Player Matchup

Tyr
Tyr
DJMarsheezy
Tyr
Level 108
God Stats
23W - 24L
1,525 SR
Queue Stats
196W - 227L
1,411 Elo+
Party 1
Hera
Hera
DaniGirl559
Hera
Level 129
God Stats
6W - 5L
1,590 SR
Queue Stats
183W - 234L
1,419 Elo+
Party 1
Arachne
Arachne
ZPACEKIDD
Arachne
Level 107
God Stats
20W - 14L
1,584 SR
Queue Stats
401W - 503L
1,360 Elo+
Party 1
Ganesha
Ganesha
Zyilo--
Ganesha
Level 89
God Stats
4W - 7L
1,404 SR
Queue Stats
288W - 325L
1,352 Elo+
Party 1
Danzaburou
Danzaburou
hobblett2
Danzaburou
Level 126
God Stats
17W - 18L
1,540 SR
Queue Stats
741W - 814L
1,404 Elo+
Party 1
Team Averages
Level 112
1,529 SR
1,389 Elo+

VS

Team Averages
Level 115
1,525 SR
1,540 Elo+
Apollo
Apollo
B3NG4L
Apollo
Level 118
God Stats
21W - 10L
1,658 SR
Queue Stats
259W - 232L
1,581 Elo+
Party 2
Khepri
Khepri
BigE3N
Khepri
Level 68
God Stats
2W - 2L
1,465 SR
Queue Stats
59W - 53L
1,533 Elo+
Party 2
Scylla
Scylla
YetiConfeti
Scylla
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
215W - 231L
1,636 Elo+
Party 2
Sun Wukong
Sun Wukong
YvngStxcks
Sun Wukong
Level 155
God Stats
2W - 5L
1,510 SR
Queue Stats
670W - 683L
1,599 Elo+
Party 2
Bastet
Bastet
geronamo
Bastet
Level 81
God Stats
27W - 20L
1,492 SR
Queue Stats
464W - 536L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 1
6,994
466
1,580
7,976
5,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
2 / 6 / 1
6,889
459
5,761
7,008
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
ZPACEKIDD
Arachne
11
3 / 2 / 0
6,847
456
4,990
8,654
3,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Zyilo--
Ganesha
9
0 / 4 / 4
6,282
419
3,207
9,258
5,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
hobblett2
Danzaburou
13
1 / 2 / 0
8,108
541
3,930
8,992
3,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
B3NG4L
Apollo
14
3 / 1 / 2
8,069
538
4,516
7,854
2,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
BigE3N
Khepri
11
1 / 2 / 6
7,082
472
2,184
8,580
5,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
14
5 / 2 / 2
8,419
561
7,496
5,455
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
YvngStxcks
Sun Wukong
14
0 / 1 / 0
8,480
565
2,755
7,011
3,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bastet
geronamo
Bastet
14
5 / 0 / 3
8,213
548
8,920
7,744
2,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
6
Kills
14
14
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Apollo
B3NG4L
Apollo
3
1
2
4
W
Khepri
BigE3N
Khepri
1
2
6
2
L
0
0
1
0.5
L
2
6
1
0.42
W
Scylla
5
2
2
3
W
Sun Wukong
YvngStxcks
Sun Wukong
0
1
0
0
L
Arachne
ZPACEKIDD
Arachne
3
2
0
1.5
L
Ganesha
Zyilo--
Ganesha
0
4
4
0.5
W
Bastet
geronamo
Bastet
5
0
3
6.5
L
Danzaburou
hobblett2
Danzaburou
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,468
Damage
25,871
41,888
Taken
36,644
19,489
Mitigated
16,239
11,706
Healing
16,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
B3NG4L
Apollo
4,516
2,491
0
4,180
7,854
2,669
629
514
7,332
0
56,668
W
Khepri
BigE3N
Khepri
2,184
438
0
2,665
8,580
5,577
0
3,041
5,349
12,155
0
L
1,580
539
0
3,201
7,976
5,548
0
1,142
6,778
0
36,368
L
5,761
1,390
0
430
7,008
2,148
0
3,257
3,502
33,318
0
W
Scylla
7,496
1,419
0
2,104
5,455
1,774
0
3,092
2,185
60,772
0
W
Sun Wukong
YvngStxcks
Sun Wukong
2,755
503
0
3,370
7,011
3,488
0
75
6,811
0
58,429
L
Arachne
ZPACEKIDD
Arachne
4,990
2,679
0
2,890
8,654
3,475
0
1,092
7,518
0
34,753
L
Ganesha
Zyilo--
Ganesha
3,207
144
0
2,251
9,258
5,268
0
3,631
5,575
16,155
0
W
Bastet
geronamo
Bastet
8,920
1,233
0
3,689
7,744
2,731
0
1,764
5,862
0
52,675
L
Danzaburou
hobblett2
Danzaburou
3,930
1,456
0
2,934
8,992
3,050
1,048
157
8,835
0
52,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,120
Gold Earned
40,263
358
Minions Killed
494
0
Camps Cleared
0
1,321,352
Distance Traveled
1,436,930
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,069
538
108
7
0
271,222
4
W
Khepri
7,082
472
14
1
0
281,257
8
L
Tyr
6,994
466
84
6
0
277,998
2
L
Hera
6,889
459
67
4
0
238,718
5
W
Scylla
8,419
561
129
9
0
287,023
4
W
Sun Wukong
8,480
565
143
10
0
278,465
2
L
Arachne
6,847
456
68
5
0
266,125
2
L
Ganesha
6,282
419
11
1
0
273,713
4
W
Bastet
8,213
548
100
7
0
318,963
0
L
Danzaburou
8,108
541
128
9
0
264,798
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role