Player Matchup

Serqet
Serqet
 
Serqet
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
DrJoules
Ah Puch
Level 129
God Stats
3W - 2L
1,943 SR
Queue Stats
427W - 438L
1,576 Elo+
Party 1
Chiron
Chiron
E5KOL
Chiron
Level 149
God Stats
10W - 9L
1,312 SR
Queue Stats
451W - 427L
1,606 Elo+
Party 1
Apollo
Apollo
PatasDePollo796
Apollo
Level 17
God Stats
3W - 1L
1,731 SR
Queue Stats
15W - 8L
1,646 Elo+
Party 1
Aphrodite
Aphrodite
SantiBBC
Aphrodite
Level 135
God Stats
1W - 3L
1,289 SR
Queue Stats
172W - 151L
1,643 Elo+
Party 1
Team Averages
Level 115
1,555 SR
1,594 Elo+

VS

Team Averages
Level 40
1,506 SR
1,396 Elo+
The Morrigan
The Morrigan
CelticXxhydraxX
The Morrigan
Level 47
God Stats
4W - 2L
1,699 SR
Queue Stats
629W - 621L
1,345 Elo+
Party 2
Mulan
Mulan
DooDuButter7
Mulan
Level 65
God Stats
11W - 14L
1,457 SR
Queue Stats
123W - 147L
1,428 Elo+
Party 3
Cerberus
Cerberus
NordicXxhydraxX
Cerberus
Level 31
God Stats
4W - 6L
1,315 SR
Queue Stats
555W - 562L
1,333 Elo+
Party 2
Medusa
Medusa
SoulXxhydraxX
Medusa
Level 31
God Stats
14W - 15L
1,730 SR
Queue Stats
182W - 209L
1,450 Elo+
Party 2
Achilles
Achilles
xPonddy
Achilles
Level 26
God Stats
1W - 3L
1,329 SR
Queue Stats
100W - 114L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
3 / 1 / 3
6,157
616
2,433
5,066
1,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Puch
DrJoules
Ah Puch
11
3 / 1 / 3
6,608
661
5,129
3,836
1,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chiron
E5KOL
Chiron
10
4 / 2 / 4
5,894
589
6,238
6,482
1,736
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
7 / 0 / 2
6,152
615
4,886
6,489
2,201
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
SantiBBC
Aphrodite
11
3 / 0 / 3
6,516
652
5,622
5,032
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CelticXxhydraxX
The Morrigan
8
0 / 6 / 0
4,857
486
2,540
6,848
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 0
4,790
479
2,765
6,844
2,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
7
0 / 5 / 3
4,929
493
3,404
8,801
3,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
4 / 3 / 0
6,085
609
3,835
6,031
1,252
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
xPonddy
Achilles
8
0 / 3 / 0
4,535
454
1,214
7,042
4,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
20
Kills
4
4
Deaths
20
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
1
3
4.5
L
The Morrigan
CelticXxhydraxX
The Morrigan
0
6
0
0
L
0
3
0
0
W
Ah Puch
DrJoules
Ah Puch
3
1
3
4.5
W
Chiron
E5KOL
Chiron
4
2
4
3
L
Cerberus
0
5
3
0.3
W
7
0
2
8
W
Aphrodite
SantiBBC
Aphrodite
3
0
3
4.5
L
4
3
0
1.33
L
Achilles
xPonddy
Achilles
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,308
Damage
13,758
26,905
Taken
35,566
9,904
Mitigated
14,039
12,241
Healing
8,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
2,433
654
0
2,101
5,066
1,693
0
323
4,743
0
25,485
L
The Morrigan
CelticXxhydraxX
The Morrigan
2,540
368
0
1,217
6,848
2,197
0
2,844
4,004
21,953
0
L
2,765
536
0
2,345
6,844
2,325
0
2,520
4,098
0
22,238
W
Ah Puch
DrJoules
Ah Puch
5,129
347
0
864
3,836
1,180
530
962
2,794
41,862
0
W
Chiron
E5KOL
Chiron
6,238
2,891
464
2,289
6,482
1,736
0
2,498
3,871
0
28,907
L
Cerberus
3,404
463
270
2,306
8,801
3,477
311
724
8,077
12,337
0
W
4,886
2,454
0
1,668
6,489
2,201
1,074
1,947
4,504
0
26,850
W
Aphrodite
SantiBBC
Aphrodite
5,622
773
495
4,360
5,032
3,094
856
0
4,882
35,002
0
L
3,835
1,683
0
640
6,031
1,252
769
765
5,086
0
20,102
L
Achilles
xPonddy
Achilles
1,214
294
0
1,845
7,042
4,788
0
3,898
3,144
0
13,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,327
Gold Earned
25,196
319
Minions Killed
215
0
Camps Cleared
0
967,817
Distance Traveled
916,050
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,157
616
63
6
0
227,877
1
L
The Morrigan
4,857
486
57
6
0
177,893
1
L
Mulan
4,790
479
64
6
0
186,976
0
W
Ah Puch
6,608
661
86
9
0
192,502
1
W
Chiron
5,894
589
46
5
0
170,519
1
L
Cerberus
4,929
493
20
2
0
211,751
0
W
Apollo
6,152
615
51
5
0
205,235
1
W
Aphrodite
6,516
652
73
7
0
171,684
3
L
Medusa
6,085
609
48
5
0
188,945
0
L
Achilles
4,535
454
26
3
0
150,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role