Player Matchup

Tiamat
Tiamat
CoreApathy
Tiamat
Level 108
God Stats
1W - 2L
1,773 SR
Queue Stats
65W - 64L
1,523 Elo+
Solo
Sun Wukong
Sun Wukong
Derkus97
Sun Wukong
Level 88
God Stats
81W - 60L
1,636 SR
Queue Stats
431W - 556L
1,534 Elo+
Solo
Da Ji
Da Ji
Dragecia
Da Ji
Level 85
God Stats
2W - 4L
1,494 SR
Queue Stats
146W - 153L
1,526 Elo+
Solo
Danzaburou
Danzaburou
Limit116
Danzaburou
Level 42
God Stats
3W - 6L
1,380 SR
Queue Stats
57W - 75L
1,351 Elo+
Solo
Cthulhu
Cthulhu
SaltyCasper
Cthulhu
Level 66
God Stats
1W - 3L
1,963 SR
Queue Stats
83W - 65L
1,597 Elo+
Solo
Team Averages
Level 78
1,649 SR
1,506 Elo+

VS

Team Averages
Level 90
1,534 SR
1,516 Elo+
Cerberus
Cerberus
KoalaTeaPuns
Cerberus
Level 58
God Stats
1W - 1L
1,321 SR
Queue Stats
14W - 14L
1,505 Elo+
Solo
Medusa
Medusa
Sambarta
Medusa
Level 149
God Stats
9W - 15L
1,523 SR
Queue Stats
345W - 373L
1,512 Elo+
Solo
Aphrodite
Aphrodite
YkCrin
Aphrodite
Level 107
God Stats
85W - 53L
1,742 SR
Queue Stats
754W - 682L
1,576 Elo+
Party 1
Ao Kuang
Ao Kuang
keepiteven
Ao Kuang
Level 47
God Stats
13W - 14L
1,500 SR
Queue Stats
372W - 417L
1,485 Elo+
Solo
Chang'e
Chang'e
ykfate
Chang'e
Level 89
God Stats
117W - 91L
1,584 SR
Queue Stats
321W - 288L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CoreApathy
Tiamat
13
3 / 2 / 1
7,825
522
9,172
7,898
6,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Derkus97
Sun Wukong
12
3 / 2 / 1
7,435
496
5,525
9,710
3,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
Dragecia
Da Ji
10
0 / 4 / 4
5,974
398
3,538
7,298
2,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Danzaburou
Limit116
Danzaburou
11
0 / 6 / 2
6,781
452
2,567
8,694
2,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
SaltyCasper
Cthulhu
10
2 / 4 / 3
6,968
465
6,035
10,260
5,051
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KoalaTeaPuns
Cerberus
13
3 / 1 / 6
8,079
539
6,152
10,629
7,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Sambarta
Medusa
15
8 / 0 / 1
9,004
600
6,457
7,852
2,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
YkCrin
Aphrodite
13
1 / 2 / 4
7,489
499
5,861
9,010
4,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ao Kuang
keepiteven
Ao Kuang
12
2 / 3 / 0
7,171
478
1,848
11,313
3,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
ykfate
Chang'e
13
3 / 2 / 3
7,885
526
6,614
8,060
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
8
Kills
17
18
Deaths
8
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
CoreApathy
Tiamat
3
2
1
1.75
L
Sun Wukong
Derkus97
Sun Wukong
3
2
1
1.75
L
Da Ji
Dragecia
Da Ji
0
4
4
0.5
W
Cerberus
KoalaTeaPuns
Cerberus
3
1
6
6
L
Danzaburou
Limit116
Danzaburou
0
6
2
0.17
L
Cthulhu
SaltyCasper
Cthulhu
2
4
3
0.88
W
Medusa
Sambarta
Medusa
8
0
1
8.5
W
Aphrodite
YkCrin
Aphrodite
1
2
4
1.5
W
Ao Kuang
keepiteven
Ao Kuang
2
3
0
0.67
W
Chang'e
ykfate
Chang'e
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,837
Damage
26,932
43,860
Taken
46,864
18,983
Mitigated
21,104
11,431
Healing
24,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
CoreApathy
Tiamat
9,172
1,031
0
2,442
7,898
6,051
436
4,502
3,346
44,110
0
L
Sun Wukong
Derkus97
Sun Wukong
5,525
1,103
0
2,512
9,710
3,586
1,043
4,980
4,505
0
32,169
L
Da Ji
Dragecia
Da Ji
3,538
847
0
2,064
7,298
2,241
0
3,629
3,600
0
18,226
W
Cerberus
KoalaTeaPuns
Cerberus
6,152
467
0
3,519
10,629
7,088
70
2,468
8,039
38,220
0
L
Danzaburou
Limit116
Danzaburou
2,567
2,005
0
1,775
8,694
2,054
0
3,734
4,910
0
31,615
L
Cthulhu
SaltyCasper
Cthulhu
6,035
551
369
2,269
10,260
5,051
32
3,211
7,024
26,846
0
W
Medusa
Sambarta
Medusa
6,457
3,587
0
3,046
7,852
2,825
1,428
2,997
4,829
0
56,039
W
Aphrodite
YkCrin
Aphrodite
5,861
509
2,249
5,027
9,010
4,820
1,076
2,956
5,952
37,377
0
W
Ao Kuang
keepiteven
Ao Kuang
1,848
702
0
5,029
11,313
3,620
273
1,637
9,572
41,375
0
W
Chang'e
ykfate
Chang'e
6,614
527
2,161
3,589
8,060
2,751
1,047
4,479
3,265
42,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,983
Gold Earned
39,628
321
Minions Killed
434
0
Camps Cleared
0
1,320,912
Distance Traveled
1,356,895
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,825
522
97
6
0
256,034
2
L
Sun Wukong
7,435
496
77
5
0
261,375
3
L
Da Ji
5,974
398
30
2
0
293,275
3
W
Cerberus
8,079
539
76
5
0
298,542
7
L
Danzaburou
6,781
452
68
5
0
239,467
2
L
Cthulhu
6,968
465
49
3
0
270,761
2
W
Medusa
9,004
600
116
8
0
266,632
1
W
Aphrodite
7,489
499
69
5
0
237,577
0
W
Ao Kuang
7,171
478
89
6
0
288,436
8
W
Chang'e
7,885
526
84
6
0
265,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role