Player Matchup

Merlin
Merlin
BlessedDoggo38
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
CrillSNiper
Heimdallr
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 84L
1,435 Elo+
Party 2
Fenrir
Fenrir
Wildin77
Fenrir
Level 15
God Stats
11W - 16L
1,334 SR
Queue Stats
21W - 28L
1,297 Elo+
Party 2
Sobek
Sobek
karlorene
Sobek
Level 28
God Stats
6W - 8L
1,901 SR
Queue Stats
58W - 48L
1,608 Elo+
Solo
Thor
Thor
scrappyBHZ
Thor
Level 5
God Stats
2W - 7L
1,275 SR
Queue Stats
104W - 109L
1,500 Elo+
Solo
Team Averages
Level 15
1,502 SR
1,468 Elo+

VS

Team Averages
Level 14
1,534 SR
1,404 Elo+
Chaac
Chaac
ClearSpore117
Chaac
Level 26
God Stats
27W - 22L
1,544 SR
Queue Stats
42W - 33L
1,575 Elo+
Solo
Odin
Odin
Wak3nJak3
Odin
Level 9
God Stats
7W - 8L
1,573 SR
Queue Stats
21W - 27L
1,398 Elo+
Party 1
Guan Yu
Guan Yu
ZooterSpadooter
Guan Yu
Level 15
God Stats
1W - 2L
1,164 SR
Queue Stats
26W - 37L
1,289 Elo+
Solo
Cthulhu
Cthulhu
ariesisbad
Cthulhu
Level 8
God Stats
14W - 5L
1,888 SR
Queue Stats
15W - 18L
1,398 Elo+
Party 1
Hel
Hel
もちまる
Hel
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 36L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 1
11,432
762
1,362
3,388
964
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
CrillSNiper
Heimdallr
20
5 / 7 / 5
15,707
1,047
32,365
19,000
9,143
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Wildin77
Fenrir
20
7 / 10 / 6
15,053
1,004
27,966
31,630
18,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sobek
karlorene
Sobek
20
2 / 3 / 10
14,033
936
21,499
26,063
37,626
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
2 / 9 / 4
12,998
867
10,539
21,033
11,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 2 / 10
17,395
1,160
39,649
22,715
17,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odin
20
6 / 1 / 17
15,371
1,025
24,183
25,362
13,811
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
0 / 2 / 17
13,610
907
7,834
19,900
22,694
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ariesisbad
Cthulhu
20
8 / 7 / 14
15,331
1,022
14,476
21,722
10,752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
1 / 5 / 10
13,191
879
6,483
15,572
5,411
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
100
16
Kills
32
32
Deaths
17
26
Assists
68
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
17
2
10
11
L
Heimdallr
CrillSNiper
Heimdallr
5
7
5
1.07
W
Odin
6
1
17
14.5
L
Fenrir
Wildin77
Fenrir
7
10
6
1
W
0
2
17
4.25
W
Cthulhu
ariesisbad
Cthulhu
8
7
14
2.14
L
Sobek
karlorene
Sobek
2
3
10
2.33
L
2
9
4
0.44
W
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,731
Damage
92,625
101,114
Taken
105,271
78,222
Mitigated
70,124
6,748
Healing
25,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,362
458
0
0
3,388
964
0
920
2,468
8,568
0
W
39,649
12,752
0
8,980
22,715
17,456
0
6,051
16,664
0
61,122
L
Heimdallr
CrillSNiper
Heimdallr
32,365
16,209
0
2,486
19,000
9,143
0
3,542
15,458
0
73,711
W
Odin
24,183
5,547
0
0
25,362
13,811
0
2,381
22,981
0
49,797
L
Fenrir
Wildin77
Fenrir
27,966
8,717
0
641
31,630
18,577
0
7,103
24,527
0
46,376
W
7,834
1,782
3,976
4,888
19,900
22,694
0
5,858
13,976
0
20,710
W
Cthulhu
ariesisbad
Cthulhu
14,476
639
726
432
21,722
10,752
0
5,408
16,314
40,632
0
L
Sobek
karlorene
Sobek
21,499
903
0
3,621
26,063
37,626
0
5,167
20,896
39,277
0
L
10,539
3,865
0
0
21,033
11,912
0
4,227
16,806
0
29,547
W
6,483
1,571
3,253
3,326
15,572
5,411
0
3,163
12,409
25,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,223
Gold Earned
74,898
227
Minions Killed
273
4
Camps Cleared
9
1,139,681
Distance Traveled
1,525,017
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,432
762
12
1
0
56,624
0
W
Chaac
17,395
1,160
54
4
4
361,632
0
L
Heimdallr
15,707
1,047
95
6
1
257,102
0
W
Odin
15,371
1,025
59
4
3
394,742
2
L
Fenrir
15,053
1,004
46
3
0
318,035
0
W
Guan Yu
13,610
907
29
2
0
289,361
2
W
Cthulhu
15,331
1,022
72
5
1
265,244
1
L
Sobek
14,033
936
33
2
2
293,207
0
L
Thor
12,998
867
41
3
1
214,713
1
W
Hel
13,191
879
59
4
1
214,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role