Player Matchup

Anhur
Anhur
Artorium
Anhur
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 9L
1,538 Elo+
Party 2
Ganesha
Ganesha
davide-edivad-da
Ganesha
Level 145
God Stats
1W - 0L
1,703 SR
Queue Stats
7W - 4L
1,578 Elo+
Party 2
Ra
Ra
iL-BaRoNe-10
Ra
Level 93
God Stats
1W - 0L
1,537 SR
Queue Stats
7W - 5L
1,538 Elo+
Party 2
Team Averages
Level 115
1,580 SR
1,551 Elo+

VS

Team Averages
Level 15
1,615 SR
1,500 Elo+
Zeus
Zeus
Akumu-No-Neko
Zeus
Level 13
God Stats
0W - 2L
1,624 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
N1ghtmare--D3mon
Sylvanus
Level 4
God Stats
1W - 1L
1,719 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Neith
Neith
xDieKohlensaeure
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Artorium
Anhur
14
15 / 0 / 3
10,951
842
17,087
8,281
3,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 0 / 18
9,735
749
6,297
13,673
13,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
3 / 1 / 15
9,299
715
6,264
5,975
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 1
7,021
540
3,433
10,301
2,378
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 0
7,963
613
4,903
15,866
7,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 6 / 1
7,083
545
4,235
8,281
1,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
3
18
Kills
1
1
Deaths
18
36
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
W
Anhur
Artorium
Anhur
15
0
3
16.5
L
1
3
0
0.33
W
0
0
18
9
W
3
1
15
10.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,648
Damage
12,571
27,929
Taken
34,448
19,292
Mitigated
11,666
12,191
Healing
10,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,433
650
0
561
10,301
2,378
0
5,127
4,976
12,738
0
W
Anhur
Artorium
Anhur
17,087
9,012
0
3,608
8,281
3,617
2,084
2,994
5,287
0
49,275
L
4,903
1,057
2,691
6,190
15,866
7,398
0
4,776
10,881
24,206
0
W
6,297
132
0
2,753
13,673
13,131
198
2,708
10,965
29,179
0
W
6,264
485
2,653
3,177
5,975
2,544
152
2,714
3,261
40,922
0
L
4,235
2,278
251
703
8,281
1,890
0
2,192
6,014
0
25,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,985
Gold Earned
22,067
162
Minions Killed
107
0
Camps Cleared
0
720,268
Distance Traveled
528,112
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,021
540
30
2
0
174,236
0
W
Anhur
10,951
842
81
6
0
212,961
3
L
Sylvanus
7,963
613
39
3
0
192,312
3
W
Ganesha
9,735
749
3
0
0
265,506
0
W
Ra
9,299
715
78
6
0
241,801
5
L
Neith
7,083
545
38
3
0
161,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role