Player Matchup

Susano
Susano
NRG_sever
Susano
Level 4
God Stats
0W - 2L
1,313 SR
Queue Stats
1W - 2L
1,385 Elo+
Party 1
Thor
Thor
Skyze-_59
Thor
Level 18
God Stats
8W - 16L
1,313 SR
Queue Stats
16W - 29L
1,208 Elo+
Solo
Nemesis
Nemesis
WiseManny
Nemesis
Level 28
God Stats
0W - 1L
1,366 SR
Queue Stats
9W - 3L
1,843 Elo+
Solo
Ares
Ares
konor-ggk
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,263 Elo+
Party 1
Izanami
Izanami
ulamulala
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,281 Elo+
Solo
Team Averages
Level 14
1,398 SR
1,396 Elo+

VS

Team Averages
Level 22
1,508 SR
1,374 Elo+
Ra
Ra
Fidixcorpion666
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 167L
1,404 Elo+
Solo
Erlang Shen
Erlang Shen
Labyrinthe_2020
Erlang Shen
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,307 Elo+
Solo
Ymir
Ymir
canahmet34
Ymir
Level 26
God Stats
5W - 8L
1,380 SR
Queue Stats
183W - 188L
1,427 Elo+
Solo
Heimdallr
Heimdallr
jacob_4468
Heimdallr
Level 29
God Stats
2W - 1L
1,725 SR
Queue Stats
19W - 24L
1,459 Elo+
Solo
Tsukuyomi
Tsukuyomi
not_swagger420
Tsukuyomi
Level 15
God Stats
1W - 0L
1,435 SR
Queue Stats
3W - 3L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
NRG_sever
Susano
16
3 / 13 / 4
11,019
424
7,350
20,457
7,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thor
16
1 / 6 / 6
10,497
404
7,292
19,627
7,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
WiseManny
Nemesis
19
13 / 6 / 4
12,781
492
20,091
24,197
12,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
14
0 / 17 / 3
8,708
335
5,010
24,769
10,546
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
ulamulala
Izanami
18
5 / 13 / 2
12,236
471
13,137
21,836
8,199
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 8 / 6
13,724
528
14,205
14,550
5,941
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Labyrinthe_2020
Erlang Shen
17
7 / 4 / 12
11,967
460
9,308
12,715
8,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
7 / 3 / 17
13,446
517
18,749
20,321
26,338
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
jacob_4468
Heimdallr
20
26 / 1 / 10
16,730
643
35,491
22,053
11,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
not_swagger420
Tsukuyomi
16
5 / 8 / 9
11,851
456
7,777
16,183
6,244
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
108
22
Kills
54
55
Deaths
24
19
Assists
54
Player
Kills
Deaths
Assists
KDA
W
9
8
6
1.5
W
Erlang Shen
Labyrinthe_2020
Erlang Shen
7
4
12
3.25
L
Susano
NRG_sever
Susano
3
13
4
0.38
L
Thor
1
6
6
0.67
L
Nemesis
WiseManny
Nemesis
13
6
4
2.5
W
7
3
17
5.17
W
Heimdallr
jacob_4468
Heimdallr
26
1
10
31
L
Ares
0
17
3
0.09
W
Tsukuyomi
not_swagger420
Tsukuyomi
5
8
9
1.19
L
Izanami
ulamulala
Izanami
5
13
2
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,880
Damage
85,530
110,886
Taken
85,822
47,106
Mitigated
58,527
9,862
Healing
23,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,205
2,543
1,421
3,285
14,550
5,941
4,733
166
14,384
88,191
0
W
Erlang Shen
Labyrinthe_2020
Erlang Shen
9,308
4,613
0
2,144
12,715
8,916
466
733
11,982
0
33,834
L
Susano
NRG_sever
Susano
7,350
1,040
0
243
20,457
7,682
285
6,193
14,264
0
31,668
L
Thor
7,292
1,493
159
903
19,627
7,770
353
7,117
12,510
0
49,197
L
Nemesis
WiseManny
Nemesis
20,091
11,413
0
7,120
24,197
12,909
0
7,567
16,630
0
74,595
W
18,749
2,349
0
1,321
20,321
26,338
297
1,819
18,502
57,043
0
W
Heimdallr
jacob_4468
Heimdallr
35,491
26,263
0
13,105
22,053
11,088
6,798
1,284
20,769
0
122,942
L
Ares
5,010
565
0
226
24,769
10,546
0
6,881
17,888
17,942
0
W
Tsukuyomi
not_swagger420
Tsukuyomi
7,777
2,477
0
2,215
16,183
6,244
414
1,008
15,175
0
72,848
L
Izanami
ulamulala
Izanami
13,137
10,149
0
1,211
21,836
8,199
4,004
5,196
16,640
0
81,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,241
Gold Earned
67,718
398
Minions Killed
544
0
Camps Cleared
0
2,159,860
Distance Traveled
2,312,710
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,724
528
146
6
0
421,859
0
W
Erlang Shen
11,967
460
47
2
0
538,029
0
L
Susano
11,019
424
54
2
0
425,668
2
L
Thor
10,497
404
83
3
0
413,718
2
L
Nemesis
12,781
492
110
4
0
542,525
6
W
Ymir
13,446
517
94
4
0
505,723
6
W
Heimdallr
16,730
643
159
6
0
458,752
1
L
Ares
8,708
335
15
1
0
433,089
3
W
Tsukuyomi
11,851
456
98
4
0
388,347
1
L
Izanami
12,236
471
136
5
0
344,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role