Player Matchup

Chaac
Chaac
Apsimastes
Chaac
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 2
Nemesis
Nemesis
Asmaa
Nemesis
Level 27
God Stats
1W - 1L
1,522 SR
Queue Stats
37W - 48L
1,444 Elo+
Solo
Fafnir
Fafnir
BN51Raven
Fafnir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Milkwhale
Ullr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 44L
1,388 Elo+
Solo
Kukulkan
Kukulkan
Pruha
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 2
Team Averages
Level 25
1,504 SR
1,467 Elo+

VS

Team Averages
Level 20
1,539 SR
1,365 Elo+
Athena
Athena
AkariSun
Athena
Level 8
God Stats
31W - 28L
1,566 SR
Queue Stats
35W - 33L
1,426 Elo+
Party 1
Ra
Ra
Burzev23
Ra
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,191 Elo+
Solo
Apollo
Apollo
MonMoransie
Apollo
Level 28
God Stats
22W - 15L
1,494 SR
Queue Stats
43W - 32L
1,511 Elo+
Party 1
Nike
Nike
NekoDeKat
Nike
Level 21
God Stats
16W - 13L
1,635 SR
Queue Stats
102W - 95L
1,492 Elo+
Solo
Thor
Thor
alekster1
Thor
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 57L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
1 / 2 / 1
5,905
492
4,787
6,727
2,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Asmaa
Nemesis
8
0 / 4 / 1
5,120
427
3,324
8,167
2,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
BN51Raven
Fafnir
9
0 / 8 / 2
5,461
455
5,329
11,285
5,879
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
10
3 / 4 / 0
6,244
520
5,759
8,427
2,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Pruha
Kukulkan
11
1 / 2 / 1
6,202
517
3,437
4,099
1,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AkariSun
Athena
11
1 / 1 / 12
7,522
627
3,752
7,520
3,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 1 / 1
7,520
627
2,682
4,427
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
13
13 / 2 / 1
8,632
719
13,265
10,347
3,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nike
12
4 / 0 / 2
7,147
596
8,125
9,200
5,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
11
1 / 1 / 0
6,104
509
1,208
6,807
2,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
5
Kills
20
20
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Athena
AkariSun
Athena
1
1
12
7
L
Chaac
1
2
1
0.75
L
Nemesis
Asmaa
Nemesis
0
4
1
0.13
L
Fafnir
BN51Raven
Fafnir
0
8
2
0.13
W
1
1
1
1.5
L
Ullr
3
4
0
0.75
W
Apollo
13
2
1
6.75
W
Nike
4
0
2
5
L
Kukulkan
Pruha
Kukulkan
1
2
1
0.75
W
Thor
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,636
Damage
29,032
38,705
Taken
38,301
15,656
Mitigated
16,205
7,475
Healing
15,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AkariSun
Athena
3,752
972
0
2,706
7,520
3,196
67
3,107
4,373
12,336
0
L
Chaac
4,787
1,179
294
2,047
6,727
2,624
0
632
5,782
0
27,167
L
Nemesis
Asmaa
Nemesis
3,324
1,002
0
969
8,167
2,922
0
1,271
6,608
0
16,198
L
Fafnir
BN51Raven
Fafnir
5,329
2,209
275
1,605
11,285
5,879
336
2,423
8,862
19,146
0
W
2,682
60
0
1,249
4,427
1,471
674
2,592
1,551
44,047
0
L
Ullr
5,759
3,140
0
979
8,427
2,945
432
1,069
7,358
0
28,517
W
Apollo
13,265
9,657
0
5,777
10,347
3,500
1,597
2,536
7,769
0
53,433
W
Nike
8,125
753
0
3,306
9,200
5,995
642
90
9,070
4,201
32,044
L
Kukulkan
Pruha
Kukulkan
3,437
357
0
1,306
4,099
1,286
0
1,892
2,025
31,650
0
W
Thor
1,208
171
0
2,158
6,807
2,043
0
35
6,772
0
25,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,932
Gold Earned
36,925
248
Minions Killed
359
0
Camps Cleared
0
1,187,553
Distance Traveled
1,089,880
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,522
627
6
1
0
235,964
1
L
Chaac
5,905
492
53
4
0
278,893
0
L
Nemesis
5,120
427
34
3
0
226,669
0
L
Fafnir
5,461
455
20
2
0
219,971
0
W
Ra
7,520
627
99
8
0
241,707
4
L
Ullr
6,244
520
71
6
0
218,313
1
W
Apollo
8,632
719
109
9
0
205,314
3
W
Nike
7,147
596
91
8
0
214,696
4
L
Kukulkan
6,202
517
70
6
0
243,707
0
W
Thor
6,104
509
54
5
0
192,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role