Player Matchup

Raijin
Raijin
BacchusesCacchus
Raijin
Level 26
God Stats
13W - 8L
1,125 SR
Queue Stats
105W - 111L
1,365 Elo+
Solo
Bakasura
Bakasura
Dilation
Bakasura
Level 60
God Stats
2W - 1L
1,279 SR
Queue Stats
124W - 59L
1,666 Elo+
Party 2
Cthulhu
Cthulhu
Hadima
Cthulhu
Level 8
God Stats
9W - 6L
1,590 SR
Queue Stats
12W - 9L
1,479 Elo+
Party 2
Cerberus
Cerberus
Yodinhiem
Cerberus
Level 13
God Stats
1W - 2L
1,407 SR
Queue Stats
65W - 69L
1,561 Elo+
Party 1
Artemis
Artemis
feddywAWP
Artemis
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 32L
1,561 Elo+
Party 1
Team Averages
Level 24
1,380 SR
1,526 Elo+

VS

Team Averages
Level 25
1,624 SR
1,536 Elo+
Olorun
Olorun
AvrageProNoob
Olorun
Level 28
God Stats
1W - 5L
1,394 SR
Queue Stats
100W - 106L
1,525 Elo+
Solo
Ao Kuang
Ao Kuang
BocaBoston
Ao Kuang
Level 28
God Stats
79W - 72L
1,585 SR
Queue Stats
108W - 113L
1,548 Elo+
Solo
Medusa
Medusa
HxCxStr8xEdge
Medusa
Level 29
God Stats
29W - 26L
1,537 SR
Queue Stats
91W - 112L
1,402 Elo+
Solo
King Arthur
King Arthur
NoMadNo
King Arthur
Level 10
God Stats
12W - 5L
1,816 SR
Queue Stats
36W - 17L
1,719 Elo+
Solo
Sun Wukong
Sun Wukong
Vizcaya__12
Sun Wukong
Level 28
God Stats
5W - 3L
1,791 SR
Queue Stats
64W - 70L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 4
8,882
493
3,953
10,064
3,829
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Dilation
Bakasura
19
12 / 0 / 3
12,031
668
15,808
15,249
8,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Hadima
Cthulhu
15
2 / 2 / 4
8,682
482
8,019
9,896
7,908
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Yodinhiem
Cerberus
15
5 / 8 / 5
10,278
571
5,587
15,026
10,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
feddywAWP
Artemis
13
1 / 3 / 7
8,632
480
5,222
5,896
2,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 2
9,185
510
7,377
12,886
5,497
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ao Kuang
BocaBoston
Ao Kuang
15
5 / 5 / 1
9,316
518
7,010
16,008
5,081
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 3 / 4
7,532
418
4,179
5,807
1,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
NoMadNo
King Arthur
15
2 / 5 / 4
9,038
502
9,923
19,570
9,712
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
Vizcaya__12
Sun Wukong
9
5 / 4 / 1
7,489
416
2,069
6,487
2,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
30
21
Kills
18
18
Deaths
22
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
W
1
5
4
0.6
L
Ao Kuang
BocaBoston
Ao Kuang
5
5
1
1.1
W
Bakasura
Dilation
Bakasura
12
0
3
13.5
W
Cthulhu
Hadima
Cthulhu
2
2
4
2
L
2
3
4
1.33
L
King Arthur
NoMadNo
King Arthur
2
5
4
0.8
L
Sun Wukong
Vizcaya__12
Sun Wukong
5
4
1
1.38
W
Cerberus
Yodinhiem
Cerberus
5
8
5
0.94
W
Artemis
feddywAWP
Artemis
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,589
Damage
30,558
56,131
Taken
60,758
33,017
Mitigated
24,686
15,698
Healing
18,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,377
3,564
0
5,293
12,886
5,497
924
3,475
8,807
63,086
0
W
3,953
767
0
1,450
10,064
3,829
908
6,232
3,832
43,159
0
L
Ao Kuang
BocaBoston
Ao Kuang
7,010
1,629
0
5,587
16,008
5,081
0
1,427
12,897
65,005
0
W
Bakasura
Dilation
Bakasura
15,808
11,223
0
7,499
15,249
8,319
1,625
4,126
11,123
0
70,469
W
Cthulhu
Hadima
Cthulhu
8,019
307
247
2,666
9,896
7,908
1,233
882
9,014
37,150
0
L
4,179
1,946
0
736
5,807
1,557
498
1,276
4,281
0
26,560
L
King Arthur
NoMadNo
King Arthur
9,923
1,501
0
4,880
19,570
9,712
0
10,194
8,858
95
54,423
L
Sun Wukong
Vizcaya__12
Sun Wukong
2,069
187
246
1,292
6,487
2,839
101
1,187
5,120
0
17,770
W
Cerberus
Yodinhiem
Cerberus
5,587
524
0
3,106
15,026
10,705
781
1,481
13,545
41,720
0
W
Artemis
feddywAWP
Artemis
5,222
2,770
0
730
5,896
2,256
1,374
1,761
4,135
0
34,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,505
Gold Earned
42,560
444
Minions Killed
385
0
Camps Cleared
0
1,709,429
Distance Traveled
1,232,615
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,185
510
98
5
0
297,022
7
W
Raijin
8,882
493
79
4
0
285,443
0
L
Ao Kuang
9,316
518
108
6
0
279,505
2
W
Bakasura
12,031
668
157
9
0
420,101
1
W
Cthulhu
8,682
482
58
3
0
368,981
2
L
Medusa
7,532
418
52
3
0
160,336
2
L
King Arthur
9,038
502
100
6
0
303,870
2
L
Sun Wukong
7,489
416
27
2
0
191,882
0
W
Cerberus
10,278
571
92
5
0
318,581
2
W
Artemis
8,632
480
58
3
0
316,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role