
861
6,201
4,926
2,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
11
2 / 3 / 11
7,969
797
2,851
8,772
5,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
tenjyo
Ah Puch
12
4 / 0 / 9
8,047
805
7,810
5,052
1,637
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
5,965
597
2,757
6,758
1,953
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
BioShocker24
Kukulkan
9
1 / 4 / 1
6,286
629
2,664
4,294
1,226
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sobek
Jarkous
Sobek
9
1 / 4 / 1
6,220
622
4,337
9,860
7,496
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
14
Kills
2
3
Deaths
14
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Kukulkan
BioShocker24
Kukulkan
1
4
1
0.38
W
Anhur
Bulimixia
Anhur
8
0
6
11
L
Sobek
Jarkous
Sobek
1
4
1
0.38
W
Geb
2
3
11
2.5
W
Ah Puch
tenjyo
Ah Puch
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,862
Damage
9,758
18,750
Taken
20,912
9,655
Mitigated
10,675
7,085
Healing
3,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,757
753
254
934
6,758
1,953
0
3,429
3,329
0
17,718
L
Kukulkan
BioShocker24
Kukulkan
2,664
645
282
334
4,294
1,226
0
2,474
1,820
15,629
0
W
Anhur
Bulimixia
Anhur
6,201
2,703
0
2,266
4,926
2,056
1,101
1,496
3,430
0
38,657
L
Sobek
Jarkous
Sobek
4,337
378
0
1,790
9,860
7,496
0
4,776
5,084
11,509
0
W
Geb
2,851
663
0
1,824
8,772
5,962
0
3,667
5,105
10,778
0
W
Ah Puch
tenjyo
Ah Puch
7,810
538
0
2,995
5,052
1,637
225
2,227
2,825
42,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,624
Gold Earned
18,471
140
Minions Killed
93
0
Camps Cleared
0
540,437
Distance Traveled
454,372
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,965
597
34
3
0
129,209
4
L
Kukulkan
6,286
629
39
4
0
149,640
0
W
Anhur
8,608
861
61
6
0
179,315
5
L
Sobek
6,220
622
20
2
0
175,523
0
W
Geb
7,969
797
8
1
0
178,079
5
W
Ah Puch
8,047
805
71
7
0
183,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role