Player Matchup

Fenrir
Fenrir
InsidiousMelon
Fenrir
Level 85
God Stats
220W - 185L
1,590 SR
Queue Stats
353W - 335L
1,556 Elo+
Party 2
Cabrakan
Cabrakan
KING-x-THANATOS
Cabrakan
Level 126
God Stats
0W - 2L
1,895 SR
Queue Stats
36W - 44L
1,507 Elo+
Party 1
Horus
Horus
Lazarus_The_Wolf
Horus
Level 68
God Stats
0W - 2L
1,498 SR
Queue Stats
5W - 10L
1,284 Elo+
Party 1
Hel
Hel
Singan42
Hel
Level 79
God Stats
0W - 1L
1,161 SR
Queue Stats
0W - 5L
1,205 Elo+
Party 1
Sol
Sol
Vastet
Sol
Level 139
God Stats
34W - 53L
1,532 SR
Queue Stats
119W - 139L
1,524 Elo+
Party 2
Team Averages
Level 99
1,535 SR
1,415 Elo+

VS

Team Averages
Level 132
1,575 SR
1,604 Elo+
Loki
Loki
Malygodd
Loki
Level 128
God Stats
6W - 4L
1,500 SR
Queue Stats
294W - 267L
1,602 Elo+
Party 3
Rama
Rama
Orrbital
Rama
Level 149
God Stats
8W - 4L
1,816 SR
Queue Stats
159W - 119L
1,617 Elo+
Party 3
Zhong Kui
Zhong Kui
QuintinOliver
Zhong Kui
Level 125
God Stats
9W - 11L
1,508 SR
Queue Stats
66W - 63L
1,569 Elo+
Solo
Tiamat
Tiamat
SIRBABYDINOSAUR
Tiamat
Level 156
God Stats
9W - 9L
1,471 SR
Queue Stats
200W - 166L
1,591 Elo+
Party 3
Horus
Horus
StryderOSU
Horus
Level 103
God Stats
2W - 0L
1,580 SR
Queue Stats
59W - 41L
1,637 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 3
8,765
877
6,527
8,169
6,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cabrakan
13
1 / 7 / 5
6,764
676
8,436
11,414
7,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 5 / 5
6,170
617
3,108
11,109
6,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
0 / 6 / 5
6,150
615
4,696
7,751
3,711
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sol
Vastet
Sol
14
3 / 4 / 3
7,400
740
8,323
7,973
2,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
4 / 1 / 9
8,413
841
5,039
5,042
1,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
16
12 / 2 / 10
10,806
1,081
13,879
10,782
4,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
QuintinOliver
Zhong Kui
15
7 / 2 / 9
9,628
963
10,826
8,944
6,882
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
1 / 0 / 12
8,039
804
6,501
5,347
8,998
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Horus
13
0 / 3 / 17
7,940
794
4,918
10,959
7,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
81
8
Kills
24
24
Deaths
8
21
Assists
57
Player
Kills
Deaths
Assists
KDA
L
4
2
3
2.75
L
Cabrakan
1
7
5
0.5
L
0
5
5
0.5
W
Loki
4
1
9
8.5
W
Rama
12
2
10
8.5
W
Zhong Kui
QuintinOliver
Zhong Kui
7
2
9
5.75
W
1
0
12
7
L
0
6
5
0.42
W
Horus
0
3
17
2.83
L
Sol
Vastet
Sol
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,090
Damage
41,163
46,416
Taken
41,074
27,528
Mitigated
29,757
10,981
Healing
12,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,527
1,393
0
947
8,169
6,896
0
4,465
3,704
0
16,921
L
Cabrakan
8,436
816
0
851
11,414
7,514
0
4,004
7,410
17,772
0
L
3,108
1,385
1,065
2,142
11,109
6,971
0
3,231
7,878
0
9,814
W
Loki
5,039
1,145
0
170
5,042
1,965
427
3,194
1,796
0
24,391
W
Rama
13,879
11,832
0
2,905
10,782
4,475
658
5,875
4,681
0
32,097
W
Zhong Kui
QuintinOliver
Zhong Kui
10,826
633
0
3,378
8,944
6,882
822
3,487
5,320
27,343
0
W
6,501
542
0
2,916
5,347
8,998
175
2,399
2,901
35,173
0
L
4,696
401
2,155
1,624
7,751
3,711
0
3,654
4,097
17,614
0
W
Horus
4,918
1,972
830
2,701
10,959
7,437
100
6,615
4,042
0
10,791
L
Sol
Vastet
Sol
8,323
928
0
2,197
7,973
2,436
1
2,081
5,892
29,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,249
Gold Earned
44,826
176
Minions Killed
233
6
Camps Cleared
10
834,280
Distance Traveled
931,551
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,765
877
28
3
2
198,680
1
L
Cabrakan
6,764
676
33
3
2
141,988
0
L
Horus
6,170
617
23
2
1
176,278
2
W
Loki
8,413
841
36
4
2
199,832
0
W
Rama
10,806
1,081
63
6
4
173,900
0
W
Zhong Kui
9,628
963
47
5
0
184,089
2
W
Tiamat
8,039
804
77
8
3
186,025
0
L
Hel
6,150
615
29
3
0
140,856
0
W
Horus
7,940
794
10
1
1
187,705
1
L
Sol
7,400
740
63
6
1
176,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role