Player Matchup

Cupid
Cupid
Badwarmax
Cupid
Level 27
God Stats
19W - 22L
1,500 SR
Queue Stats
766W - 801L
1,404 Elo+
Solo
Bakasura
Bakasura
DarkRayane06
Bakasura
Level 29
God Stats
2W - 2L
1,583 SR
Queue Stats
14W - 17L
1,302 Elo+
Party 2
Chaac
Chaac
ScOpEzUnix
Chaac
Level 26
God Stats
3W - 7L
1,387 SR
Queue Stats
9W - 21L
1,273 Elo+
Solo
Ra
Ra
by_CLARK_
Ra
Level 6
God Stats
0W - 5L
1,285 SR
Queue Stats
10W - 27L
1,219 Elo+
Party 2
Jormungandr
Jormungandr
nessi1502
Jormungandr
Level 29
God Stats
3W - 8L
1,500 SR
Queue Stats
8W - 14L
1,379 Elo+
Solo
Team Averages
Level 23
1,451 SR
1,315 Elo+

VS

Team Averages
Level 14
1,540 SR
1,365 Elo+
Heimdallr
Heimdallr
FindingTasha
Heimdallr
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Izanami
Izanami
Kuollut-Torakka
Izanami
Level 8
God Stats
4W - 9L
1,475 SR
Queue Stats
126W - 113L
1,471 Elo+
Solo
Discordia
Discordia
LeMerddddeuxCine
Discordia
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,243 Elo+
Solo
Ganesha
Ganesha
Viscivious
Ganesha
Level 24
God Stats
6W - 1L
1,725 SR
Queue Stats
45W - 51L
1,388 Elo+
Party 1
Thanatos
Thanatos
alelol6
Thanatos
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 9L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Badwarmax
Cupid
15
5 / 6 / 3
9,719
423
9,129
16,942
7,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
DarkRayane06
Bakasura
20
23 / 5 / 3
13,567
590
19,975
23,865
11,807
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
14
1 / 10 / 9
9,222
401
7,476
21,054
16,672
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 4 / 14
10,807
470
9,788
10,354
3,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
nessi1502
Jormungandr
14
1 / 8 / 5
8,982
391
5,819
13,640
6,976
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FindingTasha
Heimdallr
18
19 / 4 / 1
13,528
588
15,729
15,559
8,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
9 / 3 / 6
12,356
537
15,439
16,729
8,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
16
2 / 11 / 11
11,211
487
11,319
15,452
5,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Viscivious
Ganesha
16
1 / 3 / 20
12,379
538
11,274
19,659
19,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thanatos
alelol6
Thanatos
11
1 / 13 / 3
8,955
389
4,990
14,212
4,607
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
73
34
Kills
32
33
Deaths
34
34
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cupid
Badwarmax
Cupid
5
6
3
1.08
L
Bakasura
DarkRayane06
Bakasura
23
5
3
4.9
W
Heimdallr
FindingTasha
Heimdallr
19
4
1
4.88
W
9
3
6
4
W
Discordia
2
11
11
0.68
L
Chaac
1
10
9
0.55
W
Ganesha
Viscivious
Ganesha
1
3
20
3.67
W
Thanatos
alelol6
Thanatos
1
13
3
0.19
L
4
4
14
2.75
L
Jormungandr
nessi1502
Jormungandr
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,187
Damage
58,751
85,855
Taken
81,611
47,149
Mitigated
46,273
19,934
Healing
14,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Badwarmax
Cupid
9,129
4,627
74
4,287
16,942
7,722
0
3,053
13,835
0
60,453
L
Bakasura
DarkRayane06
Bakasura
19,975
13,331
0
8,275
23,865
11,807
449
5,666
17,970
0
79,934
W
Heimdallr
FindingTasha
Heimdallr
15,729
7,775
0
2,029
15,559
8,695
5,897
2,985
12,490
0
60,039
W
15,439
12,125
0
5,538
16,729
8,279
3,790
2,777
13,400
0
77,213
W
Discordia
11,319
1,449
0
2,104
15,452
5,264
2,020
3,335
11,229
59,356
0
L
Chaac
7,476
835
501
5,387
21,054
16,672
492
7,532
13,434
0
26,820
W
Ganesha
Viscivious
Ganesha
11,274
490
0
1,792
19,659
19,428
1,144
1,999
17,269
35,529
0
W
Thanatos
alelol6
Thanatos
4,990
1,655
0
3,390
14,212
4,607
186
3,602
9,991
0
25,366
L
9,788
1,428
218
590
10,354
3,972
0
3,386
6,437
44,774
0
L
Jormungandr
nessi1502
Jormungandr
5,819
1,501
243
359
13,640
6,976
848
1,930
11,586
38,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,297
Gold Earned
58,429
370
Minions Killed
395
0
Camps Cleared
0
1,990,715
Distance Traveled
1,978,845
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,719
423
68
3
0
353,612
3
L
Bakasura
13,567
590
127
6
0
476,162
0
W
Heimdallr
13,528
588
121
5
0
410,568
4
W
Izanami
12,356
537
132
6
0
360,397
2
W
Discordia
11,211
487
96
4
0
367,887
0
L
Chaac
9,222
401
35
2
0
451,472
0
W
Ganesha
12,379
538
5
0
0
462,404
5
W
Thanatos
8,955
389
41
2
0
377,589
0
L
Ra
10,807
470
92
4
0
436,984
0
L
Jormungandr
8,982
391
48
2
0
272,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role