Player Matchup

Sobek
Sobek
Acedia67
Sobek
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Chieflouie
Anubis
Level 159
God Stats
1W - 0L
1,534 SR
Queue Stats
47W - 60L
1,370 Elo+
Party 2
Chang'e
Chang'e
DeltaBlock189
Chang'e
Level 109
God Stats
4W - 1L
1,850 SR
Queue Stats
186W - 161L
1,474 Elo+
Party 3
Da Ji
Da Ji
Seraphim_Sage
Da Ji
Level 67
God Stats
2W - 1L
1,284 SR
Queue Stats
18W - 24L
1,296 Elo+
Party 3
Kuzenbo
Kuzenbo
WhatitDuBabyyyy
Kuzenbo
Level 155
God Stats
4W - 2L
1,480 SR
Queue Stats
64W - 86L
1,367 Elo+
Party 2
Team Averages
Level 115
1,529 SR
1,401 Elo+

VS

Team Averages
Level 101
1,556 SR
1,467 Elo+
Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
FuncleRob
Loki
Level 96
God Stats
15W - 15L
1,438 SR
Queue Stats
632W - 648L
1,524 Elo+
Solo
Mercury
Mercury
XForBloodnGloryX
Mercury
Level 107
God Stats
1W - 2L
1,840 SR
Queue Stats
125W - 152L
1,485 Elo+
Party 1
Yemoja
Yemoja
rev_alsharpton_1
Yemoja
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 197L
1,445 Elo+
Party 1
Merlin
Merlin
unikmo
Merlin
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 150L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Acedia67
Sobek
16
3 / 3 / 21
10,706
892
9,718
14,380
13,129
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Chieflouie
Anubis
20
10 / 0 / 20
11,396
950
14,135
10,181
5,159
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Chang'e
19
9 / 1 / 22
11,190
933
15,628
9,791
5,092
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
7 / 4 / 14
9,423
785
12,357
11,075
4,808
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
3 / 4 / 21
9,800
817
9,791
17,439
17,962
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
0 / 4 / 7
7,474
623
11,740
7,517
2,500
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
17
4 / 7 / 7
8,767
731
14,142
13,110
5,136
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
3 / 8 / 5
8,394
700
5,942
20,315
6,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 6 / 5
8,460
705
4,142
14,100
12,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
unikmo
Merlin
13
2 / 7 / 1
7,477
623
5,695
11,278
4,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
36
32
Kills
11
12
Deaths
32
98
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
7
0.88
W
Sobek
Acedia67
Sobek
3
3
21
4.5
W
Anubis
Chieflouie
Anubis
10
0
20
20
W
Chang'e
9
1
22
20
L
Loki
4
7
7
1.07
W
7
4
14
3.5
W
3
4
21
3.38
L
3
8
5
0.69
L
2
6
5
0.75
L
Merlin
unikmo
Merlin
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,629
Damage
41,661
62,866
Taken
66,320
46,150
Mitigated
31,478
35,612
Healing
16,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,740
324
1,233
258
7,517
2,500
0
6,894
623
24,307
0
W
Sobek
Acedia67
Sobek
9,718
915
1,793
2,636
14,380
13,129
667
5,471
8,909
19,608
0
W
Anubis
Chieflouie
Anubis
14,135
1,102
2,030
4,311
10,181
5,159
913
4,581
5,600
37,741
0
W
Chang'e
15,628
914
12,287
5,851
9,791
5,092
543
2,539
7,252
29,367
0
L
Loki
14,142
1,281
744
1,612
13,110
5,136
0
11,268
1,842
0
32,388
W
12,357
3,719
199
1,197
11,075
4,808
0
2,870
8,205
0
13,607
W
9,791
3,268
2,274
3,034
17,439
17,962
510
6,116
11,323
14,924
0
L
5,942
2,365
625
4,718
20,315
6,731
0
13,983
6,332
0
11,187
L
4,142
1,292
2,785
2,468
14,100
12,629
0
8,919
5,181
9,664
0
L
Merlin
unikmo
Merlin
5,695
622
392
1,232
11,278
4,482
0
8,208
3,070
11,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,515
Gold Earned
40,572
113
Minions Killed
85
0
Camps Cleared
0
1,215,923
Distance Traveled
949,614
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,474
623
18
2
0
189,837
0
W
Sobek
10,706
892
22
2
0
254,222
0
W
Anubis
11,396
950
35
3
0
211,322
0
W
Chang'e
11,190
933
33
3
0
296,650
3
L
Loki
8,767
731
34
3
0
212,534
0
W
Da Ji
9,423
785
4
0
0
217,559
0
W
Kuzenbo
9,800
817
19
2
0
236,170
0
L
Mercury
8,394
700
9
1
0
212,400
0
L
Yemoja
8,460
705
15
1
0
188,351
0
L
Merlin
7,477
623
9
1
0
146,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role