Player Matchup

Neith
Neith
Limit_AngieYT
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 25L
1,153 Elo+
Party 1
Cerberus
Cerberus
WoodyWarrior250
Cerberus
Level 28
God Stats
3W - 6L
1,446 SR
Queue Stats
62W - 77L
1,246 Elo+
Party 1
Loki
Loki
mr4Dab2alot0
Loki
Level 6
God Stats
0W - 6L
1,165 SR
Queue Stats
3W - 11L
1,072 Elo+
Party 1
Team Averages
Level 16
1,370 SR
1,157 Elo+

VS

Team Averages
Level 40
1,513 SR
1,447 Elo+
Chang'e
Chang'e
ADrunkPineapple
Chang'e
Level 87
God Stats
58W - 57L
1,537 SR
Queue Stats
695W - 742L
1,484 Elo+
Party 2
Tiamat
Tiamat
DmonicHollow
Tiamat
Level 20
God Stats
17W - 14L
1,505 SR
Queue Stats
193W - 213L
1,492 Elo+
Party 2
Nike
Nike
PoppyEar
Nike
Level 13
God Stats
60W - 55L
1,498 SR
Queue Stats
101W - 121L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
9,186
612
8,951
9,789
3,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
12
1 / 7 / 5
9,101
607
6,639
23,234
8,429
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 3 / 2
9,233
616
6,396
8,612
3,013
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 8
10,657
710
10,282
12,508
3,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
14
4 / 3 / 11
10,431
695
17,564
9,867
6,343
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nike
14
6 / 2 / 8
10,987
732
6,189
14,642
6,688
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
7
Kills
15
15
Deaths
8
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
3
8
3
W
Tiamat
4
3
11
3.17
L
2
5
3
0.7
W
Nike
6
2
8
5
L
Cerberus
1
7
5
0.5
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,986
Damage
34,035
41,635
Taken
37,017
15,012
Mitigated
16,865
10,597
Healing
17,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,282
794
7,436
6,460
12,508
3,834
1,148
2,434
10,074
47,356
0
W
Tiamat
17,564
427
507
1,862
9,867
6,343
776
1,540
8,327
45,390
0
L
8,951
1,968
0
1,396
9,789
3,570
0
6,955
2,834
0
42,979
W
Nike
6,189
2,240
0
985
14,642
6,688
486
2,693
11,949
0
29,556
L
Cerberus
6,639
79
0
8,785
23,234
8,429
0
16,138
7,096
34,681
0
L
6,396
1,040
0
416
8,612
3,013
0
4,850
3,762
0
24,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,520
Gold Earned
32,075
199
Minions Killed
176
0
Camps Cleared
0
738,140
Distance Traveled
790,152
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,657
710
70
5
0
271,594
1
W
Tiamat
10,431
695
63
4
0
264,506
1
L
Neith
9,186
612
66
4
0
233,088
0
W
Nike
10,987
732
43
3
0
254,052
0
L
Cerberus
9,101
607
107
7
0
262,795
0
L
Loki
9,233
616
26
2
0
242,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role