Player Matchup

Ravana
Ravana
Gold I
AnderCF
Ravana
Gold I
Level 148
God Stats
8W - 7L
1,673 SR
Queue Stats
200W - 201L
1,626 MMR
Solo
Geb
Geb
Gold II
Berga53
Geb
Gold II
Level 142
God Stats
5W - 3L
1,553 SR
Queue Stats
168W - 167L
1,591 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
Poodfist
Sun Wukong
Gold II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold V
haione
Neith
Gold V
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
49W - 62L
1,587 MMR
Solo
Tiamat
Tiamat
Gold II
pedromoratt
Tiamat
Gold II
Level 101
God Stats
6W - 4L
1,537 SR
Queue Stats
77W - 83L
1,651 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 122
1,553 SR
1,591 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 99
1,754 SR
1,618 MMR
Achilles
Achilles
Gold IV
DeepFriedRats
Achilles
Gold IV
Level 81
God Stats
2W - 1L
1,748 SR
Queue Stats
18W - 16L
1,584 MMR
Solo
Cernunnos
Cernunnos
Silver V
Kenzokuhh
Cernunnos
Silver V
Level 66
God Stats
2W - 1L
1,848 SR
Queue Stats
14W - 17L
1,390 MMR
Party 1
Mercury
Mercury
Gold II
Krorrar
Mercury
Gold II
Level 148
God Stats
12W - 8L
1,790 SR
Queue Stats
78W - 76L
1,763 MMR
Solo
Fafnir
Fafnir
Gold I
PreciseAxis4
Fafnir
Gold I
Level 160
God Stats
2W - 4L
1,702 SR
Queue Stats
249W - 238L
1,584 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
igotthemjukesxD
Baron Samedi
Gold V
Level 42
God Stats
4W - 1L
1,684 SR
Queue Stats
12W - 13L
1,771 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AnderCF
Ravana
20
9 / 4 / 9
15,529
597
14,608
13,700
10,420
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Geb
17
2 / 4 / 11
11,914
458
7,674
22,088
21,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
Poodfist
Sun Wukong
20
3 / 2 / 4
14,077
541
16,647
17,595
22,977
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
haione
Neith
19
5 / 5 / 8
13,065
503
15,963
15,809
7,051
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
20
5 / 3 / 14
14,688
565
17,539
17,747
14,057
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
AthenaTsukuyomiSetSobekApollo

VS

Bans
JanusIzanamiDanzaburouNemesisYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DeepFriedRats
Achilles
20
4 / 1 / 4
13,347
513
9,336
17,943
23,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Kenzokuhh
Cernunnos
19
3 / 8 / 7
12,706
489
15,787
20,527
8,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
Krorrar
Mercury
20
8 / 6 / 8
13,380
515
12,259
21,511
11,680
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fafnir
15
1 / 3 / 9
11,392
438
9,806
23,191
25,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
igotthemjukesxD
Baron Samedi
20
2 / 6 / 7
12,469
480
13,430
16,891
6,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
53
24
Kills
18
18
Deaths
24
46
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ravana
AnderCF
Ravana
9
4
9
3.38
W
Geb
2
4
11
1.88
L
Achilles
DeepFriedRats
Achilles
4
1
4
6
L
Cernunnos
Kenzokuhh
Cernunnos
3
8
7
0.81
L
Mercury
Krorrar
Mercury
8
6
8
2
W
Sun Wukong
Poodfist
Sun Wukong
3
2
4
2.5
L
Fafnir
1
3
9
1.83
W
Neith
haione
Neith
5
5
8
1.8
L
Baron Samedi
igotthemjukesxD
Baron Samedi
2
6
7
0.92
W
Tiamat
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,431
Damage
60,618
86,939
Taken
100,063
75,979
Mitigated
75,889
21,177
Healing
24,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
AnderCF
Ravana
14,608
4,266
0
2,182
13,700
10,420
1,647
5,123
8,357
0
138,985
W
Geb
7,674
1,152
0
2,382
22,088
21,474
103
5,556
16,375
30,897
0
L
Achilles
DeepFriedRats
Achilles
9,336
2,761
0
4,720
17,943
23,113
392
2,462
15,481
0
77,671
L
Cernunnos
Kenzokuhh
Cernunnos
15,787
8,436
0
5,795
20,527
8,349
51
7,775
12,752
742
98,467
L
Mercury
Krorrar
Mercury
12,259
7,366
0
1,475
21,511
11,680
117
3,076
18,435
0
100,338
W
Sun Wukong
Poodfist
Sun Wukong
16,647
4,315
0
3,956
17,595
22,977
413
2,292
15,241
975
105,606
L
Fafnir
9,806
2,004
0
5,961
23,191
25,882
183
8,075
15,116
41,137
0
W
Neith
haione
Neith
15,963
8,794
0
4,326
15,809
7,051
5,027
4,047
11,648
0
96,277
L
Baron Samedi
igotthemjukesxD
Baron Samedi
13,430
983
941
5,310
16,891
6,865
68
4,369
12,522
87,127
0
W
Tiamat
17,539
2,779
0
8,331
17,747
14,057
443
6,020
11,466
103,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,273
Gold Earned
63,294
756
Minions Killed
701
0
Camps Cleared
0
2,421,723
Distance Traveled
2,447,465
35
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
15,529
597
189
7
0
521,332
4
W
Geb
11,914
458
35
1
0
505,228
10
L
Achilles
13,347
513
163
6
0
530,667
7
L
Cernunnos
12,706
489
151
6
0
424,871
6
L
Mercury
13,380
515
134
5
0
559,741
6
W
Sun Wukong
14,077
541
205
8
0
489,424
7
L
Fafnir
11,392
438
78
3
0
499,991
8
W
Neith
13,065
503
168
6
0
442,772
5
L
Baron Samedi
12,469
480
175
7
0
432,195
6
W
Tiamat
14,688
565
159
6
0
462,967
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role