Player Matchup

Khepri
Khepri
Bluegills
Khepri
Level 21
God Stats
11W - 7L
1,576 SR
Queue Stats
20W - 15L
1,494 Elo+
Party 2
Neith
Neith
CenserShip
Neith
Level 26
God Stats
18W - 12L
1,488 SR
Queue Stats
63W - 77L
1,535 Elo+
Solo
Mulan
Mulan
Fatboy545
Mulan
Level 16
God Stats
15W - 8L
1,652 SR
Queue Stats
53W - 32L
1,609 Elo+
Solo
Scylla
Scylla
Hxntai_Huntress
Scylla
Level 5
God Stats
5W - 1L
1,506 SR
Queue Stats
14W - 3L
1,425 Elo+
Solo
Loki
Loki
KickedSnaps
Loki
Level 24
God Stats
11W - 18L
1,415 SR
Queue Stats
31W - 29L
1,445 Elo+
Party 2
Team Averages
Level 18
1,527 SR
1,502 Elo+

VS

Team Averages
Level 22
1,570 SR
1,523 Elo+
Chang'e
Chang'e
Horridzzz
Chang'e
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 20L
1,674 Elo+
Party 1
Danzaburou
Danzaburou
LetMeBack
Danzaburou
Level 22
God Stats
6W - 8L
1,716 SR
Queue Stats
198W - 207L
1,562 Elo+
Solo
Aphrodite
Aphrodite
W4ddleDude
Aphrodite
Level 28
God Stats
21W - 22L
1,610 SR
Queue Stats
256W - 246L
1,584 Elo+
Solo
Cthulhu
Cthulhu
ri1ezzzz
Cthulhu
Level 19
God Stats
4W - 6L
1,316 SR
Queue Stats
192W - 216L
1,353 Elo+
Party 1
Arachne
Arachne
shenzhicaineng
Arachne
Level 26
God Stats
2W - 3L
1,706 SR
Queue Stats
66W - 83L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bluegills
Khepri
20
2 / 3 / 15
14,880
496
8,106
14,263
14,608
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Neith
20
7 / 3 / 9
16,826
561
23,960
22,457
10,793
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
Fatboy545
Mulan
20
18 / 2 / 6
18,297
610
31,863
25,705
32,858
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
11 / 1 / 8
18,045
602
30,339
17,616
7,914
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
6 / 6 / 12
15,432
514
12,120
20,324
10,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Horridzzz
Chang'e
19
2 / 14 / 4
12,686
423
13,135
34,650
13,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
LetMeBack
Danzaburou
17
3 / 7 / 3
11,801
393
9,631
21,840
9,161
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
W4ddleDude
Aphrodite
19
1 / 9 / 2
12,743
425
11,609
24,040
12,150
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ri1ezzzz
Cthulhu
15
2 / 7 / 4
10,946
365
7,160
34,960
45,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
6 / 7 / 4
11,968
399
8,981
20,251
9,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
31
44
Kills
14
15
Deaths
44
50
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Khepri
Bluegills
Khepri
2
3
15
3.17
W
Neith
7
3
9
3.83
W
Mulan
Fatboy545
Mulan
18
2
6
10.5
L
Chang'e
Horridzzz
Chang'e
2
14
4
0.29
W
11
1
8
15
W
6
6
12
2
L
Danzaburou
LetMeBack
Danzaburou
3
7
3
0.64
L
Aphrodite
W4ddleDude
Aphrodite
1
9
2
0.22
L
Cthulhu
ri1ezzzz
Cthulhu
2
7
4
0.57
L
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,388
Damage
50,516
100,365
Taken
135,741
76,584
Mitigated
90,250
35,458
Healing
34,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Bluegills
Khepri
8,106
542
0
1,703
14,263
14,608
3,241
5,680
8,583
50,562
0
W
Neith
23,960
16,406
0
13,734
22,457
10,793
3,921
4,146
18,273
0
176,698
W
Mulan
Fatboy545
Mulan
31,863
6,589
0
8,495
25,705
32,858
1,974
11,786
13,246
0
135,062
L
Chang'e
Horridzzz
Chang'e
13,135
694
2,738
5,132
34,650
13,813
759
10,077
24,008
66,631
0
W
30,339
3,838
0
7,358
17,616
7,914
1,993
8,140
9,258
147,039
0
W
12,120
3,163
0
4,168
20,324
10,411
339
7,916
12,248
0
107,228
L
Danzaburou
LetMeBack
Danzaburou
9,631
5,221
0
8,155
21,840
9,161
700
6,353
15,356
0
80,399
L
Aphrodite
W4ddleDude
Aphrodite
11,609
431
6,289
8,099
24,040
12,150
417
7,845
15,771
88,336
0
L
Cthulhu
ri1ezzzz
Cthulhu
7,160
430
0
910
34,960
45,141
204
9,415
25,335
39,923
0
L
8,981
5,932
0
3,438
20,251
9,985
0
3,850
16,119
0
56,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,480
Gold Earned
60,144
805
Minions Killed
552
0
Camps Cleared
0
2,753,992
Distance Traveled
2,362,201
42
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
14,880
496
70
2
0
568,319
12
W
Neith
16,826
561
203
7
0
519,688
0
W
Mulan
18,297
610
188
6
0
520,823
2
L
Chang'e
12,686
423
128
4
0
477,515
3
W
Scylla
18,045
602
215
7
0
592,108
9
W
Loki
15,432
514
129
4
0
553,054
19
L
Danzaburou
11,801
393
143
5
0
408,812
7
L
Aphrodite
12,743
425
153
5
0
491,473
6
L
Cthulhu
10,946
365
43
1
0
511,339
0
L
Arachne
11,968
399
85
3
0
473,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role