Player Matchup

Arachne
Arachne
HighDlee
Arachne
Level 82
God Stats
50W - 28L
1,859 SR
Queue Stats
425W - 403L
1,439 Elo+
Solo
Yemoja
Yemoja
IronShark1997
Yemoja
Level 66
God Stats
9W - 10L
1,436 SR
Queue Stats
136W - 156L
1,348 Elo+
Solo
Raijin
Raijin
Lt_Semper-Fi
Raijin
Level 64
God Stats
4W - 6L
1,441 SR
Queue Stats
37W - 73L
1,298 Elo+
Party 2
Anhur
Anhur
bramvanbruwaene
Anhur
Level 45
God Stats
1W - 4L
1,484 SR
Queue Stats
67W - 109L
1,309 Elo+
Party 2
Apollo
Apollo
martes56789
Apollo
Level 45
God Stats
8W - 15L
1,452 SR
Queue Stats
201W - 277L
1,387 Elo+
Solo
Team Averages
Level 60
1,534 SR
1,356 Elo+

VS

Team Averages
Level 153
1,772 SR
1,668 Elo+
Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
EIoBully
Tsukuyomi
Level 127
God Stats
10W - 7L
1,972 SR
Queue Stats
103W - 69L
1,694 Elo+
Party 1
Hun Batz
Hun Batz
TheOneFlavour
Hun Batz
Level 159
God Stats
6W - 1L
1,680 SR
Queue Stats
499W - 183L
1,706 Elo+
Party 1
Bacchus
Bacchus
ZephyrsEnoch
Bacchus
Level 159
God Stats
1W - 0L
1,901 SR
Queue Stats
386W - 110L
1,738 Elo+
Party 1
Bellona
Bellona
epicstar1901
Bellona
Level 159
God Stats
185W - 57L
1,808 SR
Queue Stats
1,125W - 456L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HighDlee
Arachne
8
0 / 3 / 1
5,093
463
2,118
4,893
2,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 6 / 0
5,175
470
2,681
6,832
1,937
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Raijin
10
1 / 4 / 0
5,759
524
1,543
7,971
2,592
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

7
0 / 9 / 1
5,106
464
1,685
8,097
1,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
10
3 / 5 / 0
6,848
623
2,999
8,720
4,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 0 / 2
7,058
642
6,519
3,837
1,352
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tsukuyomi
EIoBully
Tsukuyomi
13
10 / 2 / 4
7,712
701
9,808
7,166
2,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
TheOneFlavour
Hun Batz
10
6 / 2 / 5
6,323
575
3,854
6,981
3,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
ZephyrsEnoch
Bacchus
11
1 / 0 / 5
6,058
551
3,603
4,469
2,777
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
epicstar1901
Bellona
13
8 / 1 / 1
7,617
692
4,267
7,224
4,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
5
Kills
27
27
Deaths
5
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
2
3
W
Tsukuyomi
EIoBully
Tsukuyomi
10
2
4
6
L
Arachne
HighDlee
Arachne
0
3
1
0.17
L
1
6
0
0.17
L
Raijin
1
4
0
0.25
W
Hun Batz
TheOneFlavour
Hun Batz
6
2
5
4.25
W
Bacchus
ZephyrsEnoch
Bacchus
1
0
5
3.5
L
0
9
1
0.06
W
Bellona
epicstar1901
Bellona
8
1
1
8.5
L
Apollo
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,026
Damage
28,051
36,513
Taken
29,677
12,893
Mitigated
14,185
4,503
Healing
7,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,519
390
0
1,324
3,837
1,352
10
747
3,012
49,029
0
W
Tsukuyomi
EIoBully
Tsukuyomi
9,808
3,765
0
1,876
7,166
2,373
119
2,049
5,117
0
45,397
L
Arachne
HighDlee
Arachne
2,118
1,509
0
1,144
4,893
2,071
0
961
3,932
0
18,548
L
2,681
449
49
507
6,832
1,937
339
0
6,832
18,170
0
L
Raijin
1,543
102
0
1,752
7,971
2,592
0
5,573
2,398
22,435
0
W
Hun Batz
TheOneFlavour
Hun Batz
3,854
1,702
0
1,574
6,981
3,608
23
497
6,450
0
25,053
W
Bacchus
ZephyrsEnoch
Bacchus
3,603
627
0
1,383
4,469
2,777
0
591
3,878
26,071
0
L
1,685
917
0
445
8,097
1,397
0
78
8,019
0
15,164
W
Bellona
epicstar1901
Bellona
4,267
1,797
0
1,006
7,224
4,075
35
184
6,996
0
43,219
L
Apollo
2,999
1,491
0
606
8,720
4,896
439
3,510
5,210
0
24,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,981
Gold Earned
34,768
186
Minions Killed
379
0
Camps Cleared
0
911,092
Distance Traveled
1,045,171
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,058
642
107
10
0
206,230
4
W
Tsukuyomi
7,712
701
78
7
0
210,327
4
L
Arachne
5,093
463
39
4
0
186,200
0
L
Yemoja
5,175
470
31
3
0
190,419
2
L
Raijin
5,759
524
45
4
0
177,425
0
W
Hun Batz
6,323
575
42
4
0
209,117
2
W
Bacchus
6,058
551
47
4
0
194,668
1
L
Anhur
5,106
464
25
2
0
196,820
0
W
Bellona
7,617
692
105
10
0
224,829
1
L
Apollo
6,848
623
46
4
0
160,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role