Player Matchup

Izanami
Izanami
LeeZe-95-x
Izanami
Level 28
God Stats
2W - 0L
1,274 SR
Queue Stats
53W - 58L
1,401 Elo+
Solo
Nox
Nox
Nasimzaanoun
Nox
Level 29
God Stats
12W - 14L
1,412 SR
Queue Stats
97W - 101L
1,371 Elo+
Party 2
Ra
Ra
Palacz_Kubi
Ra
Level 27
God Stats
63W - 56L
1,553 SR
Queue Stats
72W - 74L
1,422 Elo+
Solo
Bakasura
Bakasura
Valorji01
Bakasura
Level 28
God Stats
9W - 7L
1,549 SR
Queue Stats
311W - 302L
1,472 Elo+
Solo
Amaterasu
Amaterasu
senchi_ecchi
Amaterasu
Level 27
God Stats
4W - 4L
1,357 SR
Queue Stats
67W - 74L
1,376 Elo+
Party 2
Team Averages
Level 28
1,429 SR
1,408 Elo+

VS

Team Averages
Level 20
1,506 SR
1,491 Elo+
Da Ji
Da Ji
Aldako117
Da Ji
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,382 Elo+
Party 1
Tiamat
Tiamat
Karst1000
Tiamat
Level 30
God Stats
13W - 19L
1,506 SR
Queue Stats
226W - 238L
1,425 Elo+
Solo
Anubis
Anubis
Muba98
Anubis
Level 30
God Stats
1W - 3L
1,731 SR
Queue Stats
42W - 74L
1,504 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TittoAmazon
Ah Muzen Cab
Level 19
God Stats
17W - 16L
1,432 SR
Queue Stats
91W - 81L
1,422 Elo+
Solo
Sylvanus
Sylvanus
victtorr13
Sylvanus
Level 5
God Stats
0W - 1L
1,363 SR
Queue Stats
1W - 1L
1,720 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LeeZe-95-x
Izanami
20
14 / 5 / 7
13,992
608
20,731
21,845
10,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 0 / 12
11,216
488
8,294
11,853
4,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
11 / 0 / 10
13,081
569
20,852
15,937
7,690
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Valorji01
Bakasura
20
14 / 3 / 9
14,120
614
22,678
20,561
9,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Amaterasu
senchi_ecchi
Amaterasu
16
1 / 2 / 3
10,287
447
2,087
9,695
4,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aldako117
Da Ji
13
0 / 8 / 3
8,763
381
6,253
19,111
6,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Karst1000
Tiamat
17
2 / 6 / 1
10,567
459
10,794
16,177
9,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
Muba98
Anubis
18
4 / 8 / 0
12,079
525
18,448
23,322
12,649
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
TittoAmazon
Ah Muzen Cab
15
2 / 10 / 4
9,848
428
10,971
16,435
5,196
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
victtorr13
Sylvanus
12
1 / 9 / 3
8,328
362
5,682
17,522
15,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
20
41
Kills
9
10
Deaths
41
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Aldako117
Da Ji
0
8
3
0.19
L
Tiamat
Karst1000
Tiamat
2
6
1
0.42
W
Izanami
LeeZe-95-x
Izanami
14
5
7
3.5
L
Anubis
Muba98
Anubis
4
8
0
0.5
W
1
0
12
7
W
11
0
10
16
L
Ah Muzen Cab
TittoAmazon
Ah Muzen Cab
2
10
4
0.4
W
Bakasura
Valorji01
Bakasura
14
3
9
6.17
W
Amaterasu
senchi_ecchi
Amaterasu
1
2
3
1.25
L
Sylvanus
victtorr13
Sylvanus
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,642
Damage
52,148
79,891
Taken
92,567
36,851
Mitigated
49,163
40,016
Healing
24,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Aldako117
Da Ji
6,253
1,668
0
4,414
19,111
6,259
0
4,164
14,578
0
46,288
L
Tiamat
Karst1000
Tiamat
10,794
1,856
0
3,101
16,177
9,343
1,202
5,924
9,965
69,719
0
W
Izanami
LeeZe-95-x
Izanami
20,731
15,598
1,224
8,415
21,845
10,262
6,787
6,659
15,102
0
114,973
L
Anubis
Muba98
Anubis
18,448
1,018
257
8,454
23,322
12,649
0
9,153
12,421
69,667
0
W
8,294
592
0
3,700
11,853
4,098
942
8,230
3,619
56,504
0
W
20,852
1,404
5,614
11,857
15,937
7,690
2,633
7,542
8,189
92,346
0
L
Ah Muzen Cab
TittoAmazon
Ah Muzen Cab
10,971
2,596
0
2,808
16,435
5,196
1,364
4,404
11,912
0
50,017
W
Bakasura
Valorji01
Bakasura
22,678
16,193
1,359
5,163
20,561
9,877
814
7,186
13,347
0
101,207
W
Amaterasu
senchi_ecchi
Amaterasu
2,087
753
0
2,684
9,695
4,924
1,097
4,442
4,957
0
30,952
L
Sylvanus
victtorr13
Sylvanus
5,682
1,205
1,499
3,849
17,522
15,716
280
4,989
11,766
18,924
2,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,696
Gold Earned
49,585
696
Minions Killed
447
0
Camps Cleared
0
2,192,801
Distance Traveled
1,795,891
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,763
381
70
3
0
434,275
5
L
Tiamat
10,567
459
162
7
0
354,527
4
W
Izanami
13,992
608
204
9
0
345,356
0
L
Anubis
12,079
525
103
4
0
328,299
0
W
Nox
11,216
488
119
5
0
413,272
0
W
Ra
13,081
569
160
7
0
474,751
0
L
Ah Muzen Cab
9,848
428
84
4
0
343,751
0
W
Bakasura
14,120
614
158
7
0
510,867
1
W
Amaterasu
10,287
447
55
2
0
448,555
0
L
Sylvanus
8,328
362
28
1
0
335,039
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role