Player Matchup

Cthulhu
Cthulhu
AcePuchi
Cthulhu
Level 65
God Stats
50W - 41L
1,583 SR
Queue Stats
370W - 351L
1,450 Elo+
Party 1
Anubis
Anubis
Bigler13
Anubis
Level 49
God Stats
73W - 53L
1,575 SR
Queue Stats
152W - 157L
1,360 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Padded Panda
Tsukuyomi
Level 21
God Stats
3W - 6L
1,366 SR
Queue Stats
19W - 32L
1,357 Elo+
Party 1
Cerberus
Cerberus
oAchim
Cerberus
Level 120
God Stats
4W - 2L
1,658 SR
Queue Stats
239W - 202L
1,609 Elo+
Party 1
Neith
Neith
wHitesHadowz52
Neith
Level 88
God Stats
6W - 7L
1,557 SR
Queue Stats
37W - 41L
1,498 Elo+
Party 1
Team Averages
Level 69
1,548 SR
1,455 Elo+

VS

Team Averages
Level 56
1,524 SR
1,382 Elo+
Cabrakan
Cabrakan
HoLLow-_Movement
Cabrakan
Level 53
God Stats
8W - 7L
1,509 SR
Queue Stats
136W - 148L
1,382 Elo+
Party 2
Arachne
Arachne
Shtogie
Arachne
Level 48
God Stats
28W - 24L
1,525 SR
Queue Stats
479W - 525L
1,385 Elo+
Solo
Scylla
Scylla
SoHCodebreaker
Scylla
Level 124
God Stats
2W - 2L
1,622 SR
Queue Stats
290W - 312L
1,418 Elo+
Party 2
Chaac
Chaac
TryinAsh
Chaac
Level 26
God Stats
0W - 2L
1,466 SR
Queue Stats
233W - 269L
1,351 Elo+
Party 2
Izanami
Izanami
Youve_Been_Had_
Izanami
Level 28
God Stats
2W - 8L
1,500 SR
Queue Stats
203W - 276L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AcePuchi
Cthulhu
11
3 / 3 / 8
6,799
486
6,341
9,453
5,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Bigler13
Anubis
15
4 / 0 / 2
8,340
596
6,000
6,662
3,332
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Padded Panda
Tsukuyomi
12
1 / 2 / 6
7,133
510
2,037
9,623
2,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
oAchim
Cerberus
15
7 / 0 / 0
9,082
649
6,877
5,577
4,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
12 / 4 / 3
8,244
589
9,350
8,526
2,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 9 / 3
6,722
480
6,047
11,447
9,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Shtogie
Arachne
10
1 / 4 / 0
6,680
477
1,739
10,634
2,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 4 / 0
5,957
426
3,996
6,819
1,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
TryinAsh
Chaac
9
0 / 3 / 0
5,709
408
1,333
8,793
3,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 7 / 2
6,881
492
5,495
8,636
2,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
27
Kills
7
9
Deaths
27
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AcePuchi
Cthulhu
3
3
8
2.33
W
Anubis
Bigler13
Anubis
4
0
2
5
L
3
9
3
0.5
W
Tsukuyomi
Padded Panda
Tsukuyomi
1
2
6
2
L
Arachne
Shtogie
Arachne
1
4
0
0.25
L
0
4
0
0
L
Chaac
TryinAsh
Chaac
0
3
0
0
L
3
7
2
0.57
W
Cerberus
oAchim
Cerberus
7
0
0
7
W
12
4
3
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,605
Damage
18,610
39,841
Taken
46,329
19,392
Mitigated
19,607
16,849
Healing
7,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AcePuchi
Cthulhu
6,341
916
89
1,237
9,453
5,703
0
2,576
6,828
21,248
0
W
Anubis
Bigler13
Anubis
6,000
242
0
4,382
6,662
3,332
744
2,676
3,640
59,974
0
L
6,047
1,435
294
1,278
11,447
9,319
0
2,281
8,974
20,294
0
W
Tsukuyomi
Padded Panda
Tsukuyomi
2,037
446
0
5,812
9,623
2,904
0
1,555
7,998
0
33,069
L
Arachne
Shtogie
Arachne
1,739
1,324
0
3,652
10,634
2,423
0
4,632
5,902
0
26,012
L
3,996
372
0
854
6,819
1,487
225
4,184
2,610
30,436
0
L
Chaac
TryinAsh
Chaac
1,333
266
0
1,475
8,793
3,766
191
3,946
4,597
0
22,986
L
5,495
4,489
0
0
8,636
2,612
70
3,310
5,028
0
30,759
W
Cerberus
oAchim
Cerberus
6,877
626
0
2,675
5,577
4,909
0
0
5,352
51,558
0
W
9,350
4,811
0
2,654
8,526
2,544
1,079
2,755
5,735
0
41,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,598
Gold Earned
31,949
420
Minions Killed
236
0
Camps Cleared
0
1,280,006
Distance Traveled
1,258,691
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,799
486
30
2
0
267,844
0
W
Anubis
8,340
596
114
8
0
261,891
2
L
Cabrakan
6,722
480
21
2
0
256,388
4
W
Tsukuyomi
7,133
510
70
5
0
274,860
0
L
Arachne
6,680
477
57
4
0
251,217
0
L
Scylla
5,957
426
72
5
0
233,831
2
L
Chaac
5,709
408
39
3
0
285,469
0
L
Izanami
6,881
492
47
3
0
231,786
0
W
Cerberus
9,082
649
125
9
0
240,587
3
W
Neith
8,244
589
81
6
0
234,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role