Player Matchup

Zhong Kui
Zhong Kui
Godplsstopme
Zhong Kui
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 52L
1,390 Elo+
Solo
Vamana
Vamana
NarthaMussbaum
Vamana
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,707 Elo+
Solo
Nu Wa
Nu Wa
inLove_with_Rin
Nu Wa
Level 88
God Stats
14W - 4L
1,563 SR
Queue Stats
680W - 681L
1,503 Elo+
Solo
Arachne
Arachne
phurianet
Arachne
Level 89
God Stats
0W - 4L
1,327 SR
Queue Stats
203W - 209L
1,580 Elo+
Solo
Vulcan
Vulcan
xBisly
Vulcan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 86
1,478 SR
1,536 Elo+

VS

Team Averages
Level 104
1,507 SR
1,486 Elo+
Ah Puch
Ah Puch
Anderlos
Ah Puch
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Inhumanum
Odin
Level 159
God Stats
29W - 24L
1,537 SR
Queue Stats
1,250W - 1,283L
1,494 Elo+
Solo
Sobek
Sobek
Lafan10
Sobek
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
lilpinkdeer
Tiamat
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
223W - 186L
1,491 Elo+
Solo
Bacchus
Bacchus
lsabelPantoja
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Godplsstopme
Zhong Kui
14
2 / 7 / 4
7,823
711
8,784
11,316
9,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 3 / 5
9,447
859
9,002
13,092
13,323
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
4 / 2 / 5
9,179
834
16,916
8,000
3,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
phurianet
Arachne
13
2 / 3 / 5
7,335
667
6,149
10,730
6,713
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
xBisly
Vulcan
15
1 / 8 / 4
8,415
765
10,623
9,917
3,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Anderlos
Ah Puch
17
7 / 3 / 14
9,533
867
18,488
13,045
6,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
13
2 / 3 / 15
8,163
742
6,562
12,498
7,292
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
Lafan10
Sobek
16
6 / 2 / 12
9,982
907
6,833
18,265
20,943
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tiamat
16
3 / 2 / 16
8,830
803
9,034
8,711
7,683
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
15
5 / 3 / 13
9,283
844
7,104
15,063
17,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
93
13
Kills
23
23
Deaths
13
23
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Anderlos
Ah Puch
7
3
14
4.67
L
Zhong Kui
Godplsstopme
Zhong Kui
2
7
4
0.57
W
Odin
2
3
15
3.17
W
Sobek
Lafan10
Sobek
6
2
12
6
L
4
3
5
2.17
L
4
2
5
3.25
W
Tiamat
3
2
16
5.5
W
Bacchus
5
3
13
3.83
L
Arachne
phurianet
Arachne
2
3
5
1.5
L
Vulcan
xBisly
Vulcan
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,474
Damage
48,021
53,055
Taken
67,582
36,821
Mitigated
59,328
16,388
Healing
27,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Anderlos
Ah Puch
18,488
776
1,966
4,590
13,045
6,340
63
7,263
5,680
49,527
0
L
Zhong Kui
Godplsstopme
Zhong Kui
8,784
872
801
1,372
11,316
9,845
0
8,340
2,926
12,737
0
W
Odin
6,562
911
1,284
1,352
12,498
7,292
354
5,710
6,642
0
17,243
W
Sobek
Lafan10
Sobek
6,833
253
2,105
5,200
18,265
20,943
298
11,548
6,392
19,769
0
L
9,002
3,188
658
4,855
13,092
13,323
0
8,859
4,008
0
12,588
L
16,916
6,770
1,300
2,643
8,000
3,239
120
6,506
1,394
36,766
0
W
Tiamat
9,034
1,208
1,693
3,093
8,711
7,683
279
4,831
3,818
37,694
0
W
Bacchus
7,104
439
2,156
3,735
15,063
17,070
322
6,158
8,727
14,883
0
L
Arachne
phurianet
Arachne
6,149
4,584
1,204
2,325
10,730
6,713
0
9,595
1,060
0
7,551
L
Vulcan
xBisly
Vulcan
10,623
2,077
183
1,047
9,917
3,701
0
8,159
1,583
28,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,199
Gold Earned
45,791
162
Minions Killed
215
0
Camps Cleared
0
1,012,965
Distance Traveled
1,056,705
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,533
867
73
7
0
187,383
2
L
Zhong Kui
7,823
711
35
3
0
183,591
1
W
Odin
8,163
742
26
2
0
223,588
0
W
Sobek
9,982
907
33
3
0
210,469
0
L
Vamana
9,447
859
7
1
0
226,391
0
L
Nu Wa
9,179
834
46
4
0
198,483
2
W
Tiamat
8,830
803
62
6
0
224,294
2
W
Bacchus
9,283
844
21
2
0
210,971
0
L
Arachne
7,335
667
17
2
0
219,143
0
L
Vulcan
8,415
765
57
5
0
185,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role