Player Matchup

Tiamat
Tiamat
DjThickWiener
Tiamat
Level 29
God Stats
21W - 21L
1,327 SR
Queue Stats
219W - 247L
1,374 Elo+
Solo
Ratatoskr
Ratatoskr
GANZOLT
Ratatoskr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,211 Elo+
Party 2
Merlin
Merlin
SEYVANHEL
Merlin
Level 24
God Stats
20W - 45L
1,199 SR
Queue Stats
1,805W - 2,003L
1,270 Elo+
Party 2
Ao Kuang
Ao Kuang
SEYVANHEL2
Ao Kuang
Level 15
God Stats
9W - 14L
1,672 SR
Queue Stats
84W - 103L
1,268 Elo+
Party 2
Bellona
Bellona
ll Lost Lynx ll
Bellona
Level 27
God Stats
6W - 3L
1,693 SR
Queue Stats
43W - 43L
1,453 Elo+
Solo
Team Averages
Level 21
1,478 SR
1,315 Elo+

VS

Team Averages
Level 21
1,403 SR
1,283 Elo+
Hun Batz
Hun Batz
Alfi_121000
Hun Batz
Level 26
God Stats
3W - 0L
1,474 SR
Queue Stats
7W - 12L
1,138 Elo+
Party 1
Persephone
Persephone
Glitterus
Persephone
Level 17
God Stats
3W - 1L
1,318 SR
Queue Stats
25W - 25L
1,444 Elo+
Solo
Danzaburou
Danzaburou
ShallowCallow
Danzaburou
Level 28
God Stats
4W - 9L
1,253 SR
Queue Stats
14W - 19L
1,279 Elo+
Party 1
Odin
Odin
TATSURObb
Odin
Level 18
God Stats
3W - 1L
1,472 SR
Queue Stats
10W - 15L
1,323 Elo+
Party 1
Kuzenbo
Kuzenbo
ViewyBore88
Kuzenbo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 29L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 11
16,225
492
18,826
26,112
18,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ratatoskr
GANZOLT
Ratatoskr
19
1 / 16 / 3
13,375
405
6,262
27,532
11,682
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
SEYVANHEL
Merlin
20
5 / 5 / 2
14,622
443
14,030
24,191
9,383
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ao Kuang
SEYVANHEL2
Ao Kuang
16
1 / 8 / 3
11,565
350
10,640
32,259
11,638
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
15 / 11 / 3
16,056
487
23,364
34,712
29,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Alfi_121000
Hun Batz
20
12 / 11 / 11
15,938
483
20,310
27,676
11,812
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
Glitterus
Persephone
20
18 / 5 / 4
20,805
630
39,463
20,839
8,876
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
ShallowCallow
Danzaburou
20
12 / 3 / 5
16,504
500
33,202
27,272
12,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
20
5 / 9 / 12
15,569
472
13,211
26,664
30,760
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kuzenbo
ViewyBore88
Kuzenbo
11
0 / 6 / 4
10,385
315
1,369
10,487
5,748

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
83
30
Kills
47
48
Deaths
34
22
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Alfi_121000
Hun Batz
12
11
11
1.59
L
8
8
11
1.69
L
Ratatoskr
GANZOLT
Ratatoskr
1
16
3
0.16
W
Persephone
Glitterus
Persephone
18
5
4
4
L
Merlin
SEYVANHEL
Merlin
5
5
2
1.2
L
Ao Kuang
SEYVANHEL2
Ao Kuang
1
8
3
0.31
W
Danzaburou
ShallowCallow
Danzaburou
12
3
5
4.83
W
Odin
5
9
12
1.22
W
Kuzenbo
ViewyBore88
Kuzenbo
0
6
4
0.33
L
15
11
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,122
Damage
107,555
144,806
Taken
112,938
80,383
Mitigated
69,787
33,090
Healing
16,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Alfi_121000
Hun Batz
20,310
9,469
0
1,678
27,676
11,812
3,342
9,786
17,445
0
69,791
L
18,826
5,458
651
7,608
26,112
18,617
832
12,850
12,714
101,297
0
L
Ratatoskr
GANZOLT
Ratatoskr
6,262
1,278
0
3,368
27,532
11,682
1,976
7,386
19,678
0
64,815
W
Persephone
Glitterus
Persephone
39,463
1,770
145
5,626
20,839
8,876
2,437
7,542
12,873
127,541
0
L
Merlin
SEYVANHEL
Merlin
14,030
2,692
0
7,214
24,191
9,383
1,345
6,070
17,490
97,623
0
L
Ao Kuang
SEYVANHEL2
Ao Kuang
10,640
3,730
0
8,928
32,259
11,638
284
4,012
28,149
40,860
0
W
Danzaburou
ShallowCallow
Danzaburou
33,202
21,975
0
5,667
27,272
12,591
4,066
10,005
17,029
0
120,289
W
Odin
13,211
4,337
0
1,268
26,664
30,760
1,925
10,481
15,803
964
74,699
W
Kuzenbo
ViewyBore88
Kuzenbo
1,369
456
417
1,312
10,487
5,748
16
5,820
4,621
10,717
0
L
23,364
5,764
407
4,914
34,712
29,063
1,004
9,870
24,257
148
107,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,843
Gold Earned
79,201
620
Minions Killed
556
0
Camps Cleared
0
2,499,005
Distance Traveled
2,721,173
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
15,938
483
69
2
0
655,788
0
L
Tiamat
16,225
492
154
5
0
499,921
0
L
Ratatoskr
13,375
405
121
4
0
470,369
3
W
Persephone
20,805
630
213
6
0
558,971
1
L
Merlin
14,622
443
169
5
0
458,028
0
L
Ao Kuang
11,565
350
44
1
0
510,443
0
W
Danzaburou
16,504
500
146
4
0
599,050
0
W
Odin
15,569
472
114
3
0
622,938
0
W
Kuzenbo
10,385
315
14
0
0
284,426
0
L
Bellona
16,056
487
132
4
0
560,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role