Player Matchup

Nemesis
Nemesis
Egox10
Nemesis
Level 26
God Stats
5W - 6L
1,500 SR
Queue Stats
84W - 100L
1,314 Elo+
Solo
Eset
Eset
odysséé
Eset
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,074 Elo+
Solo
Tyr
Tyr
slinci
Tyr
Level 28
God Stats
9W - 2L
1,774 SR
Queue Stats
134W - 127L
1,510 Elo+
Solo
Sun Wukong
Sun Wukong
toprat
Sun Wukong
Level 17
God Stats
7W - 3L
1,438 SR
Queue Stats
17W - 17L
1,388 Elo+
Solo
Artemis
Artemis
小屁鸭子
Artemis
Level 6
God Stats
1W - 0L
1,321 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 21
1,507 SR
1,357 Elo+

VS

Team Averages
Level 14
1,602 SR
1,427 Elo+
Heimdallr
Heimdallr
Cybersnakess
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sobek
Sobek
Fitzban
Sobek
Level 24
God Stats
9W - 6L
1,723 SR
Queue Stats
103W - 95L
1,403 Elo+
Party 1
Amaterasu
Amaterasu
FudoD
Amaterasu
Level 15
God Stats
5W - 6L
1,571 SR
Queue Stats
16W - 19L
1,336 Elo+
Solo
Arachne
Arachne
ItsHRQ
Arachne
Level 25
God Stats
1W - 1L
1,715 SR
Queue Stats
124W - 122L
1,398 Elo+
Party 1
Sol
Sol
andreamb
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Egox10
Nemesis
10
2 / 1 / 1
6,140
558
2,025
5,790
1,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Eset
12
11 / 1 / 7
7,996
727
8,752
3,842
1,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
slinci
Tyr
12
9 / 1 / 4
7,362
669
7,051
7,394
4,418
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
toprat
Sun Wukong
9
2 / 2 / 0
5,465
497
1,417
3,508
1,483
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
小屁鸭子
Artemis
9
6 / 3 / 5
6,440
585
5,130
4,926
1,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cybersnakess
Heimdallr
5
0 / 9 / 1
4,095
372
1,141
6,781
1,776
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
Fitzban
Sobek
10
3 / 2 / 1
6,007
546
2,512
6,163
4,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
FudoD
Amaterasu
10
4 / 8 / 0
6,060
551
4,946
10,701
5,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
ItsHRQ
Arachne
10
1 / 2 / 1
5,737
522
4,411
6,854
2,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 11 / 0
4,159
378
1,116
8,691
2,403
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
30
Kills
8
8
Deaths
32
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Cybersnakess
Heimdallr
0
9
1
0.06
W
Nemesis
Egox10
Nemesis
2
1
1
2.5
L
Sobek
Fitzban
Sobek
3
2
1
1.75
L
Amaterasu
FudoD
Amaterasu
4
8
0
0.5
L
Arachne
ItsHRQ
Arachne
1
2
1
0.75
L
0
11
0
0
W
Eset
11
1
7
14.5
W
Tyr
slinci
Tyr
9
1
4
11
W
Sun Wukong
toprat
Sun Wukong
2
2
0
1
W
Artemis
小屁鸭子
Artemis
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,375
Damage
14,126
25,460
Taken
39,190
10,324
Mitigated
16,354
4,298
Healing
6,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Cybersnakess
Heimdallr
1,141
687
0
184
6,781
1,776
290
1,466
5,217
0
6,021
W
Nemesis
Egox10
Nemesis
2,025
885
0
666
5,790
1,818
0
609
5,181
0
32,198
L
Sobek
Fitzban
Sobek
2,512
376
0
2,672
6,163
4,456
216
224
5,891
18,425
0
L
Amaterasu
FudoD
Amaterasu
4,946
3,561
0
1,390
10,701
5,000
56
0
10,701
0
18,236
L
Arachne
ItsHRQ
Arachne
4,411
3,478
0
1,770
6,854
2,719
0
708
6,066
0
34,553
L
1,116
256
0
373
8,691
2,403
228
5,634
2,563
7,134
0
W
Eset
8,752
1,282
150
626
3,842
1,225
2,112
754
3,088
32,326
0
W
Tyr
slinci
Tyr
7,051
1,916
0
2,660
7,394
4,418
1,851
589
6,805
0
23,453
W
Sun Wukong
toprat
Sun Wukong
1,417
336
0
196
3,508
1,483
211
1,277
2,231
0
14,403
W
Artemis
小屁鸭子
Artemis
5,130
2,754
0
0
4,926
1,380
1,821
399
4,527
0
22,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,403
Gold Earned
26,058
244
Minions Killed
136
0
Camps Cleared
0
1,001,284
Distance Traveled
951,096
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,095
372
6
1
0
169,833
0
W
Nemesis
6,140
558
70
6
0
202,081
2
L
Sobek
6,007
546
24
2
0
189,300
0
L
Amaterasu
6,060
551
30
3
0
197,251
0
L
Arachne
5,737
522
69
6
0
225,953
0
L
Sol
4,159
378
7
1
0
168,759
0
W
Eset
7,996
727
57
5
0
204,895
2
W
Tyr
7,362
669
54
5
0
202,312
1
W
Sun Wukong
5,465
497
25
2
0
208,466
1
W
Artemis
6,440
585
38
3
0
183,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role