Player Matchup

Hera
Hera
BrightonBaby
Hera
Level 27
God Stats
88W - 68L
1,740 SR
Queue Stats
398W - 382L
1,598 Elo+
Party 1
Set
Set
GiraffeOfTorment
Set
Level 25
God Stats
58W - 53L
1,610 SR
Queue Stats
367W - 359L
1,561 Elo+
Party 1
Bellona
Bellona
Varden12
Bellona
Level 17
God Stats
11W - 11L
1,380 SR
Queue Stats
39W - 51L
1,263 Elo+
Solo
Ao Kuang
Ao Kuang
Zetrix18
Ao Kuang
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
338W - 315L
1,579 Elo+
Party 1
Amaterasu
Amaterasu
gilgatres
Amaterasu
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 79L
1,350 Elo+
Solo
Team Averages
Level 24
1,546 SR
1,470 Elo+

VS

Team Averages
Level 10
1,567 SR
1,491 Elo+
Mercury
Mercury
AtramMG
Mercury
Level 16
God Stats
3W - 0L
1,916 SR
Queue Stats
16W - 6L
1,699 Elo+
Solo
Vamana
Vamana
DefaultNeith
Vamana
Level 17
God Stats
3W - 1L
1,727 SR
Queue Stats
53W - 22L
1,705 Elo+
Solo
Ra
Ra
SmokeInPickTime
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Athena
Athena
moteya
Athena
Level 13
God Stats
2W - 7L
1,192 SR
Queue Stats
18W - 27L
1,048 Elo+
Solo
Artemis
Artemis
salvatore1986
Artemis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 5
7,824
522
6,422
8,912
3,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 4 / 2
8,771
585
5,007
9,707
3,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Varden12
Bellona
7
0 / 6 / 0
5,474
365
2,432
6,332
3,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
Zetrix18
Ao Kuang
12
5 / 5 / 8
7,640
509
8,169
12,353
4,831
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
gilgatres
Amaterasu
13
7 / 6 / 13
8,382
559
7,257
12,224
6,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AtramMG
Mercury
16
4 / 2 / 12
9,245
616
8,116
7,948
2,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Vamana
17
10 / 1 / 3
10,518
701
7,268
9,757
5,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

16
12 / 5 / 7
10,063
671
11,874
9,612
3,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
moteya
Athena
12
2 / 6 / 8
7,991
533
3,886
10,927
4,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
10
1 / 10 / 5
6,844
456
4,907
10,221
3,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
64
21
Kills
29
29
Deaths
24
28
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Mercury
AtramMG
Mercury
4
2
12
5
L
2
8
5
0.56
W
Vamana
10
1
3
11.5
L
7
4
2
2
W
12
5
7
3.1
L
Bellona
Varden12
Bellona
0
6
0
0
L
Ao Kuang
Zetrix18
Ao Kuang
5
5
8
1.8
L
Amaterasu
gilgatres
Amaterasu
7
6
13
2.25
W
Athena
moteya
Athena
2
6
8
1
W
Artemis
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,287
Damage
36,051
49,528
Taken
48,465
21,940
Mitigated
19,260
8,512
Healing
8,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AtramMG
Mercury
8,116
3,512
0
496
7,948
2,822
1,352
2,336
5,516
0
55,308
L
6,422
1,264
0
701
8,912
3,352
497
2,435
6,415
44,326
0
W
Vamana
7,268
3,375
0
3,097
9,757
5,328
1,375
1,009
8,678
158
66,276
L
5,007
1,732
0
2,462
9,707
3,799
0
3,130
6,467
0
38,766
W
11,874
1,842
488
2,775
9,612
3,713
33
3,335
6,183
51,870
0
L
Bellona
Varden12
Bellona
2,432
1,077
0
138
6,332
3,700
0
0
6,332
0
16,654
L
Ao Kuang
Zetrix18
Ao Kuang
8,169
2,886
0
3,901
12,353
4,831
756
3,798
8,467
31,852
0
L
Amaterasu
gilgatres
Amaterasu
7,257
3,277
0
1,310
12,224
6,258
356
6,104
5,951
0
33,931
W
Athena
moteya
Athena
3,886
1,071
0
1,512
10,927
4,084
290
2,772
8,155
28,985
0
W
Artemis
4,907
3,018
0
336
10,221
3,313
0
4,777
5,342
0
23,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,091
Gold Earned
44,661
304
Minions Killed
417
0
Camps Cleared
0
1,182,401
Distance Traveled
1,396,825
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,245
616
90
6
0
321,972
3
L
Hera
7,824
522
89
6
0
251,442
4
W
Vamana
10,518
701
142
9
0
266,521
1
L
Set
8,771
585
76
5
0
260,302
0
W
Ra
10,063
671
91
6
0
282,640
2
L
Bellona
5,474
365
36
2
0
158,521
3
L
Ao Kuang
7,640
509
54
4
0
263,918
4
L
Amaterasu
8,382
559
49
3
0
248,218
1
W
Athena
7,991
533
37
2
0
289,796
2
W
Artemis
6,844
456
57
4
0
235,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role