Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Ghazrulk
Ah Muzen Cab
Level 142
God Stats
3W - 0L
1,803 SR
Queue Stats
247W - 244L
1,589 Elo+
Solo
Tiamat
Tiamat
Sergiohd2
Tiamat
Level 147
God Stats
9W - 5L
1,657 SR
Queue Stats
205W - 199L
1,615 Elo+
Solo
Athena
Athena
Veyrdaios
Athena
Level 109
God Stats
12W - 10L
1,532 SR
Queue Stats
58W - 47L
1,565 Elo+
Solo
Tsukuyomi
Tsukuyomi
archoи
Tsukuyomi
Level 128
God Stats
4W - 4L
1,497 SR
Queue Stats
186W - 167L
1,548 Elo+
Solo
Amaterasu
Amaterasu
wryat
Amaterasu
Level 134
God Stats
7W - 3L
1,756 SR
Queue Stats
284W - 276L
1,608 Elo+
Solo
Team Averages
Level 132
1,649 SR
1,585 Elo+

VS

Team Averages
Level 131
1,517 SR
1,596 Elo+
Tyr
Tyr
CobrasKisss
Tyr
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,658 Elo+
Solo
Hun Batz
Hun Batz
HotlinePing
Hun Batz
Level 148
God Stats
0W - 3L
1,290 SR
Queue Stats
163W - 167L
1,526 Elo+
Solo
Nox
Nox
SallyIce
Nox
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Shizuoo
Sol
Level 139
God Stats
1W - 2L
1,559 SR
Queue Stats
141W - 146L
1,602 Elo+
Solo
Anhur
Anhur
Vivexs
Anhur
Level 140
God Stats
9W - 7L
1,734 SR
Queue Stats
92W - 96L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ghazrulk
Ah Muzen Cab
16
2 / 6 / 4
9,876
520
7,418
17,400
5,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Sergiohd2
Tiamat
19
12 / 3 / 6
12,214
643
18,513
11,935
8,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Veyrdaios
Athena
14
2 / 6 / 12
9,849
518
6,767
18,763
16,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tsukuyomi
archoи
Tsukuyomi
20
9 / 2 / 7
12,143
639
16,076
14,558
7,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
wryat
Amaterasu
16
0 / 4 / 4
9,389
494
6,971
20,057
13,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 3
10,333
544
18,446
18,442
13,648
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
HotlinePing
Hun Batz
18
7 / 3 / 5
10,946
576
13,134
16,018
7,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
1 / 8 / 4
8,627
454
5,429
12,794
4,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
17
9 / 3 / 2
11,002
579
13,703
15,963
4,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anhur
Vivexs
Anhur
15
0 / 8 / 13
8,976
472
9,952
15,295
6,633
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
48
25
Kills
21
21
Deaths
25
33
Assists
27
Player
Kills
Deaths
Assists
KDA
L
4
3
3
1.83
W
Ah Muzen Cab
Ghazrulk
Ah Muzen Cab
2
6
4
0.67
L
Hun Batz
HotlinePing
Hun Batz
7
3
5
3.17
L
1
8
4
0.38
W
Tiamat
Sergiohd2
Tiamat
12
3
6
5
L
Sol
9
3
2
3.33
W
Athena
Veyrdaios
Athena
2
6
12
1.33
L
Anhur
Vivexs
Anhur
0
8
13
0.81
W
Tsukuyomi
archoи
Tsukuyomi
9
2
7
6.25
W
Amaterasu
wryat
Amaterasu
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,745
Damage
60,664
82,713
Taken
78,512
51,417
Mitigated
36,547
29,562
Healing
25,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,446
2,834
0
8,179
18,442
13,648
0
3,620
14,741
0
70,235
W
Ah Muzen Cab
Ghazrulk
Ah Muzen Cab
7,418
3,220
0
8,364
17,400
5,633
966
3,687
13,713
0
73,159
L
Hun Batz
HotlinePing
Hun Batz
13,134
4,402
0
5,675
16,018
7,276
0
4,718
11,132
0
81,490
L
5,429
512
0
1,298
12,794
4,095
0
5,661
6,765
45,173
0
W
Tiamat
Sergiohd2
Tiamat
18,513
1,166
0
3,852
11,935
8,313
166
3,158
8,569
74,391
0
L
Sol
13,703
4,137
0
8,156
15,963
4,895
1,164
4,921
10,912
69,979
0
W
Athena
Veyrdaios
Athena
6,767
2,050
0
2,036
18,763
16,347
46
6,978
11,615
20,093
0
L
Anhur
Vivexs
Anhur
9,952
4,122
510
1,475
15,295
6,633
55
5,423
9,682
0
54,183
W
Tsukuyomi
archoи
Tsukuyomi
16,076
3,652
0
5,385
14,558
7,836
0
4,160
10,296
0
95,393
W
Amaterasu
wryat
Amaterasu
6,971
3,769
0
9,925
20,057
13,288
259
669
19,388
0
56,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,471
Gold Earned
49,884
544
Minions Killed
579
0
Camps Cleared
0
1,884,690
Distance Traveled
1,880,428
21
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,333
544
130
7
0
405,438
5
W
Ah Muzen Cab
9,876
520
117
6
0
325,025
9
L
Hun Batz
10,946
576
120
6
0
420,243
13
L
Nox
8,627
454
115
6
0
331,036
7
W
Tiamat
12,214
643
145
8
0
372,018
1
L
Sol
11,002
579
119
6
0
381,292
6
W
Athena
9,849
518
18
1
0
395,178
4
L
Anhur
8,976
472
95
5
0
342,419
2
W
Tsukuyomi
12,143
639
153
8
0
436,485
4
W
Amaterasu
9,389
494
111
6
0
355,984
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role