Player Matchup

Cupid
Cupid
Immortal323
Cupid
Level 28
God Stats
2W - 3L
1,469 SR
Queue Stats
55W - 51L
1,438 Elo+
Party 1
Yemoja
Yemoja
LyZaR0r
Yemoja
Level 7
God Stats
4W - 2L
1,726 SR
Queue Stats
26W - 24L
1,412 Elo+
Party 1
Athena
Athena
Strophantus
Athena
Level 29
God Stats
4W - 2L
1,715 SR
Queue Stats
61W - 92L
1,354 Elo+
Solo
Sol
Sol
marshal258
Sol
Level 28
God Stats
12W - 10L
1,552 SR
Queue Stats
94W - 99L
1,376 Elo+
Party 3
Da Ji
Da Ji
МолокоПрокисло
Da Ji
Level 20
God Stats
4W - 5L
1,525 SR
Queue Stats
12W - 17L
1,264 Elo+
Party 3
Team Averages
Level 22
1,597 SR
1,369 Elo+

VS

Team Averages
Level 18
1,445 SR
1,477 Elo+
Ares
Ares
KennyuTza
Ares
Level 27
God Stats
1W - 0L
1,498 SR
Queue Stats
33W - 28L
1,424 Elo+
Solo
Thor
Thor
RahXephonXXX
Thor
Level 3
God Stats
1W - 2L
1,318 SR
Queue Stats
9W - 5L
1,406 Elo+
Solo
Heimdallr
Heimdallr
Rashan5
Heimdallr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Sol
Sol
VladimirPalGanso
Sol
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 53L
1,636 Elo+
Party 2
Tyr
Tyr
blackdragoon333
Tyr
Level 42
God Stats
22W - 31L
1,408 SR
Queue Stats
151W - 166L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 9 / 5
7,284
455
13,664
16,694
5,419
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
LyZaR0r
Yemoja
12
3 / 4 / 7
7,745
484
10,079
10,165
6,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Athena
12
0 / 3 / 3
7,512
470
4,480
17,418
10,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

9
0 / 7 / 3
5,932
371
6,982
9,840
3,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
3 / 4 / 0
8,114
507
4,032
12,594
4,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 2 / 10
7,923
495
3,791
11,978
10,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

15
11 / 1 / 8
10,154
635
10,896
11,338
5,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Rashan5
Heimdallr
11
0 / 5 / 7
7,629
477
6,845
9,409
3,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
15 / 1 / 5
11,073
692
21,570
17,646
8,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 1 / 6
8,601
538
6,622
11,311
8,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
63
10
Kills
27
27
Deaths
10
18
Assists
36
Player
Kills
Deaths
Assists
KDA
L
4
9
5
0.72
W
Ares
1
2
10
3
L
Yemoja
LyZaR0r
Yemoja
3
4
7
1.63
W
11
1
8
15
W
Heimdallr
Rashan5
Heimdallr
0
5
7
0.7
L
Athena
0
3
3
0.5
W
15
1
5
17.5
W
0
1
6
3
L
0
7
3
0.21
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,237
Damage
49,724
66,711
Taken
61,682
31,100
Mitigated
36,422
11,886
Healing
21,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,664
8,009
0
3,261
16,694
5,419
234
4,622
12,072
0
37,407
W
Ares
3,791
488
0
1,364
11,978
10,558
270
4,840
7,138
10,334
0
L
Yemoja
LyZaR0r
Yemoja
10,079
2,811
1,232
917
10,165
6,778
0
5,823
4,342
26,542
0
W
10,896
2,620
0
3,491
11,338
5,434
0
3,895
7,443
0
51,708
W
Heimdallr
Rashan5
Heimdallr
6,845
2,998
0
952
9,409
3,888
717
3,037
6,372
0
29,327
L
Athena
4,480
890
0
3,781
17,418
10,733
0
5,649
11,769
32,706
0
W
21,570
8,643
0
12,631
17,646
8,055
11,480
5,868
11,778
85,643
0
W
6,622
390
0
3,230
11,311
8,487
650
3,522
7,789
0
41,380
L
6,982
2,857
0
978
9,840
3,357
0
4,625
5,215
27,455
2,473
L
4,032
340
0
1,717
12,594
4,813
0
4,642
7,952
0
26,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,587
Gold Earned
45,380
221
Minions Killed
395
0
Camps Cleared
0
1,456,711
Distance Traveled
1,526,085
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,284
455
49
3
0
338,016
1
W
Ares
7,923
495
18
1
0
287,057
3
L
Yemoja
7,745
484
27
2
0
290,755
3
W
Thor
10,154
635
85
5
0
315,986
8
W
Heimdallr
7,629
477
61
4
0
286,500
0
L
Athena
7,512
470
48
3
0
283,886
1
W
Sol
11,073
692
143
9
0
287,034
1
W
Tyr
8,601
538
88
6
0
349,508
3
L
Sol
5,932
371
50
3
0
239,478
3
L
Da Ji
8,114
507
47
3
0
304,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role