Player Matchup

Nemesis
Nemesis
Chmonya1488
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Emojito1478
Ymir
Level 29
God Stats
1W - 2L
1,303 SR
Queue Stats
5W - 4L
1,362 Elo+
Solo
Zeus
Zeus
MotherMiiLK
Zeus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ThickShade
Artemis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sol
Sol
wumingk
Sol
Level 26
God Stats
2W - 2L
1,489 SR
Queue Stats
38W - 33L
1,502 Elo+
Solo
Team Averages
Level 21
1,459 SR
1,473 Elo+

VS

Team Averages
Level 14
1,529 SR
1,441 Elo+
Izanami
Izanami
CryptoYaishu
Izanami
Level 27
God Stats
30W - 19L
1,692 SR
Queue Stats
102W - 83L
1,510 Elo+
Solo
Thanatos
Thanatos
Herohronz
Thanatos
Level 4
God Stats
2W - 5L
1,527 SR
Queue Stats
4W - 8L
1,465 Elo+
Solo
Cerberus
Cerberus
Malcon_S10
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,362 Elo+
Solo
Bacchus
Bacchus
Val2mort
Bacchus
Level 28
God Stats
3W - 4L
1,247 SR
Queue Stats
168W - 180L
1,464 Elo+
Solo
Khepri
Khepri
trayel
Khepri
Level 8
God Stats
0W - 1L
1,677 SR
Queue Stats
78W - 86L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chmonya1488
Nemesis
14
2 / 0 / 2
8,739
583
2,814
8,223
3,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
8 / 0 / 3
9,195
613
7,696
9,126
6,709
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
4 / 2 / 3
8,984
599
7,272
7,150
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
ThickShade
Artemis
13
3 / 0 / 9
8,716
581
10,530
6,804
1,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sol
17
5 / 0 / 1
11,002
733
5,875
9,262
3,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CryptoYaishu
Izanami
10
0 / 4 / 0
6,315
421
5,158
11,229
3,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Herohronz
Thanatos
11
2 / 4 / 0
6,981
465
2,848
9,023
2,775
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Malcon_S10
Cerberus
10
0 / 6 / 0
6,179
412
3,276
12,577
6,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Val2mort
Bacchus
11
0 / 6 / 1
6,519
435
4,763
11,653
6,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Khepri
trayel
Khepri
11
0 / 3 / 0
6,063
404
1,606
7,633
7,754
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
22
Kills
2
2
Deaths
23
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Chmonya1488
Nemesis
2
0
2
3
L
Izanami
CryptoYaishu
Izanami
0
4
0
0
W
8
0
3
9.5
L
Thanatos
Herohronz
Thanatos
2
4
0
0.5
L
Cerberus
Malcon_S10
Cerberus
0
6
0
0
W
4
2
3
2.75
W
Artemis
ThickShade
Artemis
3
0
9
7.5
L
Bacchus
Val2mort
Bacchus
0
6
1
0.08
L
Khepri
trayel
Khepri
0
3
0
0
W
Sol
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,187
Damage
17,651
40,565
Taken
52,115
16,616
Mitigated
26,865
18,443
Healing
13,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Chmonya1488
Nemesis
2,814
1,132
0
5,404
8,223
3,099
1,146
560
7,663
0
42,731
L
Izanami
CryptoYaishu
Izanami
5,158
3,249
0
4,318
11,229
3,390
0
3,018
8,211
0
42,579
W
7,696
742
331
1,443
9,126
6,709
147
3,172
5,954
24,603
0
L
Thanatos
Herohronz
Thanatos
2,848
818
0
5,296
9,023
2,775
0
3,653
5,370
0
30,978
L
Cerberus
Malcon_S10
Cerberus
3,276
226
357
2,351
12,577
6,330
0
4,735
7,842
23,079
0
W
7,272
1,658
0
2,397
7,150
1,691
614
1,546
5,604
49,824
0
W
Artemis
ThickShade
Artemis
10,530
4,685
0
1,392
6,804
1,970
1,419
1,920
4,884
0
48,803
L
Bacchus
Val2mort
Bacchus
4,763
546
0
1,520
11,653
6,616
0
4,277
7,376
36,187
0
L
Khepri
trayel
Khepri
1,606
242
0
0
7,633
7,754
0
5,160
2,473
18,756
0
W
Sol
5,875
3,539
0
7,476
9,262
3,147
4,820
2,447
6,815
70,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,636
Gold Earned
32,057
421
Minions Killed
317
0
Camps Cleared
0
1,379,694
Distance Traveled
1,200,698
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,739
583
71
5
0
341,239
8
L
Izanami
6,315
421
90
6
0
234,886
4
W
Ymir
9,195
613
29
2
0
253,663
2
L
Thanatos
6,981
465
69
5
0
251,553
0
L
Cerberus
6,179
412
52
3
0
271,944
3
W
Zeus
8,984
599
71
5
0
261,153
6
W
Artemis
8,716
581
88
6
0
275,763
3
L
Bacchus
6,519
435
74
5
0
188,861
3
L
Khepri
6,063
404
32
2
0
253,454
1
W
Sol
11,002
733
162
11
0
247,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role