Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
F2o l ToxiiK
Chang'e
Level 109
God Stats
9W - 5L
1,696 SR
Queue Stats
169W - 156L
1,533 Elo+
Party 1
Medusa
Medusa
Imthebombv20
Medusa
Level 14
God Stats
0W - 1L
1,555 SR
Queue Stats
3W - 3L
1,529 Elo+
Party 1
Sylvanus
Sylvanus
Ptiripou
Sylvanus
Level 146
God Stats
13W - 6L
1,415 SR
Queue Stats
42W - 33L
1,500 Elo+
Party 1
Scylla
Scylla
tobal23
Scylla
Level 148
God Stats
16W - 20L
1,512 SR
Queue Stats
655W - 649L
1,482 Elo+
Solo
Team Averages
Level 105
1,536 SR
1,509 Elo+

VS

Team Averages
Level 72
1,637 SR
1,683 Elo+
Mercury
Mercury
Spuros_piperias
Mercury
Level 40
God Stats
41W - 22L
1,602 SR
Queue Stats
240W - 159L
1,547 Elo+
Party 2
Hercules
Hercules
TheRealV2-
Hercules
Level 61
God Stats
1W - 0L
1,743 SR
Queue Stats
18W - 3L
1,915 Elo+
Party 3
Rama
Rama
b_batske
Rama
Level 129
God Stats
5W - 2L
1,509 SR
Queue Stats
482W - 248L
1,702 Elo+
Party 3
Cerberus
Cerberus
bettensst
Cerberus
Level 42
God Stats
55W - 11L
1,830 SR
Queue Stats
121W - 46L
1,843 Elo+
Party 3
Kukulkan
Kukulkan
unskilledComboz
Kukulkan
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 18L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
4 / 6 / 1
6,870
491
4,322
11,646
4,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
F2o l ToxiiK
Chang'e
11
2 / 5 / 2
6,915
494
7,608
10,073
3,386
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
8
0 / 6 / 4
5,569
398
4,458
7,118
1,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
Ptiripou
Sylvanus
9
0 / 4 / 4
5,719
409
6,851
10,978
3,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Scylla
tobal23
Scylla
11
1 / 4 / 2
6,759
483
3,988
8,059
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 9
7,560
540
4,326
9,339
3,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
TheRealV2-
Hercules
15
10 / 1 / 7
9,280
663
10,872
10,200
7,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rama
13
5 / 1 / 12
8,166
583
8,318
9,271
2,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
bettensst
Cerberus
12
3 / 1 / 13
7,947
568
5,652
10,288
7,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
12
4 / 4 / 6
7,387
528
5,916
7,157
2,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
72
7
Kills
25
25
Deaths
8
13
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
6
1
0.75
L
Chang'e
F2o l ToxiiK
Chang'e
2
5
2
0.6
L
Medusa
0
6
4
0.33
L
Sylvanus
Ptiripou
Sylvanus
0
4
4
0.5
W
3
1
9
7.5
W
Hercules
TheRealV2-
Hercules
10
1
7
13.5
W
Rama
5
1
12
11
W
Cerberus
bettensst
Cerberus
3
1
13
9.5
L
Scylla
tobal23
Scylla
1
4
2
0.5
W
Kukulkan
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,227
Damage
35,084
47,874
Taken
46,255
14,708
Mitigated
23,125
17,415
Healing
13,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,322
748
0
6,797
11,646
4,034
0
1,700
9,846
0
31,527
L
Chang'e
F2o l ToxiiK
Chang'e
7,608
188
836
3,075
10,073
3,386
0
1,275
8,746
31,944
0
L
Medusa
4,458
2,480
0
0
7,118
1,462
0
1,572
5,428
0
16,286
L
Sylvanus
Ptiripou
Sylvanus
6,851
788
2,125
3,491
10,978
3,422
0
4,403
6,407
17,967
0
W
4,326
1,743
0
2,065
9,339
3,250
0
2,890
6,339
0
42,954
W
Hercules
TheRealV2-
Hercules
10,872
2,303
0
4,196
10,200
7,311
0
5,954
4,206
0
46,960
W
Rama
8,318
6,084
0
4,362
9,271
2,737
2,024
1,835
7,396
0
42,758
W
Cerberus
bettensst
Cerberus
5,652
229
0
2,866
10,288
7,309
256
4,356
5,866
22,764
0
L
Scylla
tobal23
Scylla
3,988
473
0
1,091
8,059
2,404
394
2,130
5,879
32,921
0
W
Kukulkan
5,916
451
0
374
7,157
2,518
392
2,998
4,001
35,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,832
Gold Earned
40,340
234
Minions Killed
366
0
Camps Cleared
0
1,306,022
Distance Traveled
1,454,218
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,870
491
67
5
0
268,850
3
L
Chang'e
6,915
494
64
5
0
268,800
2
L
Medusa
5,569
398
24
2
0
264,590
0
L
Sylvanus
5,719
409
18
1
0
275,067
2
W
Mercury
7,560
540
72
5
0
345,517
0
W
Hercules
9,280
663
97
7
0
300,174
0
W
Rama
8,166
583
82
6
0
249,420
0
W
Cerberus
7,947
568
39
3
0
302,280
0
L
Scylla
6,759
483
61
4
0
228,715
4
W
Kukulkan
7,387
528
76
5
0
256,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role