Player Matchup

Ra
Ra
Dallery
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Anhur
Anhur
MehranJighil
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,831 Elo+
Solo
Susano
Susano
NickFury650
Susano
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Zephyrus22
Da Ji
Level 6
God Stats
3W - 7L
1,430 SR
Queue Stats
11W - 13L
1,391 Elo+
Solo
Skadi
Skadi
muoscar
Skadi
Level 15
God Stats
2W - 2L
1,259 SR
Queue Stats
37W - 50L
1,427 Elo+
Solo
Team Averages
Level 12
1,438 SR
1,530 Elo+

VS

Team Averages
Level 26
1,442 SR
1,463 Elo+
Kali
Kali
Chinreyturtle
Kali
Level 22
God Stats
4W - 3L
1,147 SR
Queue Stats
66W - 65L
1,540 Elo+
Solo
Skadi
Skadi
MikonPL
Skadi
Level 24
God Stats
10W - 16L
1,430 SR
Queue Stats
59W - 68L
1,365 Elo+
Solo
Thor
Thor
Sandman12596
Thor
Level 29
God Stats
7W - 2L
1,821 SR
Queue Stats
44W - 34L
1,459 Elo+
Solo
Yemoja
Yemoja
inaat21
Yemoja
Level 29
God Stats
1W - 2L
1,181 SR
Queue Stats
101W - 98L
1,520 Elo+
Solo
Ra
Ra
jirenRD
Ra
Level 27
God Stats
2W - 2L
1,633 SR
Queue Stats
32W - 38L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 2
8,455
528
9,560
10,934
4,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

1
0 / 0 / 0
4,485
280
0
0
0
Susano
11
1 / 3 / 2
6,643
415
2,340
9,090
2,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Da Ji
10
1 / 9 / 2
6,179
386
2,687
11,086
3,494
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
muoscar
Skadi
12
3 / 5 / 1
7,567
473
5,181
7,782
2,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 1
10,055
628
6,905
9,548
6,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
MikonPL
Skadi
14
6 / 2 / 2
8,832
552
5,956
6,980
2,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
6 / 2 / 1
9,200
575
5,873
7,987
2,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
inaat21
Yemoja
13
1 / 4 / 6
8,066
504
4,928
12,096
4,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 2 / 6
8,318
520
5,543
6,648
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
11
Kills
23
23
Deaths
12
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
8
2
1
4.25
L
6
6
2
1.17
L
0
0
0
0
W
Skadi
MikonPL
Skadi
6
2
2
3.5
L
Susano
1
3
2
0.67
W
6
2
1
3.25
L
Da Ji
1
9
2
0.22
W
Yemoja
inaat21
Yemoja
1
4
6
1
W
2
2
6
2.5
L
Skadi
muoscar
Skadi
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,768
Damage
29,205
38,892
Taken
43,259
12,437
Mitigated
19,528
7,321
Healing
14,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,905
3,511
0
4,097
9,548
6,796
1,572
669
8,829
0
57,646
L
9,560
566
315
3,301
10,934
4,074
28
5,623
5,311
47,698
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Skadi
MikonPL
Skadi
5,956
3,077
0
1,266
6,980
2,313
3,110
796
6,000
0
38,151
L
Susano
2,340
0
0
2,220
9,090
2,785
0
2,548
6,542
0
21,211
W
5,873
1,493
0
1,241
7,987
2,978
2,512
1,240
6,657
0
45,295
L
Da Ji
2,687
539
0
635
11,086
3,494
0
1,415
9,671
0
12,228
W
Yemoja
inaat21
Yemoja
4,928
799
851
4,385
12,096
4,832
934
3,212
8,676
26,636
0
W
5,543
303
982
1,755
6,648
2,609
545
3,047
3,391
45,734
0
L
Skadi
muoscar
Skadi
5,181
1,583
0
850
7,782
2,084
860
885
6,897
0
36,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,329
Gold Earned
44,471
218
Minions Killed
381
0
Camps Cleared
0
1,083,032
Distance Traveled
1,407,721
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,055
628
98
6
0
271,545
1
L
Ra
8,455
528
91
6
0
254,143
2
L
Anhur
4,485
280
0
0
0
0
0
W
Skadi
8,832
552
61
4
0
278,363
0
L
Susano
6,643
415
42
3
0
320,162
2
W
Thor
9,200
575
91
6
0
295,692
0
L
Da Ji
6,179
386
19
1
0
259,622
2
W
Yemoja
8,066
504
47
3
0
257,013
0
W
Ra
8,318
520
84
5
0
305,108
6
L
Skadi
7,567
473
66
4
0
249,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role