Player Matchup

Artio
Artio
Bellimancer
Artio
Level 31
God Stats
14W - 6L
1,594 SR
Queue Stats
183W - 222L
1,459 Elo+
Party 1
Neith
Neith
Desyni
Neith
Level 23
God Stats
1W - 1L
1,783 SR
Queue Stats
6W - 2L
1,757 Elo+
Solo
Osiris
Osiris
PurpleTigerlily
Osiris
Level 27
God Stats
35W - 25L
1,582 SR
Queue Stats
165W - 199L
1,454 Elo+
Party 1
Olorun
Olorun
WHODATCHRIS
Olorun
Level 16
God Stats
89W - 78L
1,466 SR
Queue Stats
96W - 92L
1,376 Elo+
Solo
Merlin
Merlin
nucleo-tuga0
Merlin
Level 17
God Stats
2W - 3L
1,367 SR
Queue Stats
3W - 10L
1,406 Elo+
Solo
Team Averages
Level 23
1,558 SR
1,490 Elo+

VS

Team Averages
Level 12
1,453 SR
1,248 Elo+
Ra
Ra
BaconManDeluxe10
Ra
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Thor
Thor
grandmatickler16
Thor
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 14L
1,031 Elo+
Party 2
Neith
Neith
iiGooeyhandsii
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 59L
1,397 Elo+
Solo
Cerberus
Cerberus
terse-solo1
Cerberus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,282 Elo+
Solo
Ymir
Ymir
vh1n
Ymir
Level 8
God Stats
1W - 3L
1,266 SR
Queue Stats
4W - 14L
1,031 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 11
12,296
946
13,252
29,115
41,718
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Desyni
Neith
18
6 / 6 / 12
12,597
969
36,266
15,301
6,288
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 8 / 12
11,267
867
8,861
23,136
25,581
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
19
13 / 13 / 8
14,214
1,093
33,096
30,815
14,166
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
19
1 / 7 / 13
11,620
894
2,056
11,782
4,979
Team 1 Tickets

0

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 0 / 13
16,906
1,300
30,887
21,965
13,378
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
3 / 12 / 12
11,831
910
12,229
18,693
7,450
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 1 / 16
15,077
1,160
31,625
15,154
6,170
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
terse-solo1
Cerberus
18
3 / 4 / 15
12,170
936
6,665
18,794
18,395
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
vh1n
Ymir
20
4 / 10 / 19
12,796
984
17,448
24,963
24,242
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
114
27
Kills
39
40
Deaths
27
56
Assists
75
Player
Kills
Deaths
Assists
KDA
W
18
0
13
24.5
L
5
6
11
1.75
L
Neith
Desyni
Neith
6
6
12
2
L
2
8
12
1
L
Olorun
13
13
8
1.31
W
3
12
12
0.75
W
11
1
16
19
L
Merlin
1
7
13
1.07
W
Cerberus
terse-solo1
Cerberus
3
4
15
2.63
W
Ymir
vh1n
Ymir
4
10
19
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,531
Damage
98,854
110,149
Taken
99,569
92,732
Mitigated
69,635
19,987
Healing
19,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,887
6,501
2,875
8,176
21,965
13,378
0
8,078
13,887
63,411
0
L
13,252
2,012
1,499
4,266
29,115
41,718
0
11,048
17,804
24,401
0
L
Neith
Desyni
Neith
36,266
19,063
0
1,931
15,301
6,288
0
9,858
5,443
0
67,844
L
8,861
3,097
49
2,806
23,136
25,581
0
10,392
12,744
0
17,707
L
Olorun
33,096
21,974
1,571
7,865
30,815
14,166
0
17,071
13,744
63,780
0
W
12,229
4,451
0
0
18,693
7,450
0
8,603
10,090
0
20,118
W
31,625
15,453
0
5,367
15,154
6,170
0
8,695
6,459
0
68,649
L
Merlin
2,056
912
0
0
11,782
4,979
0
6,631
5,151
7,866
0
W
Cerberus
terse-solo1
Cerberus
6,665
748
0
3,168
18,794
18,395
0
9,789
9,005
16,198
0
W
Ymir
vh1n
Ymir
17,448
4,106
0
0
24,963
24,242
0
13,239
11,724
29,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,994
Gold Earned
68,780
192
Minions Killed
250
2
Camps Cleared
1
984,749
Distance Traveled
1,024,750
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
16,906
1,300
83
6
0
270,332
0
L
Artio
12,296
946
18
1
0
250,857
0
L
Neith
12,597
969
85
7
0
198,520
1
L
Osiris
11,267
867
17
1
0
195,199
0
L
Olorun
14,214
1,093
61
5
2
173,464
1
W
Thor
11,831
910
19
1
1
154,137
0
W
Neith
15,077
1,160
77
6
0
208,890
0
L
Merlin
11,620
894
11
1
0
166,709
0
W
Cerberus
12,170
936
40
3
0
219,161
0
W
Ymir
12,796
984
31
2
0
172,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role