Player Matchup

Sol
Sol
BadVonz
Sol
Level 27
God Stats
8W - 9L
1,532 SR
Queue Stats
142W - 137L
1,556 Elo+
Solo
Fenrir
Fenrir
George_1_Jarret
Fenrir
Level 29
God Stats
14W - 9L
1,545 SR
Queue Stats
221W - 227L
1,423 Elo+
Solo
Anhur
Anhur
MeowMixCatFood
Anhur
Level 24
God Stats
4W - 6L
1,411 SR
Queue Stats
56W - 67L
1,426 Elo+
Solo
Sun Wukong
Sun Wukong
blanket2735
Sun Wukong
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 46L
1,644 Elo+
Solo
Xing Tian
Xing Tian
coollime69
Xing Tian
Level 24
God Stats
15W - 18L
1,528 SR
Queue Stats
37W - 41L
1,444 Elo+
Solo
Team Averages
Level 24
1,503 SR
1,499 Elo+

VS

Team Averages
Level 20
1,548 SR
1,470 Elo+
Agni
Agni
 
Agni
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Eyaslunaa
Bakasura
Level 16
God Stats
8W - 6L
1,762 SR
Queue Stats
21W - 25L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
GetWrecked27
Zhong Kui
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Markiepew
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,500 Elo+
Party 1
Ares
Ares
nomadslayer
Ares
Level 23
God Stats
5W - 11L
1,479 SR
Queue Stats
63W - 98L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
5 / 0 / 4
7,264
660
6,480
6,509
1,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
3 / 1 / 2
6,487
590
1,380
5,755
1,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
3 / 2 / 4
5,697
518
3,759
4,960
1,418
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
blanket2735
Sun Wukong
13
7 / 1 / 0
7,395
672
7,085
8,465
5,173
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Xing Tian
coollime69
Xing Tian
9
3 / 2 / 2
6,337
576
3,047
7,737
4,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
5 / 1 / 0
6,890
626
7,461
5,471
1,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Eyaslunaa
Bakasura
5
0 / 4 / 1
4,258
387
2,075
5,823
1,559
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
GetWrecked27
Zhong Kui
6
1 / 4 / 0
5,107
464
4,029
8,566
3,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Markiepew
Artemis
5
0 / 7 / 2
4,226
384
2,056
5,286
1,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 6 / 3
5,178
471
1,970
7,395
3,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
21
Kills
6
6
Deaths
22
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
5
1
0
5
W
Sol
5
0
4
7
L
Bakasura
Eyaslunaa
Bakasura
0
4
1
0.13
W
3
1
2
4
L
Zhong Kui
GetWrecked27
Zhong Kui
1
4
0
0.25
L
Artemis
Markiepew
Artemis
0
7
2
0.14
W
3
2
4
2.5
W
Sun Wukong
blanket2735
Sun Wukong
7
1
0
7
W
Xing Tian
coollime69
Xing Tian
3
2
2
2
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,751
Damage
17,591
33,426
Taken
32,541
15,175
Mitigated
12,459
11,868
Healing
3,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
7,461
988
0
1,211
5,471
1,638
0
1,983
3,488
43,141
0
W
Sol
6,480
1,792
0
4,795
6,509
1,967
1,107
1,821
4,500
51,946
0
L
Bakasura
Eyaslunaa
Bakasura
2,075
1,597
0
1,327
5,823
1,559
0
2,342
3,481
0
9,273
W
1,380
0
0
3,104
5,755
1,969
0
1,333
4,396
0
32,113
L
Zhong Kui
GetWrecked27
Zhong Kui
4,029
487
0
730
8,566
3,814
0
3,286
5,280
15,206
0
L
Artemis
Markiepew
Artemis
2,056
1,112
0
4
5,286
1,755
0
1,703
3,583
0
8,193
W
3,759
1,443
0
791
4,960
1,418
928
2,536
2,300
0
17,145
W
Sun Wukong
blanket2735
Sun Wukong
7,085
2,074
0
2,892
8,465
5,173
0
2,824
5,585
0
48,811
W
Xing Tian
coollime69
Xing Tian
3,047
256
0
286
7,737
4,648
208
4,482
2,985
21,704
0
L
1,970
414
0
204
7,395
3,693
0
213
7,182
15,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,180
Gold Earned
25,659
341
Minions Killed
178
0
Camps Cleared
0
1,073,512
Distance Traveled
1,001,416
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,890
626
93
8
0
213,233
2
W
Sol
7,264
660
106
10
0
190,836
3
L
Bakasura
4,258
387
26
2
0
193,051
1
W
Fenrir
6,487
590
72
7
0
250,805
3
L
Zhong Kui
5,107
464
21
2
0
210,411
4
L
Artemis
4,226
384
15
1
0
198,475
2
W
Anhur
5,697
518
30
3
0
216,959
3
W
Sun Wukong
7,395
672
99
9
0
205,297
2
W
Xing Tian
6,337
576
34
3
0
209,615
2
L
Ares
5,178
471
23
2
0
186,246
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role