Player Matchup

Skadi
Skadi
 
Skadi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
ARKUHTEKT
Tiamat
Level 27
God Stats
2W - 0L
1,728 SR
Queue Stats
10W - 8L
1,455 Elo+
Party 1
King Arthur
King Arthur
ArchangelV01
King Arthur
Level 127
God Stats
13W - 13L
1,619 SR
Queue Stats
335W - 286L
1,607 Elo+
Party 1
Arachne
Arachne
DALT11
Arachne
Level 115
God Stats
25W - 13L
1,726 SR
Queue Stats
304W - 249L
1,584 Elo+
Party 1
Ares
Ares
IML007
Ares
Level 128
God Stats
42W - 23L
1,619 SR
Queue Stats
334W - 280L
1,585 Elo+
Party 1
Team Averages
Level 93
1,638 SR
1,546 Elo+

VS

Team Averages
Level 90
1,542 SR
1,544 Elo+
Thanatos
Thanatos
CoolAtTaCK08
Thanatos
Level 58
God Stats
13W - 16L
1,533 SR
Queue Stats
283W - 251L
1,579 Elo+
Party 2
Cerberus
Cerberus
Cougar Waffle
Cerberus
Level 137
God Stats
10W - 9L
1,350 SR
Queue Stats
215W - 197L
1,530 Elo+
Party 2
Agni
Agni
Hectic Akatsuki
Agni
Level 159
God Stats
33W - 25L
1,626 SR
Queue Stats
591W - 545L
1,492 Elo+
Solo
Loki
Loki
i iz kai
Loki
Level 69
God Stats
5W - 8L
1,500 SR
Queue Stats
331W - 284L
1,582 Elo+
Party 2
Cupid
Cupid
nathan1467
Cupid
Level 29
God Stats
45W - 27L
1,703 SR
Queue Stats
268W - 237L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
5 / 4 / 7
12,892
537
13,129
13,442
5,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
ARKUHTEKT
Tiamat
18
0 / 6 / 9
11,097
462
5,854
11,081
6,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
ArchangelV01
King Arthur
18
2 / 3 / 11
12,337
514
11,734
22,787
27,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
DALT11
Arachne
20
10 / 2 / 8
14,180
591
18,662
20,565
10,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
IML007
Ares
18
5 / 4 / 13
11,777
491
11,845
23,003
18,855
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CoolAtTaCK08
Thanatos
17
5 / 8 / 4
10,953
456
9,824
23,726
9,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
Cougar Waffle
Cerberus
17
4 / 4 / 4
11,327
472
8,897
23,501
25,487
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
3 / 4 / 6
11,607
484
20,580
17,793
6,505
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
16
4 / 2 / 7
10,492
437
7,372
18,336
8,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cupid
17
3 / 4 / 1
10,571
440
7,498
10,340
3,416
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
41
22
Kills
19
19
Deaths
22
48
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
4
7
2.13
W
Tiamat
ARKUHTEKT
Tiamat
0
6
9
0.75
W
King Arthur
ArchangelV01
King Arthur
2
3
11
2.5
L
Thanatos
CoolAtTaCK08
Thanatos
5
8
4
0.88
L
Cerberus
Cougar Waffle
Cerberus
4
4
4
1.5
W
Arachne
DALT11
Arachne
10
2
8
7
L
3
4
6
1.5
W
Ares
IML007
Ares
5
4
13
2.88
L
Loki
4
2
7
3.75
L
Cupid
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,224
Damage
54,171
90,878
Taken
93,696
69,225
Mitigated
53,548
28,490
Healing
38,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
13,129
5,551
0
3,058
13,442
5,106
6,176
2,946
10,496
0
101,616
W
Tiamat
ARKUHTEKT
Tiamat
5,854
1,184
0
2,474
11,081
6,605
739
6,467
4,614
49,333
0
W
King Arthur
ArchangelV01
King Arthur
11,734
1,401
0
8,420
22,787
27,800
337
9,916
12,871
0
67,054
L
Thanatos
CoolAtTaCK08
Thanatos
9,824
3,771
0
15,244
23,726
9,705
58
5,048
18,512
0
71,373
L
Cerberus
Cougar Waffle
Cerberus
8,897
602
0
10,231
23,501
25,487
0
3,011
20,027
81,708
0
W
Arachne
DALT11
Arachne
18,662
12,663
0
10,161
20,565
10,859
2,312
6,613
13,952
0
94,946
L
20,580
450
319
4,962
17,793
6,505
98
4,885
12,501
92,522
0
W
Ares
IML007
Ares
11,845
392
511
3,866
23,003
18,855
788
8,161
14,842
37,685
0
L
Loki
7,372
1,714
286
4,830
18,336
8,435
0
2,356
15,655
0
51,618
L
Cupid
7,498
4,239
0
2,160
10,340
3,416
564
1,828
8,472
0
61,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,283
Gold Earned
54,950
544
Minions Killed
746
0
Camps Cleared
0
2,241,394
Distance Traveled
2,058,957
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,892
537
157
7
0
460,816
4
W
Tiamat
11,097
462
105
4
0
371,250
0
W
King Arthur
12,337
514
114
5
0
416,778
6
L
Thanatos
10,953
456
110
5
0
446,381
0
L
Cerberus
11,327
472
218
9
0
384,119
1
W
Arachne
14,180
591
137
6
0
535,274
5
L
Agni
11,607
484
202
8
0
416,909
5
W
Ares
11,777
491
31
1
0
457,276
4
L
Loki
10,492
437
84
4
0
459,770
8
L
Cupid
10,571
440
132
6
0
351,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role