Player Matchup

Neith
Neith
MantisRasta
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,824 Elo+
Solo
Cthulhu
Cthulhu
Vts91
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,229 Elo+
Solo
Agni
Agni
godersmit
Agni
Level 5
God Stats
0W - 2L
1,211 SR
Queue Stats
0W - 4L
1,069 Elo+
Solo
Zeus
Zeus
keluodadis
Zeus
Level 16
God Stats
1W - 1L
1,718 SR
Queue Stats
12W - 12L
1,214 Elo+
Solo
Hera
Hera
ЯбонЪ
Hera
Level 27
God Stats
3W - 5L
1,544 SR
Queue Stats
53W - 64L
1,369 Elo+
Solo
Team Averages
Level 17
1,495 SR
1,341 Elo+

VS

Team Averages
Level 20
1,411 SR
1,389 Elo+
Ares
Ares
ANEJ500
Ares
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,513 Elo+
Solo
Thanatos
Thanatos
BRAAIPIE334
Thanatos
Level 28
God Stats
6W - 20L
1,152 SR
Queue Stats
40W - 51L
1,295 Elo+
Party 1
Kukulkan
Kukulkan
Gortsanino
Kukulkan
Level 13
God Stats
2W - 1L
1,560 SR
Queue Stats
8W - 6L
1,431 Elo+
Solo
Anubis
Anubis
LyricHydra5657
Anubis
Level 28
God Stats
15W - 18L
1,344 SR
Queue Stats
51W - 71L
1,225 Elo+
Party 1
Medusa
Medusa
feimiaodianx
Medusa
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 53L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 8 / 6
12,856
989
16,926
15,019
6,431
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Vts91
Cthulhu
19
5 / 7 / 10
13,022
1,002
14,866
35,458
47,197
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
18
0 / 13 / 10
11,010
847
9,846
22,932
9,717
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 11 / 6
12,798
984
13,214
19,500
8,009
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
1 / 9 / 9
11,339
872
16,451
16,797
6,593
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
ANEJ500
Ares
20
0 / 4 / 29
12,201
939
10,324
21,477
23,475
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
BRAAIPIE334
Thanatos
20
16 / 4 / 17
15,709
1,208
19,169
18,463
8,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Gortsanino
Kukulkan
20
9 / 3 / 27
14,538
1,118
30,781
10,987
4,736
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
7 / 5 / 21
12,877
991
18,022
12,285
6,966
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
20
16 / 2 / 18
14,596
1,123
23,250
12,704
5,302
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
160
18
Kills
48
48
Deaths
18
41
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Ares
ANEJ500
Ares
0
4
29
3.63
W
Thanatos
BRAAIPIE334
Thanatos
16
4
17
6.13
W
Kukulkan
Gortsanino
Kukulkan
9
3
27
7.5
W
7
5
21
3.5
L
6
8
6
1.13
L
Cthulhu
Vts91
Cthulhu
5
7
10
1.43
W
Medusa
16
2
18
12.5
L
Agni
0
13
10
0.38
L
6
11
6
0.82
L
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,303
Damage
101,546
109,706
Taken
75,916
77,947
Mitigated
48,961
5,214
Healing
15,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
ANEJ500
Ares
10,324
1,496
0
0
21,477
23,475
0
15,029
6,448
21,947
0
W
Thanatos
BRAAIPIE334
Thanatos
19,169
5,012
0
10,979
18,463
8,482
0
15,248
3,215
0
33,960
W
Kukulkan
Gortsanino
Kukulkan
30,781
1,748
0
1,064
10,987
4,736
0
7,500
3,487
64,133
0
W
18,022
746
0
1,336
12,285
6,966
0
10,211
2,074
41,563
0
L
16,926
9,253
0
876
15,019
6,431
0
5,237
9,782
0
42,279
L
Cthulhu
Vts91
Cthulhu
14,866
1,292
36
0
35,458
47,197
0
20,521
14,937
34,207
0
W
Medusa
23,250
15,330
0
2,584
12,704
5,302
0
6,389
6,315
0
41,402
L
Agni
9,846
1,682
195
231
22,932
9,717
0
14,323
8,609
20,957
0
L
13,214
1,871
584
1,226
19,500
8,009
0
12,808
6,692
31,693
0
L
16,451
4,750
986
1,080
16,797
6,593
0
6,238
10,559
37,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,025
Gold Earned
69,921
188
Minions Killed
222
4
Camps Cleared
9
1,041,023
Distance Traveled
1,156,930
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,201
939
21
2
0
221,803
0
W
Thanatos
15,709
1,208
36
3
4
247,513
0
W
Kukulkan
14,538
1,118
84
6
2
247,465
0
W
Anubis
12,877
991
48
4
1
190,633
0
L
Neith
12,856
989
56
4
1
209,720
1
L
Cthulhu
13,022
1,002
33
3
0
260,795
2
W
Medusa
14,596
1,123
33
3
2
249,516
0
L
Agni
11,010
847
18
1
0
170,547
1
L
Zeus
12,798
984
40
3
2
175,432
1
L
Hera
11,339
872
41
3
1
224,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role