Player Matchup

Tiamat
Tiamat
Danhibiki37
Tiamat
Level 24
God Stats
3W - 6L
1,426 SR
Queue Stats
166W - 119L
1,599 Elo+
Solo
Medusa
Medusa
Luka_Magic_0077
Medusa
Level 17
God Stats
36W - 38L
1,607 SR
Queue Stats
127W - 160L
1,362 Elo+
Solo
Danzaburou
Danzaburou
PikeDeefox29
Danzaburou
Level 26
God Stats
21W - 21L
1,501 SR
Queue Stats
39W - 45L
1,419 Elo+
Solo
Cerberus
Cerberus
goldtoast
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
tickly-wipe7
Erlang Shen
Level 22
God Stats
1W - 1L
1,758 SR
Queue Stats
82W - 68L
1,606 Elo+
Solo
Team Averages
Level 18
1,558 SR
1,497 Elo+

VS

Team Averages
Level 18
1,448 SR
1,499 Elo+
Janus
Janus
BlightedPath707
Janus
Level 12
God Stats
4W - 0L
1,500 SR
Queue Stats
28W - 3L
1,611 Elo+
Party 1
Tyr
Tyr
Hrodgeirr9
Tyr
Level 28
God Stats
14W - 17L
1,400 SR
Queue Stats
62W - 60L
1,501 Elo+
Solo
Hun Batz
Hun Batz
Obscene Path
Hun Batz
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 82L
1,626 Elo+
Party 1
Bellona
Bellona
SmokedYUBruh
Bellona
Level 22
God Stats
3W - 2L
1,430 SR
Queue Stats
96W - 83L
1,581 Elo+
Solo
Heimdallr
Heimdallr
SoApygod666
Heimdallr
Level 10
God Stats
3W - 4L
1,411 SR
Queue Stats
17W - 23L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
3 / 7 / 2
8,850
492
14,244
13,919
9,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
1 / 8 / 2
7,329
407
4,798
12,148
3,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
PikeDeefox29
Danzaburou
13
3 / 10 / 4
8,481
471
8,294
14,875
4,958
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
goldtoast
Cerberus
7
0 / 15 / 1
6,108
339
2,667
15,829
8,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
tickly-wipe7
Erlang Shen
7
4 / 1 / 0
6,781
377
2,359
4,882
1,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 0 / 10
12,212
678
13,484
9,355
3,576
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 4 / 8
10,292
572
8,029
15,316
10,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Obscene Path
Hun Batz
19
8 / 1 / 10
11,371
632
9,986
13,244
5,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
SmokedYUBruh
Bellona
18
8 / 3 / 4
11,244
625
10,337
14,149
9,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
SoApygod666
Heimdallr
15
2 / 4 / 9
9,233
513
5,721
8,624
2,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
79
11
Kills
38
41
Deaths
12
9
Assists
41
Player
Kills
Deaths
Assists
KDA
W
13
0
10
18
L
Tiamat
3
7
2
0.57
W
7
4
8
2.75
L
1
8
2
0.25
W
Hun Batz
Obscene Path
Hun Batz
8
1
10
13
L
Danzaburou
PikeDeefox29
Danzaburou
3
10
4
0.5
W
Bellona
SmokedYUBruh
Bellona
8
3
4
3.33
W
Heimdallr
SoApygod666
Heimdallr
2
4
9
1.63
L
Cerberus
goldtoast
Cerberus
0
15
1
0.03
L
Erlang Shen
tickly-wipe7
Erlang Shen
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,362
Damage
47,557
61,653
Taken
60,688
28,442
Mitigated
31,959
5,400
Healing
22,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,484
1,359
191
3,365
9,355
3,576
2,642
3,712
5,643
90,689
0
L
Tiamat
14,244
1,667
0
2,164
13,919
9,017
10
3,117
10,802
60,497
0
W
8,029
1,448
0
6,224
15,316
10,991
1,527
3,628
11,688
0
43,135
L
4,798
1,873
0
0
12,148
3,888
1,226
2,262
9,886
0
29,920
W
Hun Batz
Obscene Path
Hun Batz
9,986
3,001
0
7,671
13,244
5,456
0
4,406
8,838
0
93,657
L
Danzaburou
PikeDeefox29
Danzaburou
8,294
1,523
0
678
14,875
4,958
0
5,846
9,029
0
28,785
W
Bellona
SmokedYUBruh
Bellona
10,337
5,006
0
3,534
14,149
9,066
1,654
3,514
10,635
0
73,091
W
Heimdallr
SoApygod666
Heimdallr
5,721
3,281
576
720
8,624
2,870
1,463
1,651
6,973
0
42,231
L
Cerberus
goldtoast
Cerberus
2,667
540
0
932
15,829
8,833
31
1,854
13,975
20,279
0
L
Erlang Shen
tickly-wipe7
Erlang Shen
2,359
1,381
0
1,626
4,882
1,746
0
405
4,477
0
11,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,549
Gold Earned
54,352
289
Minions Killed
633
0
Camps Cleared
0
1,384,604
Distance Traveled
1,868,278
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,212
678
164
9
0
420,189
3
L
Tiamat
8,850
492
112
6
0
305,270
4
W
Tyr
10,292
572
62
3
0
380,039
3
L
Medusa
7,329
407
59
3
0
307,330
0
W
Hun Batz
11,371
632
159
9
0
398,470
3
L
Danzaburou
8,481
471
41
2
0
360,566
1
W
Bellona
11,244
625
150
8
0
332,868
1
W
Heimdallr
9,233
513
98
5
0
336,712
2
L
Cerberus
6,108
339
48
3
0
275,809
1
L
Erlang Shen
6,781
377
29
2
0
135,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role