Player Matchup

Cthulhu
Cthulhu
ArkanonLeyan
Cthulhu
Level 42
God Stats
7W - 0L
1,867 SR
Queue Stats
28W - 22L
1,546 Elo+
Party 2
Artemis
Artemis
Gawdish
Artemis
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 21L
1,523 Elo+
Party 2
Merlin
Merlin
HollyQuinnn83
Merlin
Level 148
God Stats
3W - 3L
1,607 SR
Queue Stats
21W - 31L
1,469 Elo+
Party 2
Awilix
Awilix
PrincessJeanie86
Awilix
Level 61
God Stats
2W - 1L
1,156 SR
Queue Stats
342W - 374L
1,481 Elo+
Solo
Ares
Ares
Rachelly0
Ares
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 39L
1,435 Elo+
Party 2
Team Averages
Level 67
1,526 SR
1,491 Elo+

VS

Team Averages
Level 52
1,416 SR
1,368 Elo+
Discordia
Discordia
BongSlug
Discordia
Level 18
God Stats
15W - 13L
1,361 SR
Queue Stats
48W - 59L
1,348 Elo+
Party 1
Guan Yu
Guan Yu
ChingChongBong
Guan Yu
Level 25
God Stats
4W - 3L
1,404 SR
Queue Stats
29W - 36L
1,303 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Herbal-Inhaler
Ah Muzen Cab
Level 125
God Stats
10W - 10L
1,393 SR
Queue Stats
91W - 138L
1,298 Elo+
Party 1
Odin
Odin
SpadeKingoo
Odin
Level 47
God Stats
25W - 24L
1,359 SR
Queue Stats
235W - 258L
1,467 Elo+
Solo
Nox
Nox
starlordanshul
Nox
Level 46
God Stats
23W - 18L
1,566 SR
Queue Stats
197W - 213L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArkanonLeyan
Cthulhu
19
3 / 0 / 23
12,309
1,026
15,970
14,292
15,159
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
Gawdish
Artemis
19
13 / 3 / 14
13,580
1,132
27,517
12,980
5,433
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
13 / 0 / 15
14,258
1,188
23,042
9,268
4,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 3 / 13
11,165
930
3,492
8,318
4,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate

Breastplate

+20
Physical Protection

Ares
19
4 / 0 / 21
12,013
1,001
9,441
12,759
14,806
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

257

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BongSlug
Discordia
17
0 / 5 / 6
10,666
889
10,673
17,512
8,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 5 / 3
10,202
850
6,559
20,706
18,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
Herbal-Inhaler
Ah Muzen Cab
17
3 / 10 / 2
11,148
929
18,245
20,539
9,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 8 / 1
9,383
782
3,362
9,840
5,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
1 / 5 / 4
10,279
857
9,169
16,572
6,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
22
33
Kills
6
6
Deaths
33
86
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ArkanonLeyan
Cthulhu
3
0
23
14.5
L
Discordia
BongSlug
Discordia
0
5
6
0.6
L
1
5
3
0.5
W
Artemis
Gawdish
Artemis
13
3
14
6.67
L
Ah Muzen Cab
Herbal-Inhaler
Ah Muzen Cab
3
10
2
0.4
W
13
0
15
20.5
W
0
3
13
2.17
W
Ares
4
0
21
14.5
L
1
8
1
0.19
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,462
Damage
48,008
57,617
Taken
85,169
44,231
Mitigated
47,921
9,647
Healing
6,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ArkanonLeyan
Cthulhu
15,970
1,023
1,194
0
14,292
15,159
0
4,720
8,967
27,011
0
L
Discordia
BongSlug
Discordia
10,673
1,300
0
483
17,512
8,011
0
10,006
7,506
30,791
0
L
6,559
706
591
2,715
20,706
18,735
0
11,789
8,917
0
24,008
W
Artemis
Gawdish
Artemis
27,517
18,669
0
2,738
12,980
5,433
0
6,454
6,226
0
50,017
L
Ah Muzen Cab
Herbal-Inhaler
Ah Muzen Cab
18,245
3,859
219
1,867
20,539
9,732
0
12,656
7,883
0
43,017
W
23,042
2,322
1,391
3,508
9,268
4,200
0
1,413
7,605
71,630
0
W
3,492
1,372
0
816
8,318
4,633
0
1,792
6,251
0
14,254
W
Ares
9,441
788
0
0
12,759
14,806
0
4,676
7,883
14,040
0
L
3,362
1,529
0
0
9,840
5,367
0
4,945
4,895
36
6,946
L
9,169
716
182
396
16,572
6,076
0
9,057
7,515
23,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,325
Gold Earned
51,678
279
Minions Killed
203
7
Camps Cleared
2
1,117,327
Distance Traveled
766,298
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,309
1,026
31
3
3
272,438
1
L
Discordia
10,666
889
42
4
0
180,912
0
L
Guan Yu
10,202
850
33
3
2
195,464
1
W
Artemis
13,580
1,132
62
5
3
184,610
0
L
Ah Muzen Cab
11,148
929
79
7
0
161,025
0
W
Merlin
14,258
1,188
138
12
1
213,481
1
W
Awilix
11,165
930
40
3
0
202,111
3
W
Ares
12,013
1,001
8
1
0
244,687
0
L
Odin
9,383
782
12
1
0
65,286
1
L
Nox
10,279
857
37
3
0
163,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role