Player Matchup

Scylla
Scylla
N1c0la109
Scylla
Level 78
God Stats
15W - 24L
1,227 SR
Queue Stats
112W - 142L
1,401 Elo+
Party 1
Izanami
Izanami
ophisch
Izanami
Level 47
God Stats
63W - 70L
1,470 SR
Queue Stats
78W - 100L
1,424 Elo+
Party 1
Sun Wukong
Sun Wukong
turbomorio
Sun Wukong
Level 49
God Stats
5W - 3L
1,362 SR
Queue Stats
230W - 271L
1,450 Elo+
Solo
Team Averages
Level 58
1,353 SR
1,425 Elo+

VS

Team Averages
Level 27
1,586 SR
1,500 Elo+
Cabrakan
Cabrakan
LITL
Cabrakan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Odin
Odin
RikiTikiTawi
Odin
Level 24
God Stats
0W - 1L
1,509 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Vulcan
Vulcan
ubernagib
Vulcan
Level 29
God Stats
0W - 1L
1,748 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
N1c0la109
Scylla
18
7 / 2 / 2
14,500
659
24,174
11,077
4,084
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
ophisch
Izanami
16
0 / 3 / 6
12,910
587
8,284
9,839
3,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
turbomorio
Sun Wukong
17
3 / 2 / 5
14,613
664
7,966
18,324
16,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
LITL
Cabrakan
16
2 / 3 / 5
12,354
562
11,508
19,007
23,405
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
0 / 4 / 6
11,783
536
8,795
19,516
13,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
ubernagib
Vulcan
17
5 / 3 / 2
13,359
607
12,711
11,143
4,956
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
10
Kills
7
7
Deaths
10
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
LITL
Cabrakan
2
3
5
1.5
W
Scylla
N1c0la109
Scylla
7
2
2
4
L
0
4
6
0.75
W
Izanami
ophisch
Izanami
0
3
6
1
W
Sun Wukong
turbomorio
Sun Wukong
3
2
5
2.75
L
Vulcan
ubernagib
Vulcan
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,424
Damage
33,014
39,240
Taken
49,666
24,553
Mitigated
41,782
13,459
Healing
3,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
LITL
Cabrakan
11,508
1,406
0
1,390
19,007
23,405
333
7,552
11,455
33,867
0
W
Scylla
N1c0la109
Scylla
24,174
1,237
535
3,274
11,077
4,084
677
5,352
5,725
95,617
0
L
8,795
1,499
0
60
19,516
13,421
445
11,647
7,869
0
39,283
W
Izanami
ophisch
Izanami
8,284
5,195
0
2,267
9,839
3,851
1,822
6,853
2,986
0
60,201
W
Sun Wukong
turbomorio
Sun Wukong
7,966
1,773
927
6,456
18,324
16,618
303
12,169
6,155
0
53,571
L
Vulcan
ubernagib
Vulcan
12,711
4,308
0
2,415
11,143
4,956
510
5,807
5,336
83,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,023
Gold Earned
37,496
298
Minions Killed
193
0
Camps Cleared
0
1,250,938
Distance Traveled
1,166,627
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
12,354
562
33
2
0
378,655
10
W
Scylla
14,500
659
120
5
0
415,048
7
L
Odin
11,783
536
58
3
0
388,019
3
W
Izanami
12,910
587
113
5
0
399,403
9
W
Sun Wukong
14,613
664
65
3
0
436,487
4
L
Vulcan
13,359
607
102
5
0
399,953
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role