Player Matchup

Awilix
Awilix
Ardtor
Awilix
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 94L
1,668 Elo+
Solo
Anhur
Anhur
Getreckedtv
Anhur
Level 21
God Stats
0W - 1L
1,654 SR
Queue Stats
8W - 6L
1,597 Elo+
Party 1
Agni
Agni
Kaheksajalg
Agni
Level 26
God Stats
17W - 11L
1,637 SR
Queue Stats
101W - 97L
1,571 Elo+
Solo
Ares
Ares
TimeSplitt3r
Ares
Level 29
God Stats
2W - 4L
1,641 SR
Queue Stats
7W - 7L
1,590 Elo+
Party 1
Chaac
Chaac
prototype500
Chaac
Level 26
God Stats
37W - 21L
1,498 SR
Queue Stats
224W - 214L
1,519 Elo+
Solo
Team Averages
Level 25
1,586 SR
1,589 Elo+

VS

Team Averages
Level 21
1,675 SR
1,645 Elo+
Danzaburou
Danzaburou
Ekese
Danzaburou
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,703 Elo+
Solo
Nemesis
Nemesis
Hyst3ri0n
Nemesis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,602 Elo+
Party 2
Poseidon
Poseidon
MAJINNASHTAY
Poseidon
Level 29
God Stats
14W - 4L
1,804 SR
Queue Stats
206W - 190L
1,684 Elo+
Solo
Baron Samedi
Baron Samedi
Panzanivel
Baron Samedi
Level 14
God Stats
7W - 2L
1,886 SR
Queue Stats
32W - 25L
1,670 Elo+
Party 2
Mulan
Mulan
vv233
Mulan
Level 14
God Stats
5W - 2L
1,685 SR
Queue Stats
10W - 18L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Ardtor
Awilix
16
2 / 10 / 8
10,865
402
8,153
25,112
9,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 7 / 5
9,992
370
10,835
15,622
7,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
12 / 6 / 4
15,909
589
32,630
21,738
8,589
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 7 / 5
10,762
399
7,773
25,516
26,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
9 / 7 / 4
13,293
492
21,420
34,342
40,111
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ekese
Danzaburou
18
5 / 7 / 15
13,035
483
17,762
22,525
9,083
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Hyst3ri0n
Nemesis
20
6 / 7 / 8
13,504
500
10,501
21,949
11,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
MAJINNASHTAY
Poseidon
20
17 / 4 / 9
17,230
638
37,794
23,420
9,661
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Panzanivel
Baron Samedi
18
6 / 4 / 17
13,374
495
14,097
21,419
25,507
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
vv233
Mulan
20
3 / 4 / 13
13,207
489
14,781
21,463
19,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
99
26
Kills
37
37
Deaths
26
26
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Awilix
Ardtor
Awilix
2
10
8
0.6
W
Danzaburou
Ekese
Danzaburou
5
7
15
1.79
L
1
7
5
0.5
W
Nemesis
Hyst3ri0n
Nemesis
6
7
8
1.43
L
12
6
4
2.33
W
Poseidon
MAJINNASHTAY
Poseidon
17
4
9
5.38
W
Baron Samedi
Panzanivel
Baron Samedi
6
4
17
3.63
L
2
7
5
0.64
L
9
7
4
1.57
W
Mulan
vv233
Mulan
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,811
Damage
94,935
122,330
Taken
110,776
91,516
Mitigated
75,685
26,909
Healing
27,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Ardtor
Awilix
8,153
3,444
0
6,193
25,112
9,002
0
10,341
14,588
0
63,266
W
Danzaburou
Ekese
Danzaburou
17,762
10,212
0
4,455
22,525
9,083
3,762
9,809
12,494
0
73,517
L
10,835
4,727
0
1,514
15,622
7,306
810
4,810
10,739
0
55,739
W
Nemesis
Hyst3ri0n
Nemesis
10,501
3,612
0
2,097
21,949
11,812
0
5,695
15,798
0
103,146
L
32,630
2,524
303
5,846
21,738
8,589
1,406
12,229
9,284
112,922
0
W
Poseidon
MAJINNASHTAY
Poseidon
37,794
5,594
541
9,839
23,420
9,661
0
8,048
15,020
170,027
0
W
Baron Samedi
Panzanivel
Baron Samedi
14,097
2,861
1,493
5,329
21,419
25,507
988
11,229
9,869
36,114
0
L
7,773
620
0
1,061
25,516
26,508
429
10,057
15,279
27,607
0
L
21,420
4,219
0
11,992
34,342
40,111
482
14,112
19,522
0
83,257
W
Mulan
vv233
Mulan
14,781
2,945
0
3,658
21,463
19,622
369
5,087
15,656
0
69,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,821
Gold Earned
70,350
563
Minions Killed
617
0
Camps Cleared
0
2,334,590
Distance Traveled
2,470,207
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,865
402
86
3
0
497,724
10
W
Danzaburou
13,035
483
112
4
0
449,821
0
L
Anhur
9,992
370
85
3
0
437,193
1
W
Nemesis
13,504
500
110
4
0
513,425
2
L
Agni
15,909
589
220
8
0
465,967
6
W
Poseidon
17,230
638
238
9
0
525,833
7
W
Baron Samedi
13,374
495
32
1
0
473,112
3
L
Ares
10,762
399
24
1
0
511,015
0
L
Chaac
13,293
492
148
5
0
422,691
6
W
Mulan
13,207
489
125
5
0
508,016
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role