Player Matchup

Fenrir
Fenrir
VinDiesel777
Fenrir
Level 41
God Stats
12W - 15L
1,335 SR
Queue Stats
45W - 53L
1,290 Elo+
Solo
Hercules
Hercules
albertorangerx
Hercules
Level 8
God Stats
3W - 3L
1,417 SR
Queue Stats
7W - 10L
1,361 Elo+
Party 1
Hades
Hades
dancasti02
Hades
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 63L
1,395 Elo+
Party 1
Team Averages
Level 23
1,417 SR
1,348 Elo+

VS

Team Averages
Level 70
1,346 SR
1,302 Elo+
Agni
Agni
Yakomura
Agni
Level 108
God Stats
4W - 8L
1,503 SR
Queue Stats
210W - 311L
1,441 Elo+
Solo
Apollo
Apollo
fleshgordon72
Apollo
Level 87
God Stats
8W - 25L
1,034 SR
Queue Stats
69W - 147L
1,206 Elo+
Solo
Hercules
Hercules
smokki4
Hercules
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
15 / 5 / 6
13,652
803
10,583
14,644
6,373
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
16
4 / 3 / 17
12,299
723
13,807
19,556
16,603
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hades
15
5 / 4 / 16
12,483
734
12,161
16,022
8,036
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
7 / 9 / 4
13,505
794
20,418
13,229
4,763
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
2 / 8 / 5
11,272
663
7,078
12,370
5,042
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
smokki4
Hercules
15
3 / 7 / 6
11,342
667
11,797
18,860
17,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
27
24
Kills
12
12
Deaths
24
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
15
5
6
3.6
L
Agni
7
9
4
1
W
Hercules
4
3
17
4.17
W
Hades
5
4
16
3.25
L
2
8
5
0.56
L
Hercules
smokki4
Hercules
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,551
Damage
39,293
50,222
Taken
44,459
31,012
Mitigated
27,528
19,941
Healing
4,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
10,583
1,745
0
4,170
14,644
6,373
640
4,897
9,747
0
58,432
L
Agni
20,418
686
0
622
13,229
4,763
0
3,078
10,151
56,085
0
W
Hercules
13,807
4,767
0
6,323
19,556
16,603
1,209
7,933
11,623
0
46,422
W
Hades
12,161
729
1,370
8,078
16,022
8,036
1,261
7,720
8,302
53,831
0
L
7,078
2,850
0
647
12,370
5,042
164
2,194
10,176
0
30,388
L
Hercules
smokki4
Hercules
11,797
3,319
0
3,526
18,860
17,723
0
6,973
11,887
0
29,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,434
Gold Earned
36,119
210
Minions Killed
155
0
Camps Cleared
0
898,180
Distance Traveled
775,613
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,652
803
63
4
0
287,355
9
L
Agni
13,505
794
68
4
0
267,548
5
W
Hercules
12,299
723
68
4
0
305,103
0
W
Hades
12,483
734
79
5
0
305,722
0
L
Apollo
11,272
663
45
3
0
246,613
1
L
Hercules
11,342
667
42
2
0
261,452
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role