Player Matchup

Sol
Sol
BlueWoman
Sol
Level 18
God Stats
12W - 4L
1,762 SR
Queue Stats
17W - 17L
1,526 Elo+
Solo
Athena
Athena
Dahrling
Athena
Level 30
God Stats
5W - 9L
1,514 SR
Queue Stats
263W - 260L
1,556 Elo+
Solo
Danzaburou
Danzaburou
Joker721
Danzaburou
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Mercury
Mercury
Terrathul
Mercury
Level 23
God Stats
9W - 4L
1,562 SR
Queue Stats
54W - 35L
1,594 Elo+
Solo
Osiris
Osiris
VEL4U7IS7IK
Osiris
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 24
1,568 SR
1,535 Elo+

VS

Team Averages
Level 25
1,682 SR
1,594 Elo+
Heimdallr
Heimdallr
HunShang
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 47L
1,621 Elo+
Solo
Set
Set
grosero666
Set
Level 28
God Stats
2W - 2L
1,545 SR
Queue Stats
145W - 102L
1,626 Elo+
Solo
Apollo
Apollo
idkbababa
Apollo
Level 27
God Stats
6W - 6L
1,598 SR
Queue Stats
39W - 42L
1,537 Elo+
Solo
Tiamat
Tiamat
résiliences
Tiamat
Level 25
God Stats
1W - 1L
1,819 SR
Queue Stats
21W - 13L
1,669 Elo+
Solo
Hun Batz
Hun Batz
远方何寻
Hun Batz
Level 29
God Stats
8W - 1L
1,948 SR
Queue Stats
52W - 44L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 3 / 6
11,993
631
22,141
13,887
5,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
Dahrling
Athena
15
1 / 5 / 16
9,484
499
7,260
17,302
14,837
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Joker721
Danzaburou
16
2 / 4 / 2
10,636
560
4,209
10,605
4,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Terrathul
Mercury
18
11 / 4 / 6
11,771
620
12,713
16,729
8,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
17
2 / 1 / 8
10,775
567
13,096
15,398
14,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HunShang
Heimdallr
15
0 / 9 / 3
8,888
468
6,546
17,901
7,970
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 2 / 2
10,395
547
8,793
15,516
9,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
idkbababa
Apollo
17
5 / 5 / 5
10,691
563
10,053
18,221
7,142
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
15
3 / 6 / 6
9,601
505
15,072
13,237
12,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
远方何寻
Hun Batz
15
6 / 5 / 3
9,856
519
5,164
11,601
4,039
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
36
27
Kills
17
17
Deaths
27
38
Assists
19
Player
Kills
Deaths
Assists
KDA
W
11
3
6
4.67
W
Athena
Dahrling
Athena
1
5
16
1.8
L
Heimdallr
HunShang
Heimdallr
0
9
3
0.17
W
Danzaburou
Joker721
Danzaburou
2
4
2
0.75
W
Mercury
Terrathul
Mercury
11
4
6
3.5
W
Osiris
2
1
8
6
L
3
2
2
2
L
Apollo
idkbababa
Apollo
5
5
5
1.5
L
Tiamat
3
6
6
1
L
Hun Batz
远方何寻
Hun Batz
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,419
Damage
45,628
73,921
Taken
76,476
47,431
Mitigated
41,651
24,053
Healing
18,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,141
7,847
0
7,493
13,887
5,314
6,541
2,971
10,916
92,223
0
W
Athena
Dahrling
Athena
7,260
2,119
1,134
1,626
17,302
14,837
263
3,437
13,865
28,861
0
L
Heimdallr
HunShang
Heimdallr
6,546
3,045
0
4,603
17,901
7,970
958
7,091
10,810
0
57,363
W
Danzaburou
Joker721
Danzaburou
4,209
1,715
0
2,687
10,605
4,465
2,668
1,714
8,891
0
62,349
W
Mercury
Terrathul
Mercury
12,713
6,961
0
4,326
16,729
8,236
1,065
3,982
12,747
0
71,750
W
Osiris
13,096
5,186
0
6,787
15,398
14,579
1,053
3,310
12,088
99
68,458
L
8,793
3,867
0
3,759
15,516
9,608
0
2,793
12,723
342
68,915
L
Apollo
idkbababa
Apollo
10,053
6,751
0
5,267
18,221
7,142
0
8,515
9,706
0
64,540
L
Tiamat
15,072
1,855
0
2,710
13,237
12,892
40
5,554
7,683
54,734
0
L
Hun Batz
远方何寻
Hun Batz
5,164
1,650
0
1,918
11,601
4,039
1,413
5,547
6,054
0
38,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,659
Gold Earned
49,431
606
Minions Killed
553
0
Camps Cleared
0
1,916,073
Distance Traveled
1,710,130
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,993
631
172
9
0
318,763
4
W
Athena
9,484
499
55
3
0
363,260
10
L
Heimdallr
8,888
468
105
6
0
310,809
1
W
Danzaburou
10,636
560
127
7
0
351,900
0
W
Mercury
11,771
620
137
7
0
490,701
4
W
Osiris
10,775
567
115
6
0
391,449
0
L
Set
10,395
547
134
7
0
372,222
0
L
Apollo
10,691
563
141
7
0
321,328
5
L
Tiamat
9,601
505
105
6
0
340,131
1
L
Hun Batz
9,856
519
68
4
0
365,640
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role