Player Matchup

Bellona
Bellona
NeedCompPlz
Bellona
Level 16
God Stats
12W - 15L
1,568 SR
Queue Stats
44W - 44L
1,463 Elo+
Party 1
Kukulkan
Kukulkan
Zrruh
Kukulkan
Level 17
God Stats
20W - 19L
1,479 SR
Queue Stats
31W - 39L
1,431 Elo+
Party 1
Anubis
Anubis
lttzDeep
Anubis
Level 21
God Stats
0W - 5L
1,077 SR
Queue Stats
16W - 29L
1,325 Elo+
Party 1
Cabrakan
Cabrakan
vPqin-
Cabrakan
Level 16
God Stats
34W - 33L
1,524 SR
Queue Stats
44W - 45L
1,423 Elo+
Party 1
Pele
Pele
xanification
Pele
Level 20
God Stats
14W - 12L
1,526 SR
Queue Stats
49W - 55L
1,448 Elo+
Party 1
Team Averages
Level 18
1,435 SR
1,418 Elo+

VS

Team Averages
Level 39
1,629 SR
1,662 Elo+
Ullr
Ullr
Hrodgeirr9
Ullr
Level 28
God Stats
8W - 7L
1,422 SR
Queue Stats
62W - 60L
1,481 Elo+
Solo
Ra
Ra
MiddleJupiter87
Ra
Level 118
God Stats
5W - 2L
1,674 SR
Queue Stats
29W - 20L
1,647 Elo+
Party 2
Ymir
Ymir
PinguimBr81
Ymir
Level 8
God Stats
3W - 1L
1,700 SR
Queue Stats
14W - 12L
1,594 Elo+
Solo
Guan Yu
Guan Yu
SnaggleToothSock
Guan Yu
Level 17
God Stats
5W - 1L
1,849 SR
Queue Stats
42W - 14L
1,686 Elo+
Party 2
Erlang Shen
Erlang Shen
soloDoubleJJ
Erlang Shen
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,900 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
NeedCompPlz
Bellona
18
5 / 4 / 3
11,575
503
12,601
18,407
14,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
Zrruh
Kukulkan
15
3 / 10 / 7
9,846
428
10,488
15,744
6,375
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
lttzDeep
Anubis
14
0 / 8 / 7
9,161
398
5,797
13,415
6,335
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cabrakan
vPqin-
Cabrakan
15
4 / 6 / 2
10,377
451
6,966
18,030
14,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 8 / 7
10,742
467
12,402
18,594
7,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 10
11,580
503
14,787
17,727
6,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 7 / 8
11,401
496
13,904
16,383
7,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
16 / 1 / 7
14,540
632
20,070
17,863
13,291
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
10 / 2 / 4
12,894
561
10,761
20,011
12,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Erlang Shen
soloDoubleJJ
Erlang Shen
20
3 / 3 / 6
12,356
537
7,145
20,355
11,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
71
15
Kills
36
36
Deaths
17
26
Assists
35
Player
Kills
Deaths
Assists
KDA
W
5
4
10
2.5
W
2
7
8
0.86
L
Bellona
NeedCompPlz
Bellona
5
4
3
1.63
W
16
1
7
19.5
W
10
2
4
6
L
Kukulkan
Zrruh
Kukulkan
3
10
7
0.65
L
Anubis
lttzDeep
Anubis
0
8
7
0.44
W
Erlang Shen
soloDoubleJJ
Erlang Shen
3
3
6
2
L
Cabrakan
vPqin-
Cabrakan
4
6
2
0.83
L
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,254
Damage
66,667
84,190
Taken
92,339
49,142
Mitigated
51,376
11,014
Healing
36,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,787
6,239
0
4,913
17,727
6,869
2,889
7,290
10,257
0
64,002
W
13,904
680
2,316
5,776
16,383
7,301
1,372
5,272
10,877
72,054
0
L
Bellona
NeedCompPlz
Bellona
12,601
2,637
0
1,618
18,407
14,611
517
6,827
11,580
0
72,562
W
20,070
3,644
120
4,650
17,863
13,291
865
4,495
12,997
79,745
2,739
W
10,761
2,415
1,946
10,814
20,011
12,690
1,080
4,258
15,619
0
82,793
L
Kukulkan
Zrruh
Kukulkan
10,488
1,471
111
1,143
15,744
6,375
1,010
10,285
5,459
50,912
0
L
Anubis
lttzDeep
Anubis
5,797
242
0
2,613
13,415
6,335
940
4,071
9,344
38,037
0
W
Erlang Shen
soloDoubleJJ
Erlang Shen
7,145
3,136
0
6,263
20,355
11,225
1,281
5,703
14,591
0
124,693
L
Cabrakan
vPqin-
Cabrakan
6,966
1,423
0
1,588
18,030
14,264
778
5,571
12,459
27,787
0
L
12,402
2,421
0
3,941
18,594
7,557
495
7,015
11,579
0
63,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,701
Gold Earned
62,771
427
Minions Killed
627
0
Camps Cleared
0
1,865,690
Distance Traveled
2,174,240
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,580
503
100
4
0
365,290
5
W
Ra
11,401
496
115
5
0
405,842
0
L
Bellona
11,575
503
146
6
0
415,981
1
W
Ymir
14,540
632
150
7
0
454,460
1
W
Guan Yu
12,894
561
118
5
0
451,480
1
L
Kukulkan
9,846
428
77
3
0
343,636
0
L
Anubis
9,161
398
77
3
0
311,517
0
W
Erlang Shen
12,356
537
144
6
0
497,168
0
L
Cabrakan
10,377
451
36
2
0
358,894
0
L
Pele
10,742
467
91
4
0
435,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role