Player Matchup

Skadi
Skadi
AnimeTiddyClaps
Skadi
Level 105
God Stats
11W - 12L
1,612 SR
Queue Stats
128W - 147L
1,530 Elo+
Party 1
Tiamat
Tiamat
Fog69420
Tiamat
Level 128
God Stats
2W - 4L
1,314 SR
Queue Stats
163W - 157L
1,476 Elo+
Solo
Anubis
Anubis
KeepCoolguy
Anubis
Level 105
God Stats
57W - 41L
1,600 SR
Queue Stats
123W - 144L
1,552 Elo+
Solo
Achilles
Achilles
Rowmage
Achilles
Level 108
God Stats
48W - 56L
1,573 SR
Queue Stats
557W - 522L
1,528 Elo+
Solo
Hercules
Hercules
YaBoiYacob
Hercules
Level 112
God Stats
2W - 2L
1,714 SR
Queue Stats
219W - 200L
1,543 Elo+
Party 1
Team Averages
Level 112
1,563 SR
1,526 Elo+

VS

Team Averages
Level 148
1,656 SR
1,587 Elo+
Athena
Athena
JamalYahir
Athena
Level 144
God Stats
12W - 6L
1,623 SR
Queue Stats
99W - 96L
1,575 Elo+
Solo
Ra
Ra
LordAn00bis
Ra
Level 118
God Stats
2W - 1L
1,787 SR
Queue Stats
117W - 105L
1,583 Elo+
Solo
Heimdallr
Heimdallr
Maiyavanti
Heimdallr
Level 160
God Stats
12W - 3L
1,688 SR
Queue Stats
213W - 199L
1,643 Elo+
Party 2
Camazotz
Camazotz
MemoryStays
Camazotz
Level 158
God Stats
18W - 13L
1,684 SR
Queue Stats
859W - 743L
1,635 Elo+
Party 2
Arachne
Arachne
kalozz
Arachne
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
7,865
492
2,383
5,690
1,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Fog69420
Tiamat
12
0 / 4 / 4
7,425
464
6,707
11,427
6,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
14
4 / 3 / 2
8,950
559
8,090
10,347
4,820
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Rowmage
Achilles
14
2 / 3 / 0
7,968
498
12,323
13,619
9,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
YaBoiYacob
Hercules
9
0 / 3 / 2
6,435
402
3,058
8,532
5,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
JamalYahir
Athena
13
1 / 1 / 10
7,693
481
4,880
9,581
5,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 2 / 5
9,174
573
9,183
7,273
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Maiyavanti
Heimdallr
15
0 / 0 / 3
8,410
526
2,061
5,138
1,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Camazotz
MemoryStays
Camazotz
15
2 / 1 / 5
8,522
533
9,315
17,610
11,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Arachne
kalozz
Arachne
16
8 / 2 / 3
9,485
593
9,345
13,446
5,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
6
Kills
15
15
Deaths
6
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Tiamat
Fog69420
Tiamat
0
4
4
0.5
W
Athena
JamalYahir
Athena
1
1
10
6
L
Anubis
4
3
2
1.67
W
4
2
5
3.25
W
Heimdallr
Maiyavanti
Heimdallr
0
0
3
1.5
W
Camazotz
MemoryStays
Camazotz
2
1
5
4.5
L
Achilles
Rowmage
Achilles
2
3
0
0.67
L
Hercules
YaBoiYacob
Hercules
0
3
2
0.33
W
Arachne
kalozz
Arachne
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,561
Damage
34,784
49,615
Taken
53,048
27,975
Mitigated
26,499
19,036
Healing
25,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,383
583
0
1,835
5,690
1,946
90
1,286
4,404
0
61,119
L
Tiamat
Fog69420
Tiamat
6,707
1,259
0
5,129
11,427
6,313
0
2,627
8,800
45,212
0
W
Athena
JamalYahir
Athena
4,880
1,757
0
1,458
9,581
5,294
66
3,712
5,869
29,175
4,281
L
Anubis
8,090
460
0
4,950
10,347
4,820
617
5,530
4,817
61,491
0
W
9,183
945
981
2,609
7,273
2,348
210
4,070
3,203
64,175
0
W
Heimdallr
Maiyavanti
Heimdallr
2,061
1,033
0
3,428
5,138
1,906
1,494
188
4,950
0
53,835
W
Camazotz
MemoryStays
Camazotz
9,315
2,709
0
11,234
17,610
11,384
0
2,535
15,075
0
51,682
L
Achilles
Rowmage
Achilles
12,323
3,525
0
4,569
13,619
9,730
0
1,207
12,412
0
47,541
L
Hercules
YaBoiYacob
Hercules
3,058
661
0
2,553
8,532
5,166
0
3,249
5,283
0
15,640
W
Arachne
kalozz
Arachne
9,345
6,508
0
6,072
13,446
5,567
78
4,292
9,154
0
67,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,643
Gold Earned
43,284
443
Minions Killed
524
0
Camps Cleared
0
1,453,044
Distance Traveled
1,643,963
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,865
492
121
8
0
262,963
7
L
Tiamat
7,425
464
86
5
0
311,739
2
W
Athena
7,693
481
54
3
0
366,436
7
L
Anubis
8,950
559
128
8
0
256,161
3
W
Ra
9,174
573
130
8
0
350,866
6
W
Heimdallr
8,410
526
126
8
0
279,599
5
W
Camazotz
8,522
533
110
7
0
302,566
4
L
Achilles
7,968
498
81
5
0
306,532
1
L
Hercules
6,435
402
27
2
0
315,649
6
W
Arachne
9,485
593
104
7
0
344,496
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role