Player Matchup

Fenrir
Fenrir
CoppeRcurSe
Fenrir
Level 88
God Stats
0W - 4L
1,068 SR
Queue Stats
82W - 86L
1,470 Elo+
Party 3
Anhur
Anhur
JimboSlice7977
Anhur
Level 43
God Stats
1W - 10L
1,095 SR
Queue Stats
159W - 209L
1,372 Elo+
Party 2
Athena
Athena
Pomptus
Athena
Level 36
God Stats
19W - 14L
1,620 SR
Queue Stats
169W - 181L
1,390 Elo+
Party 2
Mulan
Mulan
TaurineSneeze70
Mulan
Level 27
God Stats
5W - 6L
1,458 SR
Queue Stats
91W - 127L
1,412 Elo+
Party 2
Janus
Janus
rikuahola
Janus
Level 30
God Stats
3W - 4L
1,834 SR
Queue Stats
65W - 71L
1,444 Elo+
Party 3
Team Averages
Level 45
1,415 SR
1,418 Elo+

VS

Team Averages
Level 86
1,671 SR
1,423 Elo+
Ne Zha
Ne Zha
FuzionMuzion
Ne Zha
Level 84
God Stats
12W - 16L
1,672 SR
Queue Stats
308W - 347L
1,423 Elo+
Party 1
Baron Samedi
Baron Samedi
GaMiNg XLR8
Baron Samedi
Level 80
God Stats
24W - 23L
1,572 SR
Queue Stats
330W - 360L
1,444 Elo+
Party 1
Terra
Terra
OmMoPo3oK
Terra
Level 53
God Stats
8W - 1L
1,855 SR
Queue Stats
558W - 551L
1,394 Elo+
Solo
Nu Wa
Nu Wa
TOMMY_2_
Nu Wa
Level 105
God Stats
2W - 1L
1,754 SR
Queue Stats
145W - 167L
1,414 Elo+
Party 1
Rama
Rama
TheRiceFie1ds
Rama
Level 107
God Stats
11W - 8L
1,504 SR
Queue Stats
612W - 671L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
9 / 5 / 5
9,710
486
10,134
17,196
7,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
3 / 4 / 1
9,345
467
6,422
14,503
4,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Pomptus
Athena
13
1 / 4 / 7
8,614
431
7,021
18,371
11,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 8 / 1
8,297
415
3,696
16,842
9,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
rikuahola
Janus
15
3 / 6 / 9
9,295
465
13,215
12,530
3,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
8 / 4 / 8
10,581
529
13,061
13,968
7,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
GaMiNg XLR8
Baron Samedi
18
9 / 3 / 8
11,344
567
19,431
12,181
6,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
OmMoPo3oK
Terra
15
5 / 3 / 5
10,643
532
5,582
12,990
13,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
TOMMY_2_
Nu Wa
15
3 / 4 / 9
9,620
481
14,237
11,273
4,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 2 / 7
10,425
521
7,846
11,644
4,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
64
16
Kills
27
27
Deaths
16
23
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Fenrir
9
5
5
2.3
W
Ne Zha
8
4
8
3
W
Baron Samedi
GaMiNg XLR8
Baron Samedi
9
3
8
4.33
L
3
4
1
0.88
W
Terra
OmMoPo3oK
Terra
5
3
5
2.5
L
Athena
Pomptus
Athena
1
4
7
1.13
W
Nu Wa
TOMMY_2_
Nu Wa
3
4
9
1.88
L
0
8
1
0.06
W
2
2
7
2.75
L
Janus
rikuahola
Janus
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,488
Damage
60,157
79,442
Taken
62,056
36,534
Mitigated
36,173
13,275
Healing
24,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
10,134
1,865
0
4,120
17,196
7,405
288
6,934
9,838
0
51,605
W
Ne Zha
13,061
5,591
0
4,124
13,968
7,135
1,987
4,345
9,332
0
49,758
W
Baron Samedi
GaMiNg XLR8
Baron Samedi
19,431
1,477
2,235
3,848
12,181
6,369
757
3,151
8,791
71,009
0
L
6,422
2,347
0
2,885
14,503
4,629
0
5,987
8,164
0
56,316
W
Terra
OmMoPo3oK
Terra
5,582
557
1,219
3,871
12,990
13,938
782
5,060
7,684
25,012
0
L
Athena
Pomptus
Athena
7,021
934
0
3,278
18,371
11,155
0
8,852
9,009
22,660
0
W
Nu Wa
TOMMY_2_
Nu Wa
14,237
2,527
0
1,526
11,273
4,391
1,123
3,619
7,384
52,898
0
L
3,696
128
0
1,016
16,842
9,377
382
10,425
5,793
0
36,320
W
7,846
5,225
701
6,799
11,644
4,340
2,539
3,157
8,413
0
81,958
L
Janus
rikuahola
Janus
13,215
1,491
0
1,976
12,530
3,968
322
4,680
7,388
57,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,261
Gold Earned
52,613
392
Minions Killed
456
0
Camps Cleared
0
1,783,459
Distance Traveled
1,801,555
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,710
486
71
4
0
401,911
2
W
Ne Zha
10,581
529
84
4
0
370,675
12
W
Baron Samedi
11,344
567
106
5
0
348,440
1
L
Anhur
9,345
467
113
6
0
302,826
2
W
Terra
10,643
532
47
2
0
389,029
1
L
Athena
8,614
431
21
1
0
416,119
6
W
Nu Wa
9,620
481
77
4
0
337,587
3
L
Mulan
8,297
415
79
4
0
341,716
6
W
Rama
10,425
521
142
7
0
355,824
2
L
Janus
9,295
465
108
5
0
320,887
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role