Player Matchup

Ah Puch
Ah Puch
Gerec9259
Ah Puch
Level 45
God Stats
6W - 12L
1,587 SR
Queue Stats
133W - 165L
1,397 Elo+
Party 1
Izanami
Izanami
Humannaquin
Izanami
Level 47
God Stats
67W - 69L
1,493 SR
Queue Stats
144W - 165L
1,454 Elo+
Solo
Khepri
Khepri
jordananderson3
Khepri
Level 74
God Stats
34W - 30L
1,664 SR
Queue Stats
66W - 62L
1,486 Elo+
Party 1
Anhur
Anhur
lFinesseLord
Anhur
Level 29
God Stats
0W - 4L
1,795 SR
Queue Stats
173W - 242L
1,324 Elo+
Party 1
Chaac
Chaac
lXotiic1
Chaac
Level 46
God Stats
2W - 2L
1,514 SR
Queue Stats
138W - 180L
1,328 Elo+
Party 1
Team Averages
Level 48
1,611 SR
1,398 Elo+

VS

Team Averages
Level 52
1,585 SR
1,401 Elo+
Chaac
Chaac
BUTT_OF_POO
Chaac
Level 67
God Stats
13W - 6L
1,654 SR
Queue Stats
142W - 157L
1,466 Elo+
Party 2
Anubis
Anubis
King_Wollff
Anubis
Level 45
God Stats
2W - 7L
1,410 SR
Queue Stats
12W - 20L
1,214 Elo+
Party 2
Cthulhu
Cthulhu
Lxuye
Cthulhu
Level 44
God Stats
2W - 1L
1,741 SR
Queue Stats
62W - 81L
1,325 Elo+
Party 3
He Bo
He Bo
WONDER_BOY2203
He Bo
Level 81
God Stats
6W - 5L
1,474 SR
Queue Stats
97W - 110L
1,486 Elo+
Party 2
Izanami
Izanami
baby_Carrot24
Izanami
Level 24
God Stats
3W - 2L
1,649 SR
Queue Stats
10W - 15L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Gerec9259
Ah Puch
15
3 / 2 / 0
8,771
548
7,266
7,871
2,792
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Humannaquin
Izanami
14
0 / 3 / 2
8,031
502
4,919
9,589
3,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 5 / 2
7,018
439
5,137
13,896
8,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 8 / 0
6,753
422
6,306
13,203
3,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
lXotiic1
Chaac
14
3 / 4 / 0
8,368
523
5,365
12,619
6,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 4
9,235
577
11,583
12,494
10,686
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anubis
13
1 / 3 / 3
7,832
490
3,697
7,101
2,878
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Lxuye
Cthulhu
14
6 / 1 / 8
9,556
597
8,065
11,404
7,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
7 / 2 / 3
8,860
554
7,523
9,371
2,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
13
4 / 1 / 7
7,988
499
8,161
7,432
2,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
8
Kills
22
22
Deaths
8
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
L
Ah Puch
Gerec9259
Ah Puch
3
2
0
1.5
L
Izanami
Humannaquin
Izanami
0
3
2
0.33
W
Anubis
1
3
3
0.83
W
Cthulhu
Lxuye
Cthulhu
6
1
8
10
W
7
2
3
4.25
W
Izanami
4
1
7
7.5
L
0
5
2
0.2
L
2
8
0
0.25
L
Chaac
lXotiic1
Chaac
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,993
Damage
39,029
57,178
Taken
47,802
25,384
Mitigated
25,640
15,924
Healing
17,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,583
2,443
0
5,987
12,494
10,686
722
608
11,886
0
53,314
L
Ah Puch
Gerec9259
Ah Puch
7,266
345
0
3,002
7,871
2,792
0
3,848
3,998
63,369
0
L
Izanami
Humannaquin
Izanami
4,919
3,362
61
3,359
9,589
3,590
0
3,184
6,330
0
54,544
W
Anubis
3,697
122
0
1,534
7,101
2,878
336
6,028
1,073
37,428
0
W
Cthulhu
Lxuye
Cthulhu
8,065
690
389
3,851
11,404
7,009
28
3,199
8,205
31,775
0
W
7,523
581
0
3,725
9,371
2,811
54
927
8,444
52,638
0
W
Izanami
8,161
5,550
234
1,383
7,432
2,256
2,303
1,641
5,791
0
48,837
L
5,137
318
600
1,599
13,896
8,558
408
5,709
8,137
27,284
0
L
6,306
3,408
296
2,623
13,203
3,546
409
5,135
8,068
0
23,948
L
Chaac
lXotiic1
Chaac
5,365
1,615
0
4,384
12,619
6,898
1,134
1,409
10,685
0
35,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,941
Gold Earned
43,471
389
Minions Killed
418
0
Camps Cleared
0
1,449,398
Distance Traveled
1,470,173
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,235
577
100
6
0
303,337
2
L
Ah Puch
8,771
548
140
9
0
296,997
0
L
Izanami
8,031
502
121
8
0
302,717
2
W
Anubis
7,832
490
86
5
0
286,661
5
W
Cthulhu
9,556
597
48
3
0
317,891
4
W
He Bo
8,860
554
96
6
0
277,668
2
W
Izanami
7,988
499
88
6
0
284,616
2
L
Khepri
7,018
439
25
2
0
271,436
3
L
Anhur
6,753
422
35
2
0
273,350
1
L
Chaac
8,368
523
68
4
0
304,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role