Player Matchup

Sol
Sol
DakotaIsHere
Sol
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 10L
1,667 Elo+
Party 2
Cerberus
Cerberus
FossilFghterRBP
Cerberus
Level 128
God Stats
33W - 18L
1,649 SR
Queue Stats
235W - 114L
1,732 Elo+
Party 2
Ares
Ares
MIGHTYANT98
Ares
Level 25
God Stats
5W - 2L
1,500 SR
Queue Stats
38W - 35L
1,739 Elo+
Party 2
Hou Yi
Hou Yi
Peеr
Hou Yi
Level 136
God Stats
20W - 12L
1,455 SR
Queue Stats
193W - 105L
1,685 Elo+
Party 2
He Bo
He Bo
Zexxet
He Bo
Level 159
God Stats
5W - 2L
1,735 SR
Queue Stats
120W - 83L
1,655 Elo+
Party 2
Team Averages
Level 103
1,568 SR
1,696 Elo+

VS

Team Averages
Level 58
1,600 SR
1,601 Elo+
Medusa
Medusa
Abeski
Medusa
Level 35
God Stats
2W - 5L
1,696 SR
Queue Stats
354W - 238L
1,733 Elo+
Party 1
Eset
Eset
BabyPorkyChops
Eset
Level 92
God Stats
21W - 16L
1,716 SR
Queue Stats
790W - 809L
1,522 Elo+
Party 3
Bakasura
Bakasura
Cominion
Bakasura
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
146W - 104L
1,695 Elo+
Party 1
Hera
Hera
hoomun
Hera
Level 14
God Stats
3W - 3L
1,473 SR
Queue Stats
41W - 45L
1,367 Elo+
Party 3
Xbalanque
Xbalanque
men1cko
Xbalanque
Level 29
God Stats
2W - 6L
1,613 SR
Queue Stats
140W - 85L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 8
12,941
563
11,307
12,467
4,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
19
3 / 5 / 10
12,570
547
8,946
20,127
17,926
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
1 / 4 / 10
10,734
467
2,834
14,328
11,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
Peеr
Hou Yi
20
8 / 2 / 10
13,501
587
14,625
18,597
7,473
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
Zexxet
He Bo
20
12 / 3 / 10
13,981
608
16,641
14,757
5,323
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Abeski
Medusa
20
9 / 4 / 3
14,100
613
13,167
17,608
7,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 5 / 6
11,840
515
12,322
14,342
6,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Cominion
Bakasura
17
4 / 5 / 7
11,689
508
9,172
20,021
13,656
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
hoomun
Hera
14
0 / 9 / 5
9,589
417
4,749
10,657
3,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
men1cko
Xbalanque
19
2 / 6 / 3
12,501
544
9,562
17,737
6,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
42
29
Kills
18
18
Deaths
29
48
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Medusa
Abeski
Medusa
9
4
3
2.63
L
3
5
6
1.2
L
Bakasura
Cominion
Bakasura
4
5
7
1.5
W
5
4
8
2.25
W
Cerberus
3
5
10
1.6
W
1
4
10
1.5
W
Hou Yi
Peеr
Hou Yi
8
2
10
6.5
W
He Bo
Zexxet
He Bo
12
3
10
5.67
L
Hera
hoomun
Hera
0
9
5
0.28
L
Xbalanque
men1cko
Xbalanque
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,353
Damage
48,972
80,276
Taken
80,365
46,708
Mitigated
37,775
28,421
Healing
19,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Abeski
Medusa
13,167
6,235
0
4,755
17,608
7,640
142
8,270
9,338
0
125,004
L
12,322
387
294
4,112
14,342
6,284
331
8,064
6,278
85,610
0
L
Bakasura
Cominion
Bakasura
9,172
6,146
0
5,298
20,021
13,656
204
13,377
6,644
0
49,901
W
11,307
2,106
0
6,245
12,467
4,882
3,811
5,121
7,096
70,299
3,626
W
Cerberus
8,946
359
0
5,008
20,127
17,926
65
3,650
16,006
70,063
0
W
2,834
118
0
1,388
14,328
11,104
353
4,947
9,271
11,100
0
W
Hou Yi
Peеr
Hou Yi
14,625
8,859
0
10,638
18,597
7,473
3,527
5,653
12,864
0
88,146
W
He Bo
Zexxet
He Bo
16,641
236
0
5,142
14,757
5,323
0
2,893
11,570
117,955
0
L
Hera
hoomun
Hera
4,749
1,611
0
747
10,657
3,405
0
5,225
5,432
38,865
0
L
Xbalanque
men1cko
Xbalanque
9,562
4,920
0
4,503
17,737
6,790
3,124
6,330
11,407
0
91,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,727
Gold Earned
59,719
543
Minions Killed
668
0
Camps Cleared
0
2,174,783
Distance Traveled
2,145,737
36
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
14,100
613
196
9
0
441,528
5
L
Eset
11,840
515
122
5
0
461,888
3
L
Bakasura
11,689
508
120
5
0
453,838
3
W
Sol
12,941
563
114
5
0
447,594
4
W
Cerberus
12,570
547
134
6
0
416,918
10
W
Ares
10,734
467
14
1
0
396,790
9
W
Hou Yi
13,501
587
138
6
0
440,467
2
W
He Bo
13,981
608
143
6
0
473,014
11
L
Hera
9,589
417
72
3
0
392,556
4
L
Xbalanque
12,501
544
158
7
0
395,927
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role