Player Matchup

Ares
Ares
BadDragon D
Ares
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
88W - 86L
1,346 Elo+
Solo
Anhur
Anhur
UnspeakableRain
Anhur
Level 88
God Stats
7W - 7L
1,535 SR
Queue Stats
222W - 207L
1,512 Elo+
Party 1
Tiamat
Tiamat
XBunnySnaxX
Tiamat
Level 158
God Stats
27W - 20L
1,563 SR
Queue Stats
318W - 317L
1,465 Elo+
Party 1
Chaac
Chaac
temp-832647
Chaac
Level 131
God Stats
3W - 5L
1,399 SR
Queue Stats
385W - 402L
1,451 Elo+
Party 1
Erlang Shen
Erlang Shen
venator3G
Erlang Shen
Level 153
God Stats
5W - 6L
1,648 SR
Queue Stats
241W - 244L
1,547 Elo+
Party 1
Team Averages
Level 123
1,529 SR
1,464 Elo+

VS

Team Averages
Level 98
1,554 SR
1,535 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BigDaddyCole
Ah Muzen Cab
Level 108
God Stats
7W - 10L
1,562 SR
Queue Stats
541W - 524L
1,592 Elo+
Party 2
Sylvanus
Sylvanus
shebugsahmed
Sylvanus
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 152L
1,514 Elo+
Party 2
Osiris
Osiris
shewantskobe
Osiris
Level 108
God Stats
15W - 11L
1,591 SR
Queue Stats
257W - 276L
1,554 Elo+
Party 2
Loki
Loki
shewasntssimon
Loki
Level 82
God Stats
11W - 7L
1,615 SR
Queue Stats
105W - 113L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 0
6,316
451
1,949
9,894
4,449
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
1 / 1 / 1
6,824
487
3,179
8,917
2,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
11
2 / 4 / 1
6,822
487
4,083
8,576
4,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 4 / 1
5,430
388
3,354
10,737
7,086
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Erlang Shen
venator3G
Erlang Shen
10
1 / 10 / 0
6,357
454
5,017
11,243
7,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
4 / 0 / 4
7,225
516
8,290
8,340
2,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
BigDaddyCole
Ah Muzen Cab
15
5 / 0 / 4
8,567
612
8,328
7,972
3,007
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
shebugsahmed
Sylvanus
11
2 / 2 / 5
6,831
488
3,305
8,838
4,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
15
10 / 2 / 6
9,378
670
8,677
10,434
8,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 2 / 2
7,410
529
7,508
7,177
2,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
6
Kills
25
25
Deaths
6
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
0
4
6
L
2
6
0
0.33
W
Ah Muzen Cab
BigDaddyCole
Ah Muzen Cab
5
0
4
7
L
1
1
1
1.5
L
Tiamat
2
4
1
0.63
W
Sylvanus
shebugsahmed
Sylvanus
2
2
5
2.25
W
Osiris
10
2
6
6.5
W
4
2
2
2.5
L
0
4
1
0.13
L
Erlang Shen
venator3G
Erlang Shen
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,582
Damage
36,108
49,367
Taken
42,761
25,909
Mitigated
20,448
9,565
Healing
14,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
8,290
3,556
0
3,655
8,340
2,605
651
1,868
6,202
0
34,420
L
1,949
369
0
0
9,894
4,449
0
0
9,894
20,556
0
W
Ah Muzen Cab
BigDaddyCole
Ah Muzen Cab
8,328
4,935
0
5,750
7,972
3,007
492
539
7,423
0
68,876
L
3,179
1,261
0
2,681
8,917
2,822
0
612
8,305
0
41,210
L
Tiamat
4,083
427
0
1,821
8,576
4,079
120
883
7,693
27,437
0
W
Sylvanus
shebugsahmed
Sylvanus
3,305
1,818
86
1,032
8,838
4,193
306
1,489
7,035
24,240
7,199
W
Osiris
8,677
4,090
0
1,006
10,434
8,122
1,687
343
10,061
0
55,395
W
7,508
2,979
0
3,184
7,177
2,521
0
1,169
6,008
0
42,432
L
3,354
569
729
3,696
10,737
7,086
0
1,408
9,329
0
14,252
L
Erlang Shen
venator3G
Erlang Shen
5,017
2,869
0
638
11,243
7,473
0
0
11,243
0
32,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,749
Gold Earned
39,411
260
Minions Killed
455
0
Camps Cleared
0
1,303,773
Distance Traveled
1,319,284
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,225
516
71
5
0
231,596
1
L
Ares
6,316
451
35
3
0
283,949
1
W
Ah Muzen Cab
8,567
612
131
9
0
276,329
0
L
Anhur
6,824
487
78
6
0
272,847
0
L
Tiamat
6,822
487
63
5
0
260,633
2
W
Sylvanus
6,831
488
60
4
0
247,721
0
W
Osiris
9,378
670
113
8
0
272,468
2
W
Loki
7,410
529
80
6
0
291,170
0
L
Chaac
5,430
388
28
2
0
283,248
0
L
Erlang Shen
6,357
454
56
4
0
203,096
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role