Player Matchup

Izanami
Izanami
BilliardTheKid
Izanami
Level 141
God Stats
12W - 4L
1,712 SR
Queue Stats
84W - 53L
1,655 Elo+
Party 1
Khepri
Khepri
FreeTimmy
Khepri
Level 99
God Stats
7W - 5L
1,635 SR
Queue Stats
194W - 140L
1,660 Elo+
Party 1
Eset
Eset
THEKERNAL07
Eset
Level 62
God Stats
7W - 5L
1,611 SR
Queue Stats
19W - 10L
1,641 Elo+
Party 1
Team Averages
Level 101
1,653 SR
1,652 Elo+

VS

Team Averages
Level 92
1,414 SR
1,458 Elo+
Sobek
Sobek
OVO__JADEN
Sobek
Level 122
God Stats
45W - 46L
1,586 SR
Queue Stats
363W - 438L
1,558 Elo+
Party 2
Freya
Freya
PhillisBrownD11K
Freya
Level 88
God Stats
0W - 8L
1,211 SR
Queue Stats
984W - 1,029L
1,513 Elo+
Solo
Hercules
Hercules
hardl1negenie
Hercules
Level 67
God Stats
34W - 34L
1,446 SR
Queue Stats
343W - 519L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
7,474
830
10,353
4,144
1,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
FreeTimmy
Khepri
9
1 / 1 / 4
7,268
808
2,720
6,441
5,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
1 / 0 / 4
6,549
728
5,194
1,637
639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
9
1 / 2 / 0
6,367
707
2,690
13,238
8,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
0 / 0 / 0
5,637
626
1,414
2,639
790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
hardl1negenie
Hercules
8
0 / 4 / 1
5,720
636
2,043
9,496
5,898
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
5
Kills
1
1
Deaths
6
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
W
Khepri
FreeTimmy
Khepri
1
1
4
3
L
Sobek
1
2
0
0.5
L
0
0
0
0
W
1
0
4
3
L
Hercules
hardl1negenie
Hercules
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,267
Damage
6,147
12,222
Taken
25,373
7,969
Mitigated
15,347
5,973
Healing
4,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,353
8,585
0
2,096
4,144
1,780
1,839
1,264
2,880
0
61,609
W
Khepri
FreeTimmy
Khepri
2,720
367
0
3,149
6,441
5,550
354
2,014
4,427
9,811
0
L
Sobek
2,690
0
0
2,113
13,238
8,659
0
3,724
9,072
14,997
0
L
1,414
402
0
1,098
2,639
790
0
604
2,031
13,586
0
W
5,194
323
609
119
1,637
639
854
854
783
14,110
0
L
Hercules
hardl1negenie
Hercules
2,043
481
0
1,136
9,496
5,898
0
3,014
6,188
0
10,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,291
Gold Earned
17,724
134
Minions Killed
65
0
Camps Cleared
0
521,680
Distance Traveled
446,840
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,474
830
104
12
0
163,377
2
W
Khepri
7,268
808
10
1
0
184,336
1
L
Sobek
6,367
707
21
2
0
165,610
2
L
Freya
5,637
626
30
3
0
116,366
6
W
Eset
6,549
728
20
2
0
173,967
3
L
Hercules
5,720
636
14
2
0
164,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role