Player Matchup

Sun Wukong
Sun Wukong
CA-Nahueel
Sun Wukong
Level 30
God Stats
2W - 12L
1,024 SR
Queue Stats
675W - 900L
1,317 Elo+
Party 2
Poseidon
Poseidon
ElWuachoPeluo
Poseidon
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,372 Elo+
Party 2
Cerberus
Cerberus
IG7_-Pelaaa-_o
Cerberus
Level 64
God Stats
28W - 53L
1,415 SR
Queue Stats
689W - 1,043L
1,320 Elo+
Party 2
Neith
Neith
LoopyGourmand
Neith
Level 59
God Stats
18W - 37L
1,546 SR
Queue Stats
767W - 1,029L
1,297 Elo+
Party 2
Bellona
Bellona
Neviles03
Bellona
Level 29
God Stats
3W - 19L
1,311 SR
Queue Stats
272W - 436L
1,276 Elo+
Party 2
Team Averages
Level 38
1,359 SR
1,316 Elo+

VS

Team Averages
Level 109
1,336 SR
1,435 Elo+
Susano
Susano
AguD117
Susano
Level 109
God Stats
1W - 1L
1,319 SR
Queue Stats
58W - 67L
1,423 Elo+
Party 1
Chernobog
Chernobog
FRANCHULO778
Chernobog
Level 121
God Stats
4W - 7L
1,159 SR
Queue Stats
116W - 137L
1,426 Elo+
Party 1
Osiris
Osiris
JasonGrace45
Osiris
Level 89
God Stats
21W - 12L
1,614 SR
Queue Stats
184W - 201L
1,439 Elo+
Solo
Eset
Eset
LeGhiT
Eset
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 111L
1,450 Elo+
Party 1
Xing Tian
Xing Tian
OmegaTD1
Xing Tian
Level 117
God Stats
6W - 14L
1,092 SR
Queue Stats
93W - 105L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CA-Nahueel
Sun Wukong
13
4 / 4 / 3
8,451
470
8,951
16,268
10,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Poseidon
ElWuachoPeluo
Poseidon
13
1 / 6 / 2
7,893
439
3,170
7,870
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
11
1 / 7 / 6
7,573
421
7,043
16,835
10,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 6 / 1
8,732
485
7,247
12,206
4,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Neviles03
Bellona
14
1 / 6 / 2
8,158
453
7,014
14,745
11,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AguD117
Susano
15
3 / 3 / 12
9,821
546
6,087
12,277
4,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chernobog
FRANCHULO778
Chernobog
18
12 / 2 / 3
11,153
620
16,569
15,466
6,204
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Osiris
19
8 / 3 / 1
12,032
668
15,619
16,094
12,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eset
LeGhiT
Eset
16
3 / 1 / 8
10,418
579
7,342
7,427
3,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
OmegaTD1
Xing Tian
15
3 / 3 / 14
10,063
559
8,016
12,991
9,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
67
12
Kills
29
29
Deaths
12
14
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Susano
AguD117
Susano
3
3
12
3
L
Sun Wukong
CA-Nahueel
Sun Wukong
4
4
3
1.38
L
Poseidon
ElWuachoPeluo
Poseidon
1
6
2
0.33
W
Chernobog
FRANCHULO778
Chernobog
12
2
3
6.75
L
Cerberus
1
7
6
0.57
W
Osiris
8
3
1
2.83
W
Eset
LeGhiT
Eset
3
1
8
7
L
5
6
1
0.92
L
Bellona
Neviles03
Bellona
1
6
2
0.33
W
Xing Tian
OmegaTD1
Xing Tian
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,425
Damage
53,633
67,924
Taken
64,255
38,844
Mitigated
36,462
12,336
Healing
26,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
AguD117
Susano
6,087
1,226
0
4,616
12,277
4,970
64
1,426
10,821
0
53,775
L
Sun Wukong
CA-Nahueel
Sun Wukong
8,951
2,910
0
2,812
16,268
10,510
0
2,949
13,285
0
45,877
L
Poseidon
ElWuachoPeluo
Poseidon
3,170
0
0
0
7,870
2,033
121
2,988
4,682
40,231
0
W
Chernobog
FRANCHULO778
Chernobog
16,569
11,710
0
8,110
15,466
6,204
1,469
2,823
12,581
0
87,368
L
Cerberus
7,043
101
0
4,911
16,835
10,809
0
5,780
10,929
21,470
0
W
Osiris
15,619
8,759
0
8,038
16,094
12,480
2,163
405
15,689
0
84,960
W
Eset
LeGhiT
Eset
7,342
347
1,140
2,257
7,427
3,511
996
1,774
5,553
65,087
0
L
7,247
4,003
0
3,025
12,206
4,103
0
2,387
9,814
0
47,030
L
Bellona
Neviles03
Bellona
7,014
3,265
0
1,588
14,745
11,389
0
885
13,856
0
42,760
W
Xing Tian
OmegaTD1
Xing Tian
8,016
328
0
1,960
12,991
9,297
320
3,469
9,398
30,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,807
Gold Earned
53,487
402
Minions Killed
499
0
Camps Cleared
0
1,599,430
Distance Traveled
1,681,401
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,821
546
75
4
0
363,818
0
L
Sun Wukong
8,451
470
94
5
0
363,424
0
L
Poseidon
7,893
439
96
5
0
319,242
1
W
Chernobog
11,153
620
105
6
0
331,041
0
L
Cerberus
7,573
421
35
2
0
313,610
4
W
Osiris
12,032
668
155
9
0
282,838
1
W
Eset
10,418
579
126
7
0
344,207
3
L
Neith
8,732
485
87
5
0
278,430
2
L
Bellona
8,158
453
90
5
0
324,724
5
W
Xing Tian
10,063
559
38
2
0
359,497
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role